BreeMiles
6 years agoHero
A Free Will Experience (Inspired by other Free Will Challenges)
A Free Will Experience (Inspired by other Free Will Challenges)
https://cdn.discordapp.com/attachments/533121956526948352/621746568802074644/Free_Will_4.jpg
(Positive) Earn Points by:
+50 points - Repair Something
+25 points - Attempt to put out Fire
+8 points - Earn a Promotion
+7 points - Sleep in Bed with Another Contestant
+6 points - Cook a Grand Meal or Complete a Holiday Tradition
+5 points - Comfort/Pamper Pet on Couch
+5 points - Max a skill (reach Level 10)
+4 points - Hug Someone (including Pet)
+4 points - Clean the Grill
+3 points - Call to Meal
+3 points - Gain Skill Level 7 to 9 by doing activity or reading a skill book
+2 points - Use Stove/Grill/Cook/Prepare Food
+2 points - Making Friends with Pet/or other Sim, per friendship stage
+2 points - Gain Skill Level 4 to 6 by doing activity or reading a skill book
+1 points - Clean Floor/Plate/Glass/Toilet/Counter/Put away Books
+1 point - Pick up Trash/Take out Trash
+1 point - Gain Skill Level 1 to 3 by doing activity or reading skill book
+ 1 point - Brush Pet
(Negative) Have Points taken away by:
-1 point - Dropping Trash on the Floor
-1 point - Sim walks in on another Sim who is bathing or using the toilet
-2 points - Shout Forbidden Words
-3 points - Lose Friendship with Pet/or other Sim, per friendship stage
- 4 points - Breaking Sink/Toilet/Shower/Fridge/Computer/TV
- 5 points - Starting a Fire or attempting to start said fire
-10 points - Pee on Self
-10 points - Sleep on Floor/Ground
-10 points - Fight
Start with 2-7 random Sims & 1 Pet, Randomize traits unless you’re using your friends simselfs! They can have jobs or not, the choice is yours! If you pick a career that you can follow sims to, don’t follow them, let it be their day!
NOTE: Creating them via Story CAS mode adds extra fun into the mix (this story mode might give them a career also)!
Make a house or download one from the Gallery, just keep in mind how the beds work! (next paragraph). NOTE: Single story homes work best!
Less sims need less beds! For example, 2 - 3 sims would need only ONE double bed! In any case, you would need at least 1 double bed for the number of sims you play! With more than 3 sims, you can stagger the beds and maybe add 1 double and 1 single bed and so on!
Skill books:
Purchase the first book for each skill to add to the bookshelf. Any skill level gained during the challenge through reading or by doing activities earns them points. See chart above!
NOTE: Do not count any skills that they start the challenge with (example, story CAS mode).
NOTE: Add the next set of books when the sims need them. The same also goes for the final set of books.
The person controlling the game play can add money to household account if need be! Also,
- Turn Autonomy to Full
- Life Span: Your Choice
- Starting lot: Your Choice
- Starting World: Your Choice
- Simoleons: Your Choice
You can randomize your starting lot/world/simoleons to make it more interesting!
NOTE: You can download a game counter/scorekeeper, for your Phone/IPad/Tablet in the Apple store or Google store to help keep score!
Do NOT control ANY sim, the only exceptions to this rule are Ask Pet to go Potty, Bathe the Pet, Feed the Pet and Pay the Bills! The sims can also Answer the Door (hopefully they will do it on their own but this is just in case they don’t!). NOTE You are allowed to reset stuck sims and bid them to come inside the home after work!
Festivals and Other Invites: (Optional)
If a sim calls to invite your household to a festival or other event (like dance party at the Bluffs), all sims who are home are allowed to go. The pet needs to stay home since it will feel more comfortable being in a known place. Sims who are at work when the invite happens, will finish their shift like normal and then head home. If the event has a duration (like the circular time tracker in the upper left of screen), sims stay for the entire event but will otherwise stay for four hours before heading home. Whether the sims earn points or lose points OR be free (no points in either direction) is up to the player.
In case of fire:
If the house isn’t burnt down (GAME OVER!), the sims receive insurance money and therefore Must replace items damaged by the fire, no matter the cost.
In case of illness:
One of your sims will be allowed to take the pet to the vet clinic and back.
NOTE: Illness is the only reason a pet is allowed to go see the vet during this challenge!
If a sim is sick, they need to suck it up buttercup and let nature take its course!
