1. Are you using mods? No.
2. Are you using custom content? No.
3. Do you have Into the Future or just the Patch? I have every expansion except ITF.
4. Which Patch Level are you at? 1.66.2.024002
5. Did you start a new game or are you playing an existing ones? Existing one.
6. Did you transfer an existing Sim over or are they new/Pre-Made ? Existing.
7. What town are you currently playing, EA or Custom? Custom home-made world.
8. What is your Operating System? Win7x64.
9. Do you have the download or DVD Version of the game? DVD.
10. Are you reporting for the Future-World, Uni-World, Home-World or WA-World? Home-World.
This is a lot of bugs, sorry. :c
Since the last patch, my sim who has the Meditative Trance lifetime reward and uses a hover-bed always wakes up a couple of seconds before they would recieve the "Well Rested" moodlet.
When i move an item in my sim's inventory, it is placed before the previous item, rather than in the gap i selected.
My sim's Electronic Safeguard Gate causes zombies and sometimes other visitors outside the gate to complain about pathfinding constantly.
Also, the callbox that comes attached to the gate doesn't do anything, so i have to use a seperate one.
When my sim wins a fight with a burgular after triggering the alarm, the burgular complains about pathfinding a few times, and disappears with the message "I need to go home now. Goodbye!" as if they were a trapped visitor. This might be because of my house's Electronic Safeguard Gate from the Night Life expansion.
There are a few cars and a bike stuck in the middle of various roads of my home-made town. They have no drivers. They are not part of the base neighbourhood.
After winter, when all my plants recovered from hibernation, only some of the money trees and the banana trees grew any further - after four weeks the other plants have neither grown nor bore any fruit. The plants were various mushrooms, various herbs, cheese and garlic.
Using University Life's science machine, it is possible to do the radiation experiment on a plasma bug, and you will sometimes be told your plasma bug turned into a plasma bug.
Similarly, some seeds can be turned back into their current form with the gene-splicing experiment.
Recently, i have not been given notifications that my sim has completed various skill challenges, although they do show up as completed in the skill journal.
I want to put four greeting card photos onto my Fireplace 2.0's mantle. There are enough spots, but if i rotate the photos at all, they won't place onto it, instead choosing to face an inappropriate angle.
During a full moon, zombies will appear on the lot i'm on, but they appear standing up for a few seconds before they begin their 'climbing out of the ground' animation.
According to the Collection Journal, my sim has found all the firefly types, and the stats say "100% found", however my sim has not been awarded the Firefly Collector challenge. This may be because some of them were found by hunting as a werewolf.
When i click on an unknown sim to bring up the thing menu, it counts as my sim meeting them. My sim's completed all the charisma challenges and gotten all friend-related lifetime rewards, so they immediately become friends without ever actually intereacting with each other.
When my sim changes life states (eg to plantsim and back), they have to stand still for about a minute until the change actually happens.
My sim can sometimes call aliens from the Immortal Callbox outside their house.
Visiting sims will sometimes take an inflato aqualounge they find and relax on it in the pool - they never give it back.