Anonymous
9 years agoTeebo's stealth turn count bug
I submitted this bug to support, but wanted to put it here as well to discuss. When Teebo is the leader at least, his active stealth ability does not always last for the supposed number of turns. For example, mine should be 3 turns, but he regularly losses stealth with his ability cooldown showing 4. I might even have seen it happen at 5. (And no it wasn't because of a buff removal: I mostly use him in raid, and the enemy isn't doing anything due to turn meter reduction...)
My guess is that his leader ability's random stealth actually cancels his active stealth (like a toggle). But it could be something else.
Is this a known bug? Anybody else want it fixed ASAP? 🙂
My guess is that his leader ability's random stealth actually cancels his active stealth (like a toggle). But it could be something else.
Is this a known bug? Anybody else want it fixed ASAP? 🙂
Hey @Player_nch9i2nm
Thanks for taking the time to report this to us.
I've spoken to the SWGOH team and passed the details along so it can be looked into.
- Andy -