Need things repaired?
A call to the repair service can be done on Monday and Thursday, no penalty.
If the call is placed on any other day, all contestants take -3 point penalty.
Keep track of your start day! If starting on Sunday, then Friday night at 9 pm is when the sim with the highest point standings and the sim in second place are chosen. The Perk Points get “spent” on Saturday (the next day!). This happens the same way for each length of the season with top two sims chosen on Friday night and Perk Points spent on Saturday of each week.
Perk Points - Both sims winning the week (and only them!) can do the following:
1- Call for pizza. Only one sim needs to call in the order.
2- Saturday is a free day. The sims are exempt from earning negative points until 9 pm.
If a Sim Dies, the House burns down, or a Sim reaches negative 100 points, then it's GAME OVER and the sim with the highest positive points at that time wins!
If none of the above causes GAME OVER, the game finishes at the end of 1 Season (ending time is midnight/12 am on the last day of the season) and the sim with the highest positive points wins!
If 7 days, the challenges ends during the night of the 7th day.
If 14 days, the challenge ends during the night of the 14th day.
If 28 days, the challenge ends during the night of the 28th day.
NOTE: You can check the calendar to see when the season is getting close to changing.
NOTE: You might want to add an item to the lot for each week in order to keep track of how many have passed.
Variations:
To make it more fun, try doing it with a special set of sims, like simselfs of you & your friends!
Hard Mode: (Optional) Have winner reach the top of their career or attain their aspiration!
Continuation Mode: (Optional) Once you finish the challenge, roll/randomize where the next round will take place. Follow the rest of the rules for creating contestants and playing.
Points Reset Mode: (Optional) If playing multiple weeks, zero out the points at the start of the next week. The winner from the previous week will get +5 points and second place will get +3 points.
Weekly Outing Mode: (Optional) Keep Track of your Start Day! For example, if you start on Sunday, then Friday at 9pm would be the end of your week. At the end of the week, the sim with the highest score and the second runner up gets a Day Out on the Town by themselves! Their outing takes place on Saturday.
Day Out on the Town:
- Send them out to a place of your choice (alone!) and call them back home at the end of the day, no later than 9 pm!
- Don’t go with them or control any action except to send them and bring them back!
- Possible places to send them include but are not limited to:
Bar
Gym
Library
Museum
Park
Restaurant
Spa
NOTE: You can randomize the choice of where they go to make it a bit more interesting!
NOTE: If a workday falls on the day of the outing and the sim has won that day out on the town, have them take a vacation day!
NOTE: To send sims to the community lot, simply click travel by phone and select the sims that are going to travel. You will travel with them and once the lot loads up, you click on a sim at your home lot to switch control to the sim of your choosing and it will immediately take you back to the home lot! To bring back home, click on the sim that is on the outing and then click bring here to bring them back to the home lot!
NOTE: There are variations listed below this section.
Alternate Outing Mode: (Optional) This only affects the weekly outing that the two contestants with the highest points go on. Players may, if they choose, go with the two sims on their outing for part of the day (maximum time limit to observe them is 4 hours). The rules for earning points still apply, however … these two sims are exempt from losing points during the duration of their outing. Once they return home all rules for gaining and losing points returns to normal. Remember, the sims that are on the outing must return home at 9 pm.
NOTE: This is a variation on the Weekly Outing Mode. Use only if you’re doing that mode.
Stay Home Instead Mode: (Optional) This only affects the weekly outing that the two contestants with the highest points go on. Instead of going somewhere, these two sims stay on the home lot. They are exempt from losing points until 9 pm but the rest of the rules apply as normal.
NOTE: This is a variation on the Weekly Outing Mode. Use only if you’re doing that mode.
August 22, 2019 'added below'!
NOTE:
1. If a sim makes group meals and puts them in their inventory, please feel free to move that food out of their inventory and place it on a table or counter!
2. When encountering a visible glitch, please reset the sim if need be!
3. If you are not liking the weather then please feel free to turn off weather/effects in your game options!
'to here'!
Challenge put together and Play Tested by Bree (Bree Miles), Addy (ADWilson) and Our Corner Discord!
Enjoy and have fun!
Feel free to post in this thread!
Any and All Questions
Play though's
or Links to Play though's
We would love to see how it plays out in your game!
You can upload your Sims/Lots to the gallery using #FreeWillExperience to make it easy for us and others playing this challenge to find!
