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wharp95's avatar
wharp95
Seasoned Veteran
3 years ago

Tie Silencer low damage against Executor

When using my First Order fleet against the Executor, after calling twice the Tie silencer for out of turn attacks before his next turn, he ends up hitting for 1 damage at his turn to any tank.

Executor crew's ability reduce offence on enemies attacking out of turn against tank, does this ability should be stacking or it is a bug ?

5 Replies

  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    3 years ago

    Are you saying he was still doing the reduced damage on his own turn?

    I can see where a bunch of these effects would stack. Executor gives 50% less damage to out of turn attacks against tanks, if you used Finalizer basic to assist that's another -30%, and if you were breached, Slave I gives -50% damage on out of turn attacks. XB gives breached enemies -25% offense, and RC gives them -30% CD. 

    But the only effects that should persist on his own turn are the -25% offense and -30% CD. If he was burning from TIE bomber, he could have another -25% offense.

  • Hey @wharp95 

    Did it happen when you used First Order SF TIE Fighter's "Concussion Missile" ability?

    Based on the ability description: Call target ally to assist, dealing 50% less damage.
     
    Adding to it Executor's "Vader's Bounty": Enemies attacking out of turn deal 50% less damage to tank allies.

  • wharp95's avatar
    wharp95
    Seasoned Veteran
    3 years ago

    @crzydroid Yes he was doing 1 (or 4) damage on hiw own turn , I used his special ability "Overwelming advantage" on the Slave or HT. No Tie bomber were present, but I can't remember what debuff he has, I will try to record a video.

  • wharp95's avatar
    wharp95
    Seasoned Veteran
    3 years ago

    @EA_Gunner , I used "Concussion Missile" and called the Tie Silencer and his damage were lower as expected, but when it was the Tie silencer turn I used a his special ability on HT or Slave and he did only 1 (or 4) damage, I will try to record a video.

  • I suppose the guys at CG can't do math, so 50% of 50% is 0 (with a minimum of 1) instead of 25%.

    I'm seeing 2 damage every single time (crit) and that would definitely explain it. (SF Tie calling Tie Silencer for assist)

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