Forum Discussion
@TurtleShroom Yes, crashes are unfortunately not uncommon with Sims 3, especially if you own most or all packs and like to play for hours at a time. Among other things, you may want to keep an eye on the game's memory use in the Task Manager. Anything above ~3.5 GB is in the danger zone, where a temporary spike in RAM use can cause a crash. While a typical new save in an average world might only use a bit more than 2 GB on startup, and maybe level off around 2.5 GB, a well-progressed save, or one in a complicated world, can easily use more. At any rate, it's worth checking.
Long CAS or Build/Buy sessions can also cause out-of-resources crashes. Many of us are in the habit of building and creating sims in new saves, then saving our work to the bin and placing it in our existing saves without having to tinker.
But yes, it will definitely be interesting to compare performance with the various settings.
Okay, I got my first DEP citation since last time, and since you mentioned RAM making the game commit suicide, I should note that I got it when I clicked a Decorative Relic as a character with a Job allowing him to use the Swipe Action.
You will find the file that the Crash Log Analyzer produced in the attachments of this message. As is the usual case, the Reliability Monitor you mentioned did not generate anything when my "Sims III" game crashed.
I have now reverted the Four Gigabyte Patch that I manually filed in pursuance to the instructions outlined on that Steam Launcher Program guide. The next time I get a crash cited under DEP, I will inform you.