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8 years ago
@igazor can probably provide some advice for playing on a Mac. In general though, the following EPs are considered to be more demanding on computer resources compared to the other EPs: Pets, Seasons, ITF and perhaps IP. Particularly the first two. Stuff Packs only add objects and shouldn't affect performance.
Larger households definitely impact performance, especially in longer played saves. In almost every save that I've repeatedly encountered Error Code 12 has had 24 sims in the household. That includes my current game. The only way I managed to get around that was to move half of the household to a new world via NRaas Traveler and leave the other half behind. I'll go back and get the family members in the old world after the kids in the current world age to YA and move out. With a larger household I also get much laggier performance in older saves which I can ameliorate somewhat by removing NRaas SP modules. Anyways, in my experience household size is definitely a factor in game performance and RAM limitations.
Larger households definitely impact performance, especially in longer played saves. In almost every save that I've repeatedly encountered Error Code 12 has had 24 sims in the household. That includes my current game. The only way I managed to get around that was to move half of the household to a new world via NRaas Traveler and leave the other half behind. I'll go back and get the family members in the old world after the kids in the current world age to YA and move out. With a larger household I also get much laggier performance in older saves which I can ameliorate somewhat by removing NRaas SP modules. Anyways, in my experience household size is definitely a factor in game performance and RAM limitations.
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