NOTE: If you don't own Cats&Dogs you can still play this challenge, just strike through the pet related area's!
(Positive) Earn Points by:
+50 points - Repair Something
+25 points - Attempt to put out Fire
+8 points - Earn a Promotion
+7 points - Sleep in Bed with Another Contestant
+6 points - Cook a Grand Meal or Complete a Holiday Tradition
+5 points - Comfort/Pamper Pet on Couch
+5 points - Max a skill (reach Level 10)
+4 points - Hug Someone (including Pet)
+4 points - Clean the Grill
+3 points - Call to Meal
+3 points - Gain Skill Level 7 to 9 by doing activity or reading a skill book
+2 points - Use Stove/Grill/Cook/Prepare Food
+2 points - Making Friends with Pet/or other Sim, per friendship stage
+2 points - Gain Skill Level 4 to 6 by doing activity or reading a skill book
+1 points - Clean Floor/Plate/Glass/Toilet/Counter/Put away Books
+1 point - Pick up Trash/Take out Trash
+1 point - Gain Skill Level 1 to 3 by doing activity or reading skill book
+ 1 point - Brush Pet
(Negative) Have Points taken away by:
-1 point - Dropping Trash on the Floor
-1 point - Sim walks in on another Sim who is bathing or using the toilet
-2 points - Shout Forbidden Words
-3 points - Lose Friendship with Pet/or other Sim, per friendship stage
- 4 points - Breaking Sink/Toilet/Shower/Fridge/Computer/TV
- 5 points - Starting a Fire or attempting to start said fire
-10 points - Pee on Self
-10 points - Sleep on Floor/Ground
-10 points - Fight
Start with 2-7 random Sims & 1 Pet, Randomize traits unless you’re using your friends simselfs! They can have jobs or not, the choice is yours! If you pick a career that you can follow sims to, don’t follow them, let it be their day!
NOTE: Creating them via Story CAS mode adds extra fun into the mix (this story mode might give them a career also)!
Make a house or download one from the Gallery, just keep in mind how the beds work! (next paragraph). NOTE: Single story homes work best!
Less sims need less beds! For example, 2 - 3 sims would need only ONE double bed! In any case, you would need at least 1 double bed for the number of sims you play! With more than 3 sims, you can stagger the beds and maybe add 1 double and 1 single bed and so on!
Skill books:
Purchase the first book for each skill to add to the bookshelf. Any skill level gained during the challenge through reading or by doing activities earns them points. See chart above!
NOTE: Do not count any skills that they start the challenge with (example, story CAS mode).
NOTE: Add the next set of books when the sims need them. The same also goes for the final set of books.
The person controlling the game play can add money to household account if need be! Also,
- Turn Autonomy to Full
- Life Span: Your Choice
- Starting lot: Your Choice
- Starting World: Your Choice
- Simoleons: Your Choice
You can randomize your starting lot/world/simoleons to make it more interesting!
NOTE: You can download a game counter/scorekeeper, for your Phone/IPad/Tablet in the Apple store or Google store to help keep score!
Do NOT control ANY sim, the only exceptions to this rule are Ask Pet to go Potty, Bathe the Pet, Feed the Pet and Pay the Bills! The sims can also Answer the Door (hopefully they will do it on their own but this is just in case they don’t!). NOTE You are allowed to reset stuck sims and bid them to come inside the home after work!
Festivals and Other Invites: (Optional)
If a sim calls to invite your household to a festival or other event (like dance party at the Bluffs), all sims who are home are allowed to go. The pet needs to stay home since it will feel more comfortable being in a known place. Sims who are at work when the invite happens, will finish their shift like normal and then head home. If the event has a duration (like the circular time tracker in the upper left of screen), sims stay for the entire event but will otherwise stay for four hours before heading home. Whether the sims earn points or lose points OR be free (no points in either direction) is up to the player.
In case of fire:
If the house isn’t burnt down (GAME OVER!), the sims receive insurance money and therefore Must replace items damaged by the fire, no matter the cost.
In case of illness:
One of your sims will be allowed to take the pet to the vet clinic and back.
NOTE: Illness is the only reason a pet is allowed to go see the vet during this challenge!
If a sim is sick, they need to suck it up buttercup and let nature take its course!
Need things repaired?
A call to the repair service can be done on Monday and Thursday, no penalty.
