@cocoawhirl I'm pretty sure most people who have impeccable Sims 3 graphics are using various interventions, probably more than one. Reshade can help some, as can the Lazy Duchess Shadow Extender (sometimes), and HQ mods or .sgr edits, custom HQ skins; and there are other options around too. A related possible improvement is the DXVK utility for Sims 3. It doesn't help directly but allows the game to use a lot more VRAM, which can in turn allow you to use the shadow edits or HQ mods without getting crashes or bad performance.
This is unfortunately something of a project given how uncooperative the game is by default. To be honest, I haven't done much beyond applying some .sgr edits because I don't care enough. But I understand that a lot of players DO care, and if you're willing to put in the time, some combination of the above may get you to where you want to be. Just add or change one thing at a time so you can evaluate the results of that particular feature. The DXVK change in particular may be significant.
There are two other suggestions I have that you can try, then revert if you're not happy. One is to set system and/or user DPI scaling back to 96 (100%):
https://www.elevenforum.com/t/change-display-dpi-scaling-level-in-windows-11.934/
The other is to set the Nvidia Control Panel to run Sims 3 at a dynamic super resolution (DSR) of 1.778 or whatever is closest to that. This would force your GPU to render the game at a higher resolution, then scale it back down. I would NOT recommend this as a long-term solution without the DXVK utility, just because of the extra VRAM the game would use, but it's fine for testing.