Forum Discussion
12 years ago
Some new infor for you simmers who might not know - since Supernatural there has been difficulties created in the game not only with MOO but also with leaving testingcheats enabled and buydebug on - in particular with the supernatural sims - among other things; but it was not always real troublesome - just periodically a problem - BUT since IP though it is really detrimental to leave that cheat on - both testingcheat and buydebug and creates a lot of problems with the mermaid in particular. Also if you use CAW to build worlds and leave those engaged as many builders do - you may end up with a world without mermaids able to spawn. So you want to get in the habit now whether building or playing - when you are done doing something that uses buydebug, testingcheats enabled, OR Moo - shut them off when you are done. Not only can they mess up the game in some instances has corrupted the game that cleaning the caches does not seem to fix and the only thing you can do is delete that game and start a new one. Also your own user lots made in that world after it has started to corrupt can bring the corruption with it, so you can not even save them to use elsewhere. That does not go for the lots that were saved before the save corrupted though or anything already in your bin before the corruption.
Anyway just letting you know that.
Amjoie - just so you know - if you change a lot from residential to community and there does happen to be a grave on the lot - it will not hurt anything if you don't move the grave out as EA has the ghost okay on both residential and community lots. it is also safe to load these lots to your library and use them else where as long as you never use these lots when building a world in CAW because of the ghost which will corrupt a world in CAW. You can instead offer the lot as a separate download for people to add to a world.
If I catch any more updated info - whether good or bad - I will surely post it here.
Anyway just letting you know that.
Amjoie - just so you know - if you change a lot from residential to community and there does happen to be a grave on the lot - it will not hurt anything if you don't move the grave out as EA has the ghost okay on both residential and community lots. it is also safe to load these lots to your library and use them else where as long as you never use these lots when building a world in CAW because of the ghost which will corrupt a world in CAW. You can instead offer the lot as a separate download for people to add to a world.
If I catch any more updated info - whether good or bad - I will surely post it here.