If the call is placed on any other day, all contestants take -3 point penalty.
Keep track of your start day! If starting on Sunday, then Friday night at 9 pm is when the sim with the highest point standings and the sim in second place are chosen. The Perk Points get “spent” on Saturday (the next day!). This happens the same way for each length of the season with top two sims chosen on Friday night and Perk Points spent on Saturday of each week.
Perk Points - Both sims winning the week (and only them!) can do the following:
1- Call for pizza. Only one sim needs to call in the order.
2- Saturday is a free day. The sims are exempt from earning negative points until 9 pm.
If a Sim Dies, the House burns down, or a Sim reaches negative 100 points, then it's GAME OVER and the sim with the highest positive points at that time wins!
If none of the above causes GAME OVER, the game finishes at the end of 1 Season (ending time is midnight/12 am on the last day of the season) and the sim with the highest positive points wins!
If 7 days, the challenges ends during the night of the 7th day.
If 14 days, the challenge ends during the night of the 14th day.
If 28 days, the challenge ends during the night of the 28th day.
NOTE: You can check the calendar to see when the season is getting close to changing.
NOTE: You might want to add an item to the lot for each week in order to keep track of how many have passed.
Variations:
To make it more fun, try doing it with a special set of sims, like simselfs of you & your friends!
Hard Mode: (Optional) Have winner reach the top of their career or attain their aspiration!
Continuation Mode: (Optional) Once you finish the challenge, roll/randomize where the next round will take place. Follow the rest of the rules for creating contestants and playing.
Points Reset Mode: (Optional) If playing multiple weeks, zero out the points at the start of the next week. The winner from the previous week will get +5 points and second place will get +3 points.
Weekly Outing Mode: (Optional) Keep Track of your Start Day! For example, if you start on Sunday, then Friday at 9pm would be the end of your week. At the end of the week, the sim with the highest score and the second runner up gets a Day Out on the Town by themselves! Their outing takes place on Saturday.
Day Out on the Town:
- Send them out to a place of your choice (alone!) and call them back home at the end of the day, no later than 9 pm!
- Don’t go with them or control any action except to send them and bring them back!
- Possible places to send them include but are not limited to:
Bar
Gym
Library
Museum
Park
Restaurant
Spa
NOTE: You can randomize the choice of where they go to make it a bit more interesting!
NOTE: If a workday falls on the day of the outing and the sim has won that day out on the town, have them take a vacation day!
NOTE: To send sims to the community lot, simply click travel by phone and select the sims that are going to travel. You will travel with them and once the lot loads up, you click on a sim at your home lot to switch control to the sim of your choosing and it will immediately take you back to the home lot! To bring back home, click on the sim that is on the outing and then click bring here to bring them back to the home lot!
NOTE: There are variations listed below this section.
Alternate Outing Mode: (Optional) This only affects the weekly outing that the two contestants with the highest points go on. Players may, if they choose, go with the two sims on their outing for part of the day (maximum time limit to observe them is 4 hours). The rules for earning points still apply, however … these two sims are exempt from losing points during the duration of their outing. Once they return home all rules for gaining and losing points returns to normal. Remember, the sims that are on the outing must return home at 9 pm.
NOTE: This is a variation on the Weekly Outing Mode. Use only if you’re doing that mode.
Stay Home Instead Mode: (Optional) This only affects the weekly outing that the two contestants with the highest points go on. Instead of going somewhere, these two sims stay on the home lot. They are exempt from losing points until 9 pm but the rest of the rules apply as normal.
NOTE: This is a variation on the Weekly Outing Mode. Use only if you’re doing that mode.
August 22, 2019 'added below'!
NOTE:
1. If a sim makes group meals and puts them in their inventory, please feel free to move that food out of their inventory and place it on a table or counter!
2. When encountering a visible glitch, please reset the sim if need be!
3. If you are not liking the weather then please feel free to turn off weather/effects in your game options!
'to here'!
Challenge put together and Play Tested by Bree (Bree Miles), Addy (ADWilson) and Our Corner Discord!
Enjoy and have fun!
Feel free to post in this thread!
Any and All Questions
Play though's
or Links to Play though's
We would love to see how it plays out in your game!
You can upload your Sims/Lots to the gallery using #FreeWillExperience to make it easy for us and others playing this challenge to find!
NOTE: If you don't own Cats&Dogs you can still play this challenge, just strike through the pet related area's!