Forum Discussion
@Qu4s1m0doS Do you still get error 16? As im thinking of taking out my mods and store content to see if the issue now lies in the mods or store content. I will try myself tonight with using a local account as suggested and see if that helps 🙂
Hi! Sadly I still get error 16, but how often depends.
I don't know why, but when I don't have my mods and store content I usually can save with no error. And when it still occurs I can erase the bad save while in game and switch from "save as" to "save" and it'll work.
But when I have everything installed I get the stupid error 16 all the time, and rarely can save successfully. It'll refuse regardless of which save method I'm using, untill it suddenly works one time. Though it can take half an hour or even more untill I it does, which is just unreasonable.
Having said that, so far I have only tested my back up document folders for TS3 with edited basic starter saves/libraries. I created them in case something goes wrong and so that I don't have to reinstall all my store content through the launcher everytime - it's all done and ready. Plus world fixes for better performance and edited lots/outfits. I have not yet tested if the error will occur less if I start up an unedited new save with the store content and let the game recreate most of the documents folder. I will try it this weekend.
Good luck with your game!
- 3 years ago
@Qu4s1m0doS Hey!
Thanks for your reply! Awesome that helps very much, as much as I will be annoyed that i cant play with mods or store content tbh that's better than the current issue. Hopefully there is some sort of fix soon! I will try this later tonight and see if this works for me too!
The reason i asked about the mods is because i saw a thread on the modthesims forum about this issue that someone else had and they said that they noticed when they had no mods that that they could save fine but once they added back their mods, they had the issue arise again.
Im really not sure why mods or store content is messing up the sims 3 after this update??? Seems very strange!
How did you back up your documents folder to not have to reinstall store content all over again? Because that will be handy for me as i have a lot of store content lol and hate having to do this.
- Qu4s1m0doS3 years agoRising Traveler
No problem, I hope you'll be successful and that this problem goes away soon!
I took out the TS3 documents folder and let the game create a new fresh one. Then I installed all of my store content, deleted the cache files that are safe to get rid of (there are guides online, but maybe backup first to be safe), and copied it to my storage.
If you already have everything installed and working I think the installed store content is in the DCCache folder, premium content in DCBackup (ccmerged.package) and the worlds in InstalledWorlds. You could probably just copy the folders/files needed and replace them in any new TS3 documents folder. But I would double check which ones and backup along the way since I'm not an expert and only did it the way I first described.
You can backup everything and add to this base folder, collections, mods/cc, saves, library. So you'll always have a fresh brand new start instantly if something goes wrong, but with all of your content available. Saves a lot of time when dealing with issues like error 16 and whatever else.
- puzzlezaddict3 years agoHero+
@Qu4s1m0doS wrote:
If you already have everything installed and working I think the installed store content is in the DCCache folder, premium content in DCBackup (ccmerged.package) and the worlds in InstalledWorlds. You could probably just copy the folders/files needed and replace them in any new TS3 documents folder. But I would double check which ones and backup along the way since I'm not an expert and only did it the way I first described.
I would just add that installed venues, i.e. the prebuilt lots that come with certain sets, generate files in Library as well. I like to install these one at a time and rename the Library files so I know what they are. As long as the files still end in .package, the game reads them just fine.
I'm also curious whether the size of the Sims 3 folder has anything to do with this issue. Since adding mods and store stuff affects the likelihood of the save process working, and adding the content also increases the size of the user folder, they might be related. You could easily test with just one mod, since they're small. Either way, you'd find out quickly.