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LaBlue0314's avatar
LaBlue0314
Seasoned Ace
5 months ago

Besides NRaas, are there any other Story Progression Mods?

I stopped using the Story Progression mod from NRaas for two reasons.  It was always in a hurry to get everyone paired up, not leaving much if any for my sim as far as taking their time in first getting to know people before jumping into a relationship.  But mostly I stopped using it because of the huge lag it would cause my computer to deal with.

The trouble with EA's Story Progression is that it would kill off babies and toddlers for some odd reason, or just move sims out of town and I don't want that either.

Are there any other Story Progression mods out there that act more as a balance of what a Story Progression is supposed to be, but doesn't cause a drag on the computer?

8 Replies

  • LaBlue0314  As far as I know, there are only two other mods with some kind of story progression, both core mods that have many other effects as well: AwesomeMod and Simler90's mod.  Awesome has its own version of SP, and it has some configuration options for that and in general, but it's much less malleable than typical NRaas mods.  Simler's mod is a pile of fixes rolled into one, including adjustments to EA SP to make it work sort-of-properly.

    Before adding either of these, I would look carefully at the documentation to make sure you're not getting other features you wouldn't want.  Simler's mod in particular conflicts with a few NRaas mods, in ways that are mostly not dangerous but are enough that the people at the NRaas site won't provide support for a save using this mod.  Removing it is fine.

    If NRaas SP has been a problem for you, I'd suggest trying it again but with it running on the slowest setting.  Each "manager" has its own speed setting as well, so it's possible to slow SP down as much as you want.  Or you could slow only the romance manager down or block a subset of sims (teens, ones your own sim's age, etc.) from romance altogether for a time, or really change almost anything about it that you find inconvenient or problematic.

  • Its sounds like you have your NRAAS Story Progression mod on the default speed setting. So the romances, babies and other progressions happen each "sim cycle" which on the default setting is quite often. The same thing that's happening to you happened to me, and while my sim was trying to get on with her career and improve her house, everyone got married or whatever and then the only single sim left ended up being the male maid, and even then he had a bunch of lovers, so after they got married I made him go around and break up with all of them ..

    So now, in a new game I always pause my game and then go into Story Progression, and if I can't be bothered going through all of the little detailed settings, then I at least set the main one to "snail" speed. To do that, you click on a computer in the game, like at the community library or on your own sim's computer, and click on NRAAS ... Story Progression. Play around with it, you'll eventually find the setting I'm talking about. If its not slow enough for you, then go through the detailed settings, and in the Flirt and Romance sections, set the speed to something like ... 5000, cool off between firts, partners, breakups, a longer amount of days, something like 50 days, and you could set the bar higher, the "liking gate". I also do that for stopping them from moving around and for stopping so many townies getting generated and taking up all of the empty houses, and preventing the iconic pre-mades from breaking up, or at least so easily. At the NRAAS website, there is a page that has an explanation for what each of the little settings is for, but I think most of them can be guessed.

    And those settings don't have to stay that way, once you're ready for things to populate and progress here and there in this facet of life and that, go back in and change the settings to how you think would do the trick.

    This is a reason why I get my sims to take a laptop in their inventory to the vacation worlds, so they can set the things for that at a desk somewhere. And they do so on any of the computers at University as soon as they get there for that world. 

    If I go into my game on an occasion when it says "it appears the age span has changed would you like to change the story progression speed settings ... " I click "no", because I've usually gone to a lot of trouble fine-tuning the detailed speed settings how I want them.

    Maybe there's a tutorial video of it somewhere.

    Be a hundred and swim in sims .

     

  • Exactly why I will never allow SP into my game again. 😆 It messed up a couple of years worth of gameplay and effort in my precious save within a matter of minutes. (Yes it would've been wise to test it elsewhere, but I wasn't that wise at the time.) And the tuning of it, is just too dang complicated for this computer ill-literate girl. 🙃

    I like to be in control of every single household, Sim, relationship, and fabric of their livelihood because...I am the Sim Goddess and nothing and no one shall ever take my place.  👑 ⭐ 😊

  • DivinylsFan's avatar
    DivinylsFan
    Rising Ace
    27 days ago

    Hey yeah, LaBlue0314 there is always the option to turn story progression off. In your Sims 3 game options, in one of the tabs where you set your graphics and all that. Is that what you do, emorrill

    There is also the memories that you are possibly allowing everyone to keep having. You could go into your Sims 3 settings and change that.

    Also turn off or reduce immigration in NRAAS SP, you'll be able to find the details about that at their site, and you can set a limit to how many sims in the world. In regular town-edit you can go around and evict and delete the townies who have moved in who are of no consequence. And I'm not sure if its Story Progression or Master Controller that has the option to clean up the homeless sims. Could be the Error Trap mod. That one is also worth having to help things run smoother. Also from NRAAS btw.

  • DivinylsFan  The first time you start a save, SP asks if you want to delete the homeless sims that don't have a specific purpose (maids, stylists, etc.)  It also has a Manage Homeless setting, where homeless sims without an assigned purpose are removed regularly; this also allows some homeless to become residents if there's space and a reason for it.

    Overwatch has a Clean Up All Homeless option, to purge them every night; it's set to False by default.

    emorrill  I like control too, at least sometimes, and had success with adding SP and locking down progression for pretty much every sim in the entire town.  It takes a bit of time to set up but is then very low-maintenance, and in the rare event that something slips through the cracks, SP gives me a notification and I can fix it right away.  I'm not suggesting you change the way you play now, but it's worth considering for future saves where you don't want to have to worry about the game itself messing with your setup.

  • DivinylsFan's avatar
    DivinylsFan
    Rising Ace
    26 days ago

    Overwatch! That's the one. Is that the one that has manage the dead too? Where you can grab your relatives or anyone's graves before you move town ... Yeah and cleanup the vehicles and stuck sims. The amount of less-than-genius sims that end up under the hot springs boulder floor in China ... 

  • DivinylsFan  Manage the Dead is a MasterController command: it brings up the inventory for the mausoleum so you can take the urns of your choice.  Overwatch has a Cleanse the Dead option that automatically deletes dead parents of dead sims, as in, only one generation of dead sims will exist.  This is also False by default.

    In general, if something can be set to run automatically (or not), it's likely coming from Overwatch, or perhaps SP.  If you have to do something further, like select which sims/urns/etc. you want to affect with the command, it's likely an MC interaction.

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