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BryonyRae's avatar
BryonyRae
Hero (Retired)
8 years ago

[OPEN] Sim walks down into terrain when using stair on low foundation

Has been reproduced on multiple lots and does not seem to be lot dependent.  Steps to reproduce:

  1. In build mode, draw a room.
  2. Bump foundation up from none to 1 level.
  3. Add stair out one tile from wall.
  4. Add door to wall in front of stair
  5. Have a sim enter the room - no graphical issue
  6. Have the sim exit the room back out onto the lot - sim will step down onto ground and then take a couple more steps and bump down into the terrain and then another step or two, bumping back up out of it.

Note that if you move the stairs in flush with the wall, the glitch may or may not occur.

17 Replies

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  • @BryonyRae In any lot, just place a low foundation and place the stair. I believe that the problems are not in the lots, but yes in the one-degree stairs. 

  • BryonyRae's avatar
    BryonyRae
    Hero (Retired)
    8 years ago

    @leozabotto It is not happening in any lot for me, which is why I'd like to get the names of some of the lots you're using.  For instance, I just tested on Potters Splay in Willow Creek with no issues, but Slipshod Mesquite in Oasis Springs does have the issue.  So I do suspect this is a glitch that applies to certain lots rather than to all of them (although there may be specific areas on a lot where it occurs and others where it does not - but that would be incredibly hard to test).  So basically, I'd like to compile a list of all known lots where this occurs and add this to our Uneven Lots thread, as I do think it is a related issue.  I'll test each lot as I can, but if you can list the ones you've already found, that would be helpful.

  • @BryonyRaeAs you can see in the video, the problem is not with the terrain, but yes when the stair has only one degree. Put a room, leave the foundation low and place the stair.

    EDIT: I've tested in Potters Splay and I can reproduce this.

    Potters Splay:

  • BryonyRae's avatar
    BryonyRae
    Hero (Retired)
    8 years ago

    @leozabotto Thanks for the videos.  That was indeed how I tested in my game, but going back into it now, I can reproduce this glitch on Potters Splay as well as others, so not sure why it didn't happen the first time I tested there.  It may be that it does not always occur (but is not lot related).  It definitely seems to be easily reproducible on the whole though, so yes, I think it deserves its own separate thread.

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