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JayedTSkier's avatar
7 years ago

What exactly makes the Sims 3 perform so poorly?

I absolutely LOVE the Sims 3, way more than 4, but if there's anything that drives me away from it after a while, it's how badly the game can run at times. I know there's been lots of talk of the Sims 3's engine being too bloated, not being coded properly, or the code not accounting for the tons and tons of packs and addons through the years, but I'm really curious - what makes this game stutter so badly?

I have a friend who got me into the game who claims his game never hangs, stutters, get FPS drops or anything - He was surprised at how stuttery my game can get at times. I found out he had an 8-core processor while I still had a quad core (?) (It was a Phenom (II), a test website for Mirror's Edge: Catalyst straight up told me it was bottlenecking my gpu lol) But when I upgraded to an 8 core i7, while the other games improved so much, the Sims 3 only marginally improved. The biggest performance drops are switching between build/live mode, and it takes ages to load the CASt textures and has horrible bouts of stuttering. Not unplayable, just bad performance.

Here's what got me really wondering about this however; I'm editing the base camp in China and the game is running... smooth. Surprisingly smooth, CASt is loading almost instantly with no frame drops, stuttering, nothing. It's astounding how good it's running. It really makes me wonder, does anybody know for sure what's going on at a technical level?

20 Replies



  • "JoAnne65;c-16857510" wrote:
    "CheesySimsLover;c-16857310" wrote:
    "Deshong04;c-16857298" wrote:
    "Does anybody know for sure what's going on at a technical level?"
    ===

    @CheesySimsLover

    If that were true about TS3, then there's no way anyone could have a positive and good experience with the game. I'm sure there are many who can deny that claim about the open world bringing down performance. Specifically, those who don't use mods/cc and are knowledgeable about their own chosen hobby. It is true that TS3 is the most ambitious Sims game ever created, however, not at the expense of performance for the most part. If that were the case and as bad as some claim it is, I wouldn't be still playing 9+ years. And I'm the type to easily get frustrated when games don't work like they should. Not to mention, if it were so bad I highly doubt it would have continued to outsell TS2. Because word of mouth is quite effective, don't you think? So effective, that even misinformation gets spread about like truth for those who don't do their own research and just accept whatever they read and hear as truth. Or just accept their own experience as the truth that everyone has the same exact performance issues. It's the open world's fault, huh? It's all programmed/coded so poorly I can't even play and enjoy the game as is without mods and all EP's/SP's/Store Content installed and all in-game settings maxed out. :trollface:

    https://youtu.be/MZfGDCoFf2U
    https://youtu.be/RecjZIs6N-E
    https://youtu.be/eGZxSsm5sUc


    As someone who's been out of Simming for years, honestly, I played The Sims 3 for the first properly just last week in years. The last time I played before that was 2014, and before that probably 2011. I bought the game when it initially came out in 2009, just before heading off to college and leaving my games with my kid sister. I haven't read online forums, news, etc., on the Sims since the VERY beginning of the Sims 3, so my posts are merely based off my own personal opinion and limited knowledge of how games work (I majored in business, so I am mainly see the marketing perspective and the desire to draw new players with lower-end computers in). I have heard many have issues with The Sims 3, my little sister included - but she has never played the game on a decent spec computer until recently either. I played on an Asus laptop with 4 GB of RAM and a mid-range graphics card, and I played at top settings with little lag and little glitches/bugs. I've played both TS3 and TS4 recently over the past couple weeks and have yet to experience once glitch, bug, etc., on The Sims 4 (not saying it's not coming, because I'm sure knowing the games it will). The Sims 3 performs outstanding on top graphics, with an occasional glitch here and there - that's been my experience with the game.

    Oh they’re there, they’re there ;) This topic is about performance though.


    My statement was in regards to TS3 performance vs. TS4, based on my own personal experience. I don't appreciate being mini-modded. Thanks, though.
  • "Sindocat;c-16857550" wrote:
    "Springfairy556;c-16856965" wrote:

    Tips:
    Clear the game's cache between each session.
    Disable memories.
    Remove all screenshots from the screenshot folder.
    Run your save through a save cleaner.


