Forum Discussion
6 years ago
Several questions as I start on this: What kind of settings should I set with the Vector zombie mods? Should the other townies be cleared out or left to make more infected? What infection settings should I make to Vector? Infection rate and fatality odds? Or is that my preference? Do I take an infected gatherer's klepto trait away permanently? Or do I give it back if they end up being okay? I might have other questions... I can't remember. I mostly ask this because Vector has infection settings with mulitple infection possibilities and you can even set the infection and onset rate. Or should that be turned off and just have it determined by the roll? And if that's the case, how would I determine if a wounded attack victim actually pulls through and/or hasn't infect the camp? Or did you not mean that literally? Sorry, I was typing up a manual version of this so I wouldn't have to keep go to this site, but there were some holes to the rules I couldn't discern. I could make up my own solutions, of course, but I thought it'd be better to get your insight first since you wrote it.
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