puzzlezaddict
7 years agoHero+
A few lingering questions
So I have a few questions about my games. Some of them may have been answered before, but not that I've seen. Some are probably bugs, and others are merely minor quirks or irritants... but I'm curious as to what's going on. I don't have any CC, and my only mods are from nraas (ErrorTrap, MC, Mover, Overwatch, PortraitPanel, and one other). Any input would be greatly appreciated.
1) Has anyone found a fix for the criminal career's glitch where the sim can't actually work until midnight? (The one where it says "going to work" at the start of the shift, and the job experience bar stays at zero, but if your sim doesn't show up or leaves, the bar starts dropping.) I kind of know why it happens—something about the game assigning the new shift improperly when the sim gets promoted at the end of the previous shift that morning—but I'm tired of having to use nraas MC to credit my sim with the proper experience for those missing three hours. I know there's a related issue with the work shifts leading up to Rock Star, but that's a more limited problem.
2) In my current game, one of my sims had a baby before I married her off and moved her out with her new husband, but I decided to keep the kid (her husband isn't the father, if that matters). The mom kept trying to pick up the kid as a baby and especially as a toddler, even though the mom wasn't on my home lot. I could cancel the action in the kid's queue, but sometimes it would reappear right away, and the mom would drive all the way across town in the middle of the night to try to pick her up. A command-console reset did nothing to stop this, and I'm not sure if MC resetting did anything, as the kid in question aged up to child soon after I used it. Does anyone know why this kept happening?
3) On a related note, why do sims sometimes try to pick up a baby (or occasionally a toddler) without the action appearing in the adult's queue? When this happens, the adults will walk across the lot with no way for me to intervene; the only thing that stops them is for me to cancel the "be picked up" action that appears in the baby's queue, and even that doesn't show up until the adult is a few steps away. This can happen any time an adult has a free moment with no assigned action, but I think maybe the most common time is when a pregnant sim is about to throw up. She'll get the "vomit" action, but instead of running for the toilet, she'll walk over to the baby, pick it up, put it down again, and then groan and hold her stomach. I think this also happens a lot more with some kids than others, and maybe a few kids are entirely unaffected, although I don't have the spreadsheets to prove it.
4) Is there a way to permanently change a sim's hairstyle so that it doesn't revert when that sim ages up? Specifically, some of my sims have rolled the most awful hairstyles when they become teenagers, and that hair reappears when they age up to YA, although any recoloring stays. Some of the girls' makeup disappears during the transition as well; I think they keep the eye shadow and liner but lose the blush and lipstick.
5) Also, is there a way to preempt the game's assigning YA sims certain kinds of clothing? I can always change it, but I was hoping I could just eliminate certain possibilities from their wardrobes, preferably for my family alone (but it would be okay to just remove it from the entire town). A couple of games ago, my family had twin boys who were both snobs, and I was mortified on their behalf when the transition to YA put the aspiring businessman in overalls and the future professional athlete in a hospital gown. I had actually pulled them into CAS as teens to change their clothes and hair, and I used that to age them up, assign their YA clothing, and put them back as teens again (all in one CAS session), but that didn't affect the wardrobe (or hair) that the game assigned during their age transitions.
6) When the games rolls a genetic inheritance, is there a legitimate chance that the child will receive a hair or eye color that doesn't appear anywhere in the family tree? Or is my game losing some information, or maybe just being difficult? I don't care that much, as I can use MC to adjust the kid's features, but I'd feel better about doing so if I knew that I was fixing something that wasn't supposed to happen. I especially enjoy giving my CAS sims custom eye colors (using the color wheel), so I've wondered if the game was somehow rejecting a color that was causing problems. But this happens with hair, too, even though I almost exclusively use the EA suggested colors, with no highlights or tips, at least in the first generation.
I'm sure I have more questions I'm forgetting, but this post is probably long enough as it is.
1) Has anyone found a fix for the criminal career's glitch where the sim can't actually work until midnight? (The one where it says "going to work" at the start of the shift, and the job experience bar stays at zero, but if your sim doesn't show up or leaves, the bar starts dropping.) I kind of know why it happens—something about the game assigning the new shift improperly when the sim gets promoted at the end of the previous shift that morning—but I'm tired of having to use nraas MC to credit my sim with the proper experience for those missing three hours. I know there's a related issue with the work shifts leading up to Rock Star, but that's a more limited problem.
2) In my current game, one of my sims had a baby before I married her off and moved her out with her new husband, but I decided to keep the kid (her husband isn't the father, if that matters). The mom kept trying to pick up the kid as a baby and especially as a toddler, even though the mom wasn't on my home lot. I could cancel the action in the kid's queue, but sometimes it would reappear right away, and the mom would drive all the way across town in the middle of the night to try to pick her up. A command-console reset did nothing to stop this, and I'm not sure if MC resetting did anything, as the kid in question aged up to child soon after I used it. Does anyone know why this kept happening?
3) On a related note, why do sims sometimes try to pick up a baby (or occasionally a toddler) without the action appearing in the adult's queue? When this happens, the adults will walk across the lot with no way for me to intervene; the only thing that stops them is for me to cancel the "be picked up" action that appears in the baby's queue, and even that doesn't show up until the adult is a few steps away. This can happen any time an adult has a free moment with no assigned action, but I think maybe the most common time is when a pregnant sim is about to throw up. She'll get the "vomit" action, but instead of running for the toilet, she'll walk over to the baby, pick it up, put it down again, and then groan and hold her stomach. I think this also happens a lot more with some kids than others, and maybe a few kids are entirely unaffected, although I don't have the spreadsheets to prove it.
4) Is there a way to permanently change a sim's hairstyle so that it doesn't revert when that sim ages up? Specifically, some of my sims have rolled the most awful hairstyles when they become teenagers, and that hair reappears when they age up to YA, although any recoloring stays. Some of the girls' makeup disappears during the transition as well; I think they keep the eye shadow and liner but lose the blush and lipstick.
5) Also, is there a way to preempt the game's assigning YA sims certain kinds of clothing? I can always change it, but I was hoping I could just eliminate certain possibilities from their wardrobes, preferably for my family alone (but it would be okay to just remove it from the entire town). A couple of games ago, my family had twin boys who were both snobs, and I was mortified on their behalf when the transition to YA put the aspiring businessman in overalls and the future professional athlete in a hospital gown. I had actually pulled them into CAS as teens to change their clothes and hair, and I used that to age them up, assign their YA clothing, and put them back as teens again (all in one CAS session), but that didn't affect the wardrobe (or hair) that the game assigned during their age transitions.
6) When the games rolls a genetic inheritance, is there a legitimate chance that the child will receive a hair or eye color that doesn't appear anywhere in the family tree? Or is my game losing some information, or maybe just being difficult? I don't care that much, as I can use MC to adjust the kid's features, but I'd feel better about doing so if I knew that I was fixing something that wasn't supposed to happen. I especially enjoy giving my CAS sims custom eye colors (using the color wheel), so I've wondered if the game was somehow rejecting a color that was causing problems. But this happens with hair, too, even though I almost exclusively use the EA suggested colors, with no highlights or tips, at least in the first generation.
I'm sure I have more questions I'm forgetting, but this post is probably long enough as it is.