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- monjr8302New Scout@igazor is the best person to ask!!
- UlanDhorSeasoned RookieHmm, using Porter is basically like saving a - just slightly bigger than usual - family (consisting of several families) to the library and place it into a new world afterwards. While those families keep their household inventories, they don't keep attachments to anything outside their little Porter group, so I usually sell all their investments. Porter may even do that automatically, but I don't remember that detail.
- UlanDhorSeasoned RookieNo, they should keep those, as they are part of the character. Even Pangu's Axe survives this. As for visa points, you can always add those with DebugEnabler, anyway.
- The block on that working would not be that the vacation home real estate title fails to get ported up with the sims. It's that the instance of France (as they knew it) doesn't. The way to maintain interworld connections like that, in other words keep France and even the homeworld they were departing in the game, would be to use Traveler to move your sims across worlds instead of Porter.
- UlanDhorSeasoned RookieYou can even mix both methods, if you want to completely discard the world you start from. For example, I move one or two families that have connections to other worlds with Traveler, while I use Porter for the rest of the town's sims I want to keep. If you also include the family or families you moved with Traveler into the Porter group, they and all the interconnections will get merged into something that resembles their original state very much.
- Thank you very much guys! I will ponder on the options you have given me.
- @Turjan yes i suspect it won’t work. Had to ask though. Guess he loses his visa points too.
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