The big problem with buffs & debuffs in the game
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Mobile phone
OS Version Latest
Ally Code: (Find it here: http://bit.ly/AllyCode )
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug The issue is when I apply a debuff or gain a buff of the same kind that is currently applied, it resets the duration to a shorter one if the move used is for a shorter duration when it was originally supposed to be for longer. For example, I use Kylo Ren Unmasked’s 2 turn stun ability on an enemy, and then immediately after use regular Kylo Ren’s 1 turn stun ability on the same target who hasn’t had any turns pass, then instead of the stun duration being 2 turns which is longer from the previously applied Kylo Ren Unmasked’s stun (Which makes more sense in my opinion), it’s now reset to just one turn. This is the same case when gaining a buff you already had, like If I use Princess Leia’s 3 turn stealth move, but then the next turn If I am using Teebow’s leader ability, I would then regain stealth but now for just 1 turn, instead of the remaining 2 turns from Leia’s ability. It looks like this is the case with all buffs and debuffs in the game.
Steps: How can we find the bug ourselves? Repeat steps I mentioned in summary.
Connection Type Wifi
Please select your region North America
Country United States Of America
Not any.
- @mao4o8 The two turn Stun from KRU does take priority over OG's Kylo's Stun. The target stays stunned for two turns. See video with a few examples of it working correctly.
https://youtu.be/SDYzD2uCFlc