    Wait, is this a thing that can affect performance? :O

    I literally have every screen capture I have ever taken in-game in my folder! Guess I'll be moving those. :D


    @Sindocat I have noticed a small difference in loading time when I move my screenshots but no difference in-game. I usually move my screenshots when I have around 4,000 but have been known to forget and can have as many as 8,000.
  • "CheesySimsLover;c-16857561" wrote:


    "JoAnne65;c-16857510" wrote:
    "CheesySimsLover;c-16857310" wrote:
    "Deshong04;c-16857298" wrote:
    "Does anybody know for sure what's going on at a technical level?"
    ===

    @CheesySimsLover

    If that were true about TS3, then there's no way anyone could have a positive and good experience with the game. I'm sure there are many who can deny that claim about the open world bringing down performance. Specifically, those who don't use mods/cc and are knowledgeable about their own chosen hobby. It is true that TS3 is the most ambitious Sims game ever created, however, not at the expense of performance for the most part. If that were the case and as bad as some claim it is, I wouldn't be still playing 9+ years. And I'm the type to easily get frustrated when games don't work like they should. Not to mention, if it were so bad I highly doubt it would have continued to outsell TS2. Because word of mouth is quite effective, don't you think? So effective, that even misinformation gets spread about like truth for those who don't do their own research and just accept whatever they read and hear as truth. Or just accept their own experience as the truth that everyone has the same exact performance issues. It's the open world's fault, huh? It's all programmed/coded so poorly I can't even play and enjoy the game as is without mods and all EP's/SP's/Store Content installed and all in-game settings maxed out. :trollface:

    https://youtu.be/MZfGDCoFf2U
    https://youtu.be/RecjZIs6N-E
    https://youtu.be/eGZxSsm5sUc


    As someone who's been out of Simming for years, honestly, I played The Sims 3 for the first properly just last week in years. The last time I played before that was 2014, and before that probably 2011. I bought the game when it initially came out in 2009, just before heading off to college and leaving my games with my kid sister. I haven't read online forums, news, etc., on the Sims since the VERY beginning of the Sims 3, so my posts are merely based off my own personal opinion and limited knowledge of how games work (I majored in business, so I am mainly see the marketing perspective and the desire to draw new players with lower-end computers in). I have heard many have issues with The Sims 3, my little sister included - but she has never played the game on a decent spec computer until recently either. I played on an Asus laptop with 4 GB of RAM and a mid-range graphics card, and I played at top settings with little lag and little glitches/bugs. I've played both TS3 and TS4 recently over the past couple weeks and have yet to experience once glitch, bug, etc., on The Sims 4 (not saying it's not coming, because I'm sure knowing the games it will). The Sims 3 performs outstanding on top graphics, with an occasional glitch here and there - that's been my experience with the game.

    Oh they’re there, they’re there ;) This topic is about performance though.


    My statement was in regards to TS3 performance vs. TS4, based on my own personal experience. I don't appreciate being mini-modded. Thanks, though.

    We all have our personal experiences. All we're doing here is trying to help the OP to find ways to improve the performance of their Sims 3 game. Because it can be done I assure you. I wasn't mini-modding, just trying to bring the subject back to performance. Not much can be done about bugs unfortunately.

    I remember igazor stating a while ago that the content in your Screenshot folder doesn't influence performance by the way..? Curious about that as well (mine is often stuffed). Actually just emptied it based on that post. Just in case.
  • @JoAnne65 I have never noticed a difference in performance when clearing screenshots so I think you are right on that point. I only noticed a slight reduction in the time it took to get to the main menu.
  • The contents of the TS3 user game folder includes certain elements that I would call "inert." There is no real harm or impact on performance for these to stack up because the game and the Launcher don't really read or try to do anything with these files while being loaded up and played, only when they are called upon for actual use. These would include Screenshots, Recorded Videos, and the Library folder that holds our lot and household bins (possibly some others).

