When all but summoned enemy are defeated, next character starts to take a turn.
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? OnePlus3T
OS Version not sure ☹️
Ally Code: (Find it here: http://bit.ly/AllyCode )
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Victory should happen slightly sooner, when a summoned enemy is the last one standing.
Steps: How can we find the bug ourselves?
Connection Type Wifi
Please select your region North America
Country Canada
This is really simple. I was finishing a battle by defeating the last non-summoned enemy, and my next character had his ability buttons flash in the bottom right corner just long enough for me to activate one, but then the summoned enemy is defeated and the battle is won.
Nothing bad happened, but wouldn't it be smoother if the game would check this when an enemy is defeated, and not during the next character's turn?
I was just admiring today how smoothly the game runs and how beautifully perfect everything is, but you're breaking immersion a bit here 😉
Hi @Rebmes
This appears to be working correctly and not a bug. If you wish to provide Feedback, please do so on the Official Forum.