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hi! i know this thread is old now, but i also wanted to mention that im having this problem too. it doesnt matter what world/save/family im playing and whether im playing with cc or not - it will still happen at random events. ive tried looking for the cause of it but each time ive been doing something different and it will freeze and after about 5 mins of being frozen it will tell me ive run out of memory because sims 3 is using ~60gb of ram. it also doesnt happen everytime i play, nor a set time after opening - its happened as soon as i opened the game once and its happened about 3 hours into playing once. like i said, it doesnt matter what im doing - for example, its happened while my sim was just making breakfast, and then its happened when i was in world edit. its not consistent at all.
i hope theres some sort of fix to this eventually. i have nraas overwatch and et installed, both of which are very helpful finding other problems, but not this.
@BongoMan1235 Do you see any errors from ErrorTrap or Overwatch when this happens? Sims 3 has always had issues with memory management, but in the 32-bit version, RAM use would hit the limit and the game would crash. With the 64-bit version, whatever is happening can keep happening until the game reaches the system limit for both physical and paged memory. Examples include trying to reroute a stuck sim and incessantly recalculating the routing for a large dog that might need to use a bathtub, even if the dog and human aren't trying to use the tub at the moment. I'm sure there are more, and ET doesn't catch everything.
I'd suggest adding Register just in case the game is having trouble assigning roles. In general, when there's a large dog in the active household, it's best to keep any bathtubs in the family inventory until they're needed. For stuck sims, you could try installing Tagger and looking for any sims that aren't moving and also aren't in a location where it would make sense for them to stay put. For example, a couple of weeks ago, my sims were on vacation in Egypt and the game started to feel sluggish. It turned out two sims were stuck on the lot with a shipwreck near the bottom of the map. Overwatch eventually reset them, but if that save had been more progressed, it might have hit the RAM limit first.
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