    However, once we start talking about many thousands of subfolder items each rather than dozens or hundreds, I have to agree that shifting them elsewhere out of the game folder is still a pretty good idea. Insisting that the game folder carries that many items just seems inefficient and possibly asking for trouble if something goes dreadfully wrong with the entire game folder along the way so the "just in case" organization strategy still seems like a pretty good one.

    And, at the risk of going off-topic myself, I don't really care how well a different iteration of the game performs if it's one that I do not care to play for other reasons. I mean, I care from an intellectual standpoint and as an observer of how the entire franchise is evolving, but there is no practical point to comparing the two games on a thread such as this one. I don't really care how well GTA would perform on my system either since I know that I would never enjoy playing it. :|
  • I think there is a lot to be said for having hardware which is up to coping with the game, all it's packs, store content cc etc. Far too many players, including me have seriously underestimated this fundamental requirement. Yes it can make the game expensive to play but that is better than sitting in front of a burnt out laptop having pushed the hardware to way beyond it' optimal performance. I have also found making sure the graphics setting are adjusted properly makes rendering quicker and reduces stuttering. Also having adequate cooling.

    As for the actual coding g I can't comment but if you accept no game is ever perfect and that EA is unlikely to go back to fix known problems then it makes sudden irritating disruptions easier to accept. If that fails threatening to chuck the laptop out the bedroom window also aids performance :D Seriously after nearly ten years there isn't much the TS3 community hasn't seen that can't be fixed or modded. If all else fails switch the machine off. Go drink a beverage of choice and chill for a while. Then try again.
  • "Mikezumi;c-16857571" wrote:
    "Sindocat;c-16857550" wrote:
    "Springfairy556;c-16856965" wrote:

    Tips:
    Clear the game's cache between each session.
    Disable memories.
    Remove all screenshots from the screenshot folder.
    Run your save through a save cleaner.


    Wait, is this a thing that can affect performance? :O

    I literally have every screen capture I have ever taken in-game in my folder! Guess I'll be moving those. :D


    @Sindocat I have noticed a small difference in loading time when I move my screenshots but no difference in-game. I usually move my screenshots when I have around 4,000 but have been known to forget and can have as many as 8,000.


    My laptop starts to run slowly if i get a lot of screenshots or photos ANYWHERE on my system, hence making my game run slow.
    So for me, it makes my system perform a little better.Even with my American Truck simulator, I move my screenies to my external.I also clean up my laptop's temporary files, and use CC cleaner to clean up junky files. Doesn't have to do with the game persay, but with my laptop's overall performance.
  • Another folder I occassionally delete is the DcCache Backup(Everything except ccmerge).
    And I deleted everything in the featured items folder(I had like 10,000 photos there :o) and made that folder read only so it can't generate anything else.
  • "igazor;c-16857661" wrote:
    I don't really care how well GTA would perform on my system either since I know that I would never enjoy playing it. :|


    I understand the sentiment but what really gets me is that, using other games for a comparison, it's crazy how I can comfortably play really demanding games on high settings (GTA V online, The Tomb Raider Reboot, Monster Hunter) but the Sims 3 just refuses to run properly. I have a beefy computer, I spent the money! It shouldn't run this poorly, especially with cleaning out the folders and using Nraas mods! Lol.

    I only brought it up because most of the people here it seems exclusively play The Sims, while I was already a PC gamer for a long time before a friend got me interested and I got roped into this whole thing.

    Also for the record to everyone else, I didn't make the thread with the purpose of getting help improving performance, but I appreciate it otherwise! I was just kind of curious as to what's happening under the hood to make the game chug like it does, but fixes are a great side effect to the original post uWu
  • I fear the slapped together spaghetti code igazor mentioned has a lot to do with it, in combination with often rushed worlds with routing issues that are absolutely unnecessary (which becomes clear when you fix them).

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