Forum Discussion

HillyPlays's avatar
7 years ago

Has anyone had this issue?

I used the Sim-Finder App to find a boyfriend for my sim Valerie Lowe and I used traits and a zodiac that are compatible to hers, yet the men she met, she ranked them all.... ALL.... One out of ten. Why?! :/
  • @mw1525 Yes, I might very well be projecting there, because for me a lot does happen in my imagination. I have no idea what exactly is coded and what is just... me imagining things ;) I sort of don’t want to know, for me it kind of becomes a blur when I play. Game and mind getting totally mixed up till I’m not sure what’s what.
  • ZombiePary's avatar
    ZombiePary
    Seasoned Novice
    Sims 2 had turn on's / off's based on hair colour but not favourite colours.
    I'm fairly sure that would have been definitely harder to work in TS3 due to the colour wheel, since hair colour in TS2 was just binned into about five families.
  • "igazor;c-16827596" wrote:
    Two sims will get a slight bonus in attraction if they have the same favorite colors as each other, but sims cannot really "see" color. It's a great concept though and is being worked into NRaas Chemistry, a revamp of the entire TS3 attraction system. But it's so complicated to manage that it will still be quite a while yet before the new mod makes it into beta testing for players to try out.

    It was a lot of work just to get the various families of colors on the spectrum recognized. The last thing we needed to see was "I like sims with blue eyes, but yours are aqua (or blue-green). Eww, get away from me." :/

    Fortunately I think our developer has worked past that part by now.


    I look forward to the Chemistry mod with great anticipation! :mrgreen:
  • "JoAnne65;c-16830673" wrote:
    @mw1525 Yes, I might very well be projecting there, because for me a lot does happen in my imagination. I have no idea what exactly is coded and what is just... me imagining things ;) I sort of don’t want to know, for me it kind of becomes a blur when I play. Game and mind getting totally mixed up till I’m not sure what’s what.


    That's me too! :lol:

    I've had one heck of an imagination for as long as I can remember and it's been fun! :blush:
  • You know, "How we got from that to your being annoyed by my contribution to this discussion and calling it a "brush off," I have no idea." because I already explained why. But don't worry about it. I can be quite zealous...overzealous. :blush:
  • mw1525's avatar
    mw1525
    Seasoned Newcomer
    @JoAnne65 - I don't know, as I can only guess at what he meant. However, what he said was: "and, whatever else the Sim decides."
    @Igazor - Same as what I just said to JoAnne65. We can speculate about what he meant, I only know what he 'said'. And, what he said is pretty definitive.
  • "mw1525;c-16830510" wrote:
    @Deshong04 - You beat me to it. I was going to post, Just because the 'Big Named Modders' didn't find something, doesn't mean it's not there to be found.

    The way some parts of TS3 are pieced together, I can believe that some coding is NOT (for lack of a better word) hidden, but not totally recognizable either. I think of it like the methods for 'forcing' your Sims to have multiple babies or gender specific ones. Sure you could by the LTR 'Fertility Treatment' and practically guarantee your Sims to have multiple babies. Or, you can eat a certain type of fruit, while listening to children's music and watching the kids show on TV; same result.

    There are a lot of mismatched parts to this game. When the developers said they gave them sight or rather they can 'see', I don't understand why they would leave out colors and then allow them to have a 'favorite' one. The game never specified what had to be colored (clothing, houses, cars) nor, did they state how the sight of their favorite color would affect them as there is no 'Saw my Favorite Color' moodlet. Most everything has some sort of color or tint to it. Maybe for Sims, just the fact the color is present is enough without being specific to what it is attached to. Although I've never played TS2, so have no real experience with it, didn't those Sims have color based physical turn-ons & offs? If they could apply color desire to a game released in 2004 (developed earlier), why could they not have expanded upon the idea when this part of the game was being developed a short while later?

    On the subject of scoring, Twallen once made an odd comment in one of his NRaas State of The Mod posts, he was talking about how scoring worked in the game saying that this factor was considered and that factor was considered; then he added "and, whatever else the Sim decides." (wait a second...The SIM decides?). What if the Sim decided on 'Blue' Eyes?

    EDIT: for clarity.


    For some reason I have an impression in my memory reading an article or something from before TS3 was released talking something about how Sims are aware and can actually see colors. The color red I think had something special to it. I do have a short-term memory at times but something had to stand out for me to recall that.
    Spoiler

    https://i.postimg.cc/3RK2k7f7/Screenshot-2689.jpg
    https://i.postimg.cc/C1mkDt98/Screenshot-2692.jpg

    There's a lot in TS3 that's left unsaid and unknown. I wonder why? Though, to be honest it makes the game better in a way that I keep discovering something new and amazing even after 9+ years. :mrgreen:

    Good point about TS2. I mainly have experience with just base game and University. I do have a few more EP's for TS2 and Nightlife is one of them. I've been meaning to start playing TS/TS2 again. Anyway, I find the chemistry system in TS2 to be too controlling over those factors and I am not sure if Sims have a mind of their own and can deviate from scripted coding like Sims can in TS3. I definitely prefer how it is in TS3 because it's not only based on this or that. And Twallen either figured that out and/or maybe he already got information from the A.I. designer about it. In my own game I do see Sims making their own decisions based on who is attractive to them and have the freedom to ignore the attraction scores. Eye color, hair color, etc are probably some of the hidden ones too. Sims are quite dynamic and unique so who knows what each Sim will choose as their attraction(s) to another Sim.
  • IreneSwift's avatar
    IreneSwift
    Seasoned Newcomer
    "mw1525;c-16830510" wrote:
    Although I've never played TS2, so have no real experience with it, didn't those Sims have color based physical turn-ons & offs?


    Yes, they did.
  • "JoAnne65;c-16830673" wrote:
    @mw1525 Yes, I might very well be projecting there, because for me a lot does happen in my imagination. I have no idea what exactly is coded and what is just... me imagining things ;) I sort of don’t want to know, for me it kind of becomes a blur when I play. Game and mind getting totally mixed up till I’m not sure what’s what.


    Maybe they can't physically "see" color, but they can RECOGNIZE color I think. Just as they recognize their relatives. Just like in 2 they had specific color turn ons and offs.. So their coding can recognize the coding for different things, obviously.