4 years ago
bad draw distance?
I'm having graphics issues, from far away my trees are all messed up and i cant see houses even close to the lot i'm on, highest graphics are set in game, i've done the graphics card recognizer progr...
@hiyessims Map View is very low-resolution and always has been. I don't know of any way to fix this; it would likely take a mod that, as far as I know, no one has ever made. I would guess it's a resource-saving measure by EA, and I personally just try to ignore it.
As for the trees in the distance when you're not using Map View, you could play around with this setting in graphicsrules.sgr:
option TreeQuality
[...]
setting $VeryHigh
prop $ConfigGroup RenderTreeLargeLODDistances "30, 400, 3000, 3300"
prop $ConfigGroup RenderTreeSmallLODDistances "30, 350, 3000, 3300"
prop $ConfigGroup RenderTreeShrubLODDistances "30, 300, 3000, 3300"
prop $ConfigGroup RenderTreeGroundLODDistances "15, 80, 3000, 3300"
Sufficiently increasing the second value for each parameter should give you moderately-detailed trees in the distance. But it's also going to increase the demands on the game engine, just so you're aware.
As for the trees rotating, I haven't noticed that myself. Does it only happen to trees in the distance, or up close too?
I don't think i can get it to properly work, but its okay it doesn't make it unplayable, thanks for your time.