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- Do you have an example?
- IreneSwiftSeasoned NewcomerHere are two of the problematic hairs. All of the hairs with this issue are made by the same person.
https://i.imgur.com/r94JVRd.jpg
https://i.imgur.com/pEYAt9i.jpg
https://i.imgur.com/a1tq0Z1.jpg
https://i.imgur.com/9sZzMuS.jpg
https://i.imgur.com/PKjTipI.jpg
https://i.imgur.com/yhSmJMP.jpg - Emily4331Seasoned NewcomerI'm not 100% sure, but my guess based on the appearance of your other textures is that it's a combination of your texture quality being set to low and the fact that CAS will always have better graphics than the game itself. If I had to guess, it's because CAS is less intensive and doesn't have an entire world to try to render. That's what I think is happening at least. lol
And the reason it would happen on some hair and not others probably comes down to quality and poly count. Every CC hair that someone makes should have multiple versions of the mesh to go along with difference graphical settings. Basically, they need a high quality mesh and a low quality mesh. And I feel like a lot of people either don't set a low quality one, which might cause problems for people not running on high settings, or they just use DirectX Mesh tools in Milkshape and willy nilly drag the slider down to reduce the poly count with no real thought put into how it might affect how the mesh looks in-game. - Isn't it possible that the problem indeed lies with the hair? That the simmer who created it forgot something or... well, I have no idea how creating CC goes, but something like that? If it's only the hairstyles of this modder giving the issue.
- Emily4331Seasoned Newcomer
"JoAnne65;c-16413102" wrote:
Isn't it possible that the problem indeed lies with the hair? That the simmer who created it forgot something or... well, I have no idea how creating CC goes, but something like that? If it's only the hairstyles of this modder giving the issue.
I have never made CC hair or even attempted to, but I do have knowledge of creating CC in general.
To me, if it isn't a problem with computer specs, then my next logical assumption would be that the hair is poorly made. The texture doesn't look to be the problem more than how shadows are being cast on the hair. So whoever created the hair probably just screwed up in its creation, so the game can't properly figure out how shadows should be cast on the hair.
From what I have read, CC hair is a pain to create and make look and perform well. So, really @IreneSwift just downloaded a couple that weren't made very well.
Edit: from re-examining the pics you can tell it is shadows because CAS would have no shadows, but in-game would have a ton of shadow play. Which is why it doesn't show up in CAS.
Also, I wonder if it might be a problem with the hair mesh itself. If a 3D object is made poorly to begin with, no amount of good texturing is going to save it from having problems. I almost want to say there are multiple instances of 2 vertices occupying the same spot.
If you could, could you link the hair? I want to take a closer look at it. - Emily4331Seasoned Newcomer
"GITTE2001;c-16413274" wrote:
I looks like hairstyle from skysims, or one of the other pre-2012 sims 3 hair creators.
Yep. I found the shoulder length hair and it is an old Skysims hair.
I removed doubles (which means verts that sit in the same spot) in Blender and it removed over 3000 of them. So i think that might be the problem. Unfortunately, I don't know enough about CC hair creation to actually fix it. I am a novice in general with CC creation. But from what knowledge I have of 3D modelling, I would say that the weird issue in game has something to do with the huge number of verts that are in the same spots.
So, if I had to guess, the issue is that the weird blocky texture you see in-game is because the light in game is trying to figure out which face it is supposed to be hitting, but it can't because there are so many faces in the exact same spots. If that makes sense. You could try to find a re-done version of this by someone else and they may have fixed the issue. - Just did a test put three hairs chosen at random by Skysims from TSR in my game.
All looked perfect,so not sure what could be wrong
Example of one below just took this in game
https://i.imgur.com/uRx6ZBP.png
Now I have to go uninstall don't want CC in my game. - IreneSwiftSeasoned Newcomer@CravenLestat So maybe they aren't all bad then. Unfortunately, the female child and toddler hairs I like the best are bad. It's such a shame. Skyskims made such adorable toddler hairs especially. Nothing else I saw from other creators even came close.
@Emily4331 I don't know anything at all about CC creation. You said you found and removed the doubles but you don't know how to fix it. I take it that means just removing the doubles and saving it wouldn't do it, correct? Also in your other post, you said it's definitely the mesh. Does that mean there's no fix to it even if someone does know how to make CC? - @IreneSwift Am not a CC guy but dang gotta agree <3 while picking hairs their stuff is really cute.If interested the one in my picture is a Ashley Tisdale hair
- Emily4331Seasoned NewcomerThat is the trouble with CC. A lot of people edit their pictures so you can't be sure the quality is as good as it appears to be until you try it out yourself. Glad you were able to find some other styles that looked good, though!
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