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- I’m glad I found this comment section! I just found out a few mins ago that there was announcement about and updated version of Ts3 back in October 2019. I was going to get a new Mac bra size my own is outdated and I can’t play any new sims 4 games. But I see now if I do get a new model I won’t be able to play sims 3 games until they come out with a new update... decisions decisions lol
- Sorry I’ve been trying to delete that post and I can’t ??♀️
I’m glad I found this comment section! I just found out a few mins ago that there was announcement about an updated version of Ts3 back in October 2019. I was going to get a new Macbook because my own is outdated and I can’t play any new sims 4 games. But I see now if I do get a new model I won’t be able to play sims 3 games until they come out with a new update... decisions decisions lol - Anyways that's so unfair for windows users because who still have a 32bit computer in 2020? nobody even me ... I hopethe team will rethink the question about 95% of their players are windows' users.
- It is not "unfair for Windows users." :)
I am not making myself clear enough, I guess. TS3 is a 32-bit game only. It will run as best it can on 64-bit Windows systems just like other 32-bit applications do. It will not (currently) run at all on macOS Catalina because Apple removed the backwards compatibility portion of the operating system on that release. Microsoft is not removing theirs for Windows, it would be silly of them to even try because there are 32-bit versions of Microsoft products like Office and Internet Explorer that are still officially under support and need to run, among other reasons. It will happen eventually, but not likely in the next few years or anything. Maybe when 128-bit systems come out some day.
We have to predict that whatever it is that is being done with this upcoming patch or new version for Mac players is not going to magically make the game be able to use more than 4 GB of RAM. We don't even know if it is going to be able to use more than 2 GB, we hope it does, but it is the limit Mac users have been stuck with for this particular game all of this time unless they Bootcamped Windows onto their systems. If anything has been unfair since 2010 when TS3 for Windows became Large Address Aware but TS3 for Mac did not, it would have to be that. :/ - jdthesimmer6 years agoNew Adventurerlook like ms to phasing out window 10 32 bit
"Gothangel;c-17498934" wrote:
look like ms to phasing out window 10 32 bit
Yes, the 32-bit version of the operating system is being phased out on new builds. Not the ability to run 32-bit applications. And not support for those who already (still) have 32-bit Windows systems. I haven't seen many new systems shipping with Win 10 32-bit lately anyway, it's just not common unless the device is meant to be severely limited in other ways.
I mean, eventually yes we won't be able to run 32-bit apps on modern Windows systems either. But that day is a very long time away and we really have to consider such an event when it does take place would be way beyond the usable lifespan of any computers we purchase or are using today."Gothangel;c-17498934" wrote:
look like ms to phasing out window 10 32 bit
That isn’t them phasing our support for 32 bit software >.>
It’s them dropping support for 32 bit systems. (Processor based I believe)- @igazor So when this magical thing happens... do we need to 'unintstall' all our content and game etc. before updating OS so that it won't go "This copy has already been registered" when we try to redownload?
- @Beck1590 - On the user added content (saved games, etc.) we were told no, those can be carried forward. User game folders (in Documents) and their contents have always been transferable from one system to another. On the program install, maybe but since the current 32-bit version won't run on Catalina at all I don't see what difference it makes as to it's still being there other than taking up space. Presumably there will be a convenient way to just remove it if there isn't one already.
But no one really knows for sure, sometimes these things take on a different form than originally envisioned by the team developing them and EA is choosing not disclose any details about the project other than it is still being worked on. Even the team working on it may not be sure yet. - Is there still no news on this? This is really frustrating.
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