Forum Discussion
12 years ago
Firstly, wow, your WIP looks very exciting! I can't wait to see more :D
Ok, so you're actually using a different method from the one I described in my tutorial.
The 'stacking' method I describes adds a new level for the split level landing. Using your method, the landing and the upper floor are actually recognised by the game as being on the same level - they're just at different heights - so no extra level is required. I'll be writing a tutorial on this method soon eventually, I just haven't got to it yet.
Assuming you want to stick with the method you've got, here's how you fix it.
You'll need to tile over the area at least two squares to either side of where you'll be placing the stairs. The stairs will always take the most direct route down, so you need to block the way by placing floor tiles.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-9-1.jpg"width=640"
I also added in the walls now because I don't want to deal with them later.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-10.jpg"width=640"
You could just place the stairs now but you'd end up with an ugly gap (if you have floating stairs this won't matter). To place the stairs you'll need to turn cfe on otherwise you'll mess your wall up and might not be able to place the stairs anyway.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-13.jpg"width=640"
If you don't want that gap, here's how to get a smoother transition between the two heights. First, use the stair tool to create a middle height between the two heights.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-14-1.jpg"width=640"
Level down to the new height, leaving one row of transition tiles between the 1/2 height and new 3/4 height.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-15.jpg"width=640"
Bring the tiles shown highlighted below up to full height.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-16-1.jpg"width=640"
It should now look something like this.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-17.jpg"width=640"
I levelled the level above to fix that weird wall. I also realised I deleted the wall by the landing by mistake at some point so I've replaced that.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-20.jpg"width=640"
Turn cfe on and place your stairs. After you've placed them you can remove any floor tiles you like.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-23.jpg"width=640"
Oops, forgot the rest of the wall.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-24.jpg"width=640"
If you want the floor tiled, you're going to have to have a little atrium like this.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-25.jpg"width=640"
I hope this helps! xx
Ok, so you're actually using a different method from the one I described in my tutorial.
The 'stacking' method I describes adds a new level for the split level landing. Using your method, the landing and the upper floor are actually recognised by the game as being on the same level - they're just at different heights - so no extra level is required. I'll be writing a tutorial on this method soon eventually, I just haven't got to it yet.
Assuming you want to stick with the method you've got, here's how you fix it.
You'll need to tile over the area at least two squares to either side of where you'll be placing the stairs. The stairs will always take the most direct route down, so you need to block the way by placing floor tiles.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-9-1.jpg"width=640"
I also added in the walls now because I don't want to deal with them later.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-10.jpg"width=640"
You could just place the stairs now but you'd end up with an ugly gap (if you have floating stairs this won't matter). To place the stairs you'll need to turn cfe on otherwise you'll mess your wall up and might not be able to place the stairs anyway.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-13.jpg"width=640"
If you don't want that gap, here's how to get a smoother transition between the two heights. First, use the stair tool to create a middle height between the two heights.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-14-1.jpg"width=640"
Level down to the new height, leaving one row of transition tiles between the 1/2 height and new 3/4 height.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-15.jpg"width=640"
Bring the tiles shown highlighted below up to full height.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-16-1.jpg"width=640"
It should now look something like this.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-17.jpg"width=640"
I levelled the level above to fix that weird wall. I also realised I deleted the wall by the landing by mistake at some point so I've replaced that.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-20.jpg"width=640"
Turn cfe on and place your stairs. After you've placed them you can remove any floor tiles you like.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-23.jpg"width=640"
Oops, forgot the rest of the wall.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-24.jpg"width=640"
If you want the floor tiled, you're going to have to have a little atrium like this.
http://i1146.photobucket.com/albums/o530/GreenCats1/Screenshot-25.jpg"width=640"
I hope this helps! xx
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