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And ofcourse, there we have it. The new game lets me place lots without crashing...
I'm THIS close to deleting my old save game for all the stuf that keeps derping around and ruining things... But I've been playing for such a long time, it would be such pitty.
What could it be in my save game?
@Xaphane7 It's probably that your save is overloaded or a bit corrupt, although that doesn't mean you can't fix it. Since you mentioned NRaas mods, have you run a MasterController town reset (NRaas > MC > Town Options > Reset Everything) yet? Hopefully your NRaas mods include ErrorTrap and Overwatch as well.
If the MC reset doesn't make a difference, try turning all your graphics options down to the minimum, at least while using Edit Town. Be sure to change the settings at the Main Menu and quit to desktop before loading the save. This can help on the margins: if the game can't quite handle the assigned tasks, maybe it could on the lowest settings.
If the town currently has inclement weather or snow on the ground, you can also try temporarily changing it. Bring up the cheats console (crtl-shift-C) and enter "testingcheatsenabled true" without quotes, then shift-click on the ground and select sunny weather, plus no snow cover if applicable.
Placing new lot grids in Edit Town can be difficult even without any other issues, so I'm not sure what to suggest except to keep trying. Sometimes it can help to zoom in (with the scroll wheel) to get more control over exactly where you're placing the lot. And sometimes there's a wild animal in the area and the game won't let you place anything on top of it. MC resets are very convenient here.
Any time you do get the change you want, it's a good idea save, or better "save as" and rename the save, before trying anything else. That way, if the game crashes later, you don't have to start from the beginning.
And any time you quit or get a crash, be sure to delete the five cache files in your Sims 3 folder in Documents\Electronic Arts. For reference:
- CASPartCache.package
- compositorCache.package
- scriptCache.package
- simCompositorCache.package
- socialCache.package
Sometimes working with an older save is a lot more trouble than than it seems to be worth, but hopefully you'll find a way to get through this and go back to actually playing.
- 5 years ago
Thank you, I'm going to test the graphic settings tomorrow, I've been trying to load the old save game after playing a new one, and it doesn't want to load it this way, been waiting quite some time now. It's getting late here so I'll try it tomorrow after I get home from work. To be continued....
I always delete those files after I start playing.
The weather cheat too, I'm very sure all of this happend once I got Seasons installed. There are also a few lots I deleted and I cannot place anything ever. One empty place where I placed a house before, I suddenly couldn't place the same size of lot any longer, had to place a very small one first, delete it and then I could place the size I wanted. So odd. But since I crash this doesn't help any longer xD What the heck with this gaaaame... :o
The Mastercontroller thing, I tried it and it did not work, I still crash.
But I forgot about using it, I think it could get rid of an annoying problem, my sims suddenly can't walk up to their bedrooms anymore, had to click go here go here use the stairs, go here, go to bed step by step, seeing as this happend again in that new save I played for 30 minutes, it fixed that.
Few questions though
-> If I save my sim family to the bin and start a new game, will they lose all their skills and things I build up with them? I understand they lose all their friendships.
-> What about if I decide that they move to a different town? I have Bridgeport and Riversomething.
- puzzlezaddict5 years agoHero+
@Xaphane7 If you save your sims to the bin, they keep their skills, and their jobs as well, provided the rabbitholes for their jobs exist in the world where you later place them. If you'd like to take a number of sims to a new world, you may want to look into NRaas Porter, which would allow you to pack the sims together and preserve their existing relationships.
If you're packing an extended family, be sure to include any gravestones that tie the branches together; you can put the graves in the new world once the sims are unpacked. Otherwise, as an example, cousins won't still be cousins without their grandparents being present in some way, even dead, in the new world.
If you want to move the sims to a different world, it's still best to save them to the library, quit to desktop, start a new save in that world, and then place the sims. If you'd like to save their house, save it separately, after evicting your sims, whether you're going to place them in a new world or a copy of their old one.
In case you're not aware, it's never a good idea to switch saves at the Main Menu. The data from the first save loaded doesn't get completely flushed, and bits of it can be superimposed on the second save. So if you did manage to get the second one to load, you might have some serious corruption or other unwanted glitches on your hands. One notorious example is a group of ghosts that should be in the graveyard instead living on a community lot, but other problems aren't always that obvious.
- 5 years ago
I thought it was the traveler mod who did that? Not sure but I'll look into that porter mod. I'll try it if this save becomes unplayable.
Putting all the graphics down to a minimum unfortunately didn't help, the game still crashes when I try to place a lot.
And sims are creepy as hell on minimum graphics :')
Going to have to see what else there is. I think this save is pretty much corrupted already.
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