Forum Discussion
8 years ago
"Klaivette;c-15876676" wrote:
I am not sure if this will help anybody out or not- I am working on 10 to the 4th Simoleons, what I have found out is that if I have my sim (He is maxed out in Science Skill and Logic, and at the Top level of Science Career and has the supposed "cool down") Analyze his forbidden fruit and at least a herb, a gem, mineral, fruit, veggie, bug and fish. After that I have him do all the experiments, starting with Cloning ( I have at LEAST 3 clones of each item so that way I do not run out of the items in my inventory), the Horticulture, and so forth, doing my research sample last. THEN I have him take a DNA sample from either his Wife, daughter, and I make sure I get a few occult sims. I also do Ink blot tests and the stimulus response test on either 3 of them (just depends on who is available to him) after All the above is done, I then go Correlate Data. So far I have had 3 pay outs all above $140 Simoleons. Figured it would be a little better than getting only $20-$50 every so often. It is pretty time consuming but, it helps that he is already at the top of his career.
Again not sure if it is a coincidence or not. Really wish they would let you know what kind of research they are wanting. But been working on this Badge for at least a week now (on and off between work and other responsibilities) and Im currently at $3,723. Hoping to have it within the next week or so. But Happy Simming! :)
I wrote a post about it, in the middle of the first page. In short, the simoleons received depend a lot on relevant "Breakthroughs" and “Interactions” your sim make (whenever your sim makes a “breakthrough at the “Science Station”, you get a notification like “Your sim made a breakthrough… so many breakthrough, so little time” (apparently based on Micheal Brown’s song). The topic of the upcoming correlation session being random, having made a large array of "Breakthroughs" and “Interactions” makes sure you secure relevant ones. When you do, you get a positive notification saying that the scientists are eager to analyse your data, with a payout ranging between §100 and §500. I've barely ever seen any amount above §500. (I’ve read somebody boasting about getting nearly §1000, but the max I’ve seen was *I think* §650 after an extensive time spent at the “Science Station”), while failing to provide any will result in a payout ranging from §1 to§50 (Minimum I’ve ever seen was §2). You apparently also may spend (lose/waste) non-relevant ones, resulting in a negative notification but a payout ranging from §50 to §100. Once your “Breakthrough” (or “Interaction”) is used, it’s spent. There seems to be a formula like: (((Points based on “Breakthroughs” and “Interrections”) x (a modifier)) x ((“Science” skill level) x (a modifier))) I do not know if any skill (other than “Science”), traits or rewards affect this amount in any way but it’s likely.