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9 years ago
"Valgon57;15177036" wrote:
@Me1620 Yes, exploring new gameplay, I pretty agree too. But for absurdly repetitive one I feel to cheat a bit lol It's like.. this is my game anyway and I mod it all I like, besides it's kinda fun to tinker my own mods so instead of waiting to click for 1000 times I read all the gameplay files, search for relevant keyword to be modded. Can't be done for all achievements but for a couple cases can reduce a lot of waiting time, inflated the reward simoleon, make some random events more likely to happen in 1 try, if later I want normal gameplay just remove the mod. So for me it's equally satisfying and fun (after all they're just numbers anyway :# )
I am somewhat uncomfortable with the idea of modding for achievements, given the somewhat competitive nature of achivements. I don't really care if, for example, someone uses a mod to recover a "lost in limbo" item that was hard earned and is necessary for further progress, or if you fix one of the numerous bugs with a mod, but modding to speed things up or to make an achievement attainable when otherwise one is unable to is more or less cheating. In my list, whenever I used a mod to get a specific achievement, I said so, and there are very very few of them.
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