Legacy Household - Shandy_lou97
Hey guys!! So I am a little late & new to EA Forums but I wanted to start a trail for my legacy challenge which I started in 2022!! I am now on Generation 7 but I wanted somewhere to log the fun, chaos, drama stories moments and well EVERYTHING I CAN for me and anyone who is intrested,. I've been a sims player for over a decade ( I feel old saying that) and felt it was a good time to document the fun as much I as can :D So meet my current household!! COTTER-PRICE GEN 7 (Photos below to go with the details ) Allie Cotter-Price - Gen 7 Heir, A high up romantic consultant but never fully satisfied in her own marriage Francis Cotter-Price - Her husband, social media tech guy, blissfully unaware of their recent 'marriage issues' Aria Cotter-Price - Their teenage daughter, loves to rebel and wants to face any chalenge Holly Cotter-Price- A result of a small affair between Allie and Daddy Winter just before her wedding to Francis, unknown to Francis it isnt his! d(Dspite it being very obvious....)47Views0likes2CommentsAlphabet SuperLegacy Challenge Rules
Updated for Businesses and Hobbies. This is a legacy challenge where each generation represents a different letter, and must explore all of the game play starting with that letter: aspirations, collections, woohoo spots, reward store traits, you name it. I already have a thread for this challenge that has been updated through Crystal Creations. Since it was transferred from the old forum, it was very hard to update further. Ignore any objective related to a pack you don’t own. You can choose to skip a generation if your pack limitations leave it extremely short on content. I've removed two of the letters (Q, Y) from the challenge because they don't have much to do, even with all the packs. No cheat codes that help you move through your objectives faster. No rules about aging. No rules governing non-heirs. Just because one generation has something as an objective, doesn’t mean that other generations can’t do it for fun/convenience. If you don’t have at least three traits in the assigned letter, you have to randomize the rest. No self-discovery traits starting with a different letter. Each heir's name, and that of any pets they have, must begin with their letter. Likes and Dislikes: The heir can only have the likes/dislikes assigned to their generation. Color preferences are assigned when they age up to Child. From that point forward, all the heir's outfits will reflect their color preferences. If you decorate a space for them, you must consider their color preferences. Fashion and interior design preferences are assigned when they age up to teen (if you have those packs). From that point forward, all their outfits and decorated spaces will reflect their style preferences. Lot Traits and Challenges: The heir must have all of their assigned lot challenges equipped in all of their designated residences. If the heir has three assigned lot traits or less, they also must be assigned. If the heir has four or more lot traits, they have to change up which three are in play. The heir's transitional aspirations (the ones that decide the bonus traits) have to be aspirations from their generation, unless they don't have two aspirations. At the start of the challenge, the Gen 1 "founder" will be a toddler, so you will need to give them at least one parent. Generation 3-Letter C Infant- Calm or Cautious trait Toddler- Charmer or Clingy trait, Communication Skill Child- Creativity Skill, Creative Genius aspiration Teen-Chess, Cheer and Computer teams, Compassionate trait, attend Career Day Final Traits- Pick Three: Cheerful, Childish, Clumsy, Creative, Cat Lover, Cringe Likes-Comedy, Cooking, Cross-stitch, Carnaval Beats, Classical, Cottagecore, Contemporary, Cosmolux, Cute, Country fashion Dislikes- Skills- Charisma, Comedy, Cooking, Cross-stitch Aspirations-Championship Rider, Master Chef, Computer Whiz , City Native , Country Caretaker, Cure Seeker, Crystal Crafter Careers- Culinary, Critic, Covert Operator (Military) Collections-Crystals, City Posters Reside In-Courtyard Lane, Crumbling Isle, Cavalier Cove, Conifer Station, Crow’s Crossing Lot Traits and Challenges: Convivial, Chef’s Kitchen, Child’s Play, Cat Friendly, Cat Hangout, Celebrity Home; Cursed, Creepy Crawlies Visit-Café, Chalet Gardens, Central Park, Community Space, Cemetery Aspiration Rewards-Confident Potion, Cold Acclimation, Creative Visionary, Carefree, Connections. Other Gameplay- Marry someone you meet on Cupid’s Corner. Attend Crow’s Crossing Celebration of Life. Throw a Charity Benefit Party. Can something. Have a Cat, a Cow and a Chicken coop. Inter an urn in a crypt. Own a Coffee maker, A Candy Maker, Cauldron, Christmas tree, Cooler, Chess board, Candy Bowl, Card table, Card Game, Costume Chest, Celestial crystal crown and Campfire. Join the Checkmates, Club Cosplay, Complimentary Colors and Covalent Bonds clubs. Buy something from the Curio stall (Strangerville). Woohoo in a Closet, a Crypt and a Coffin. After all other objectives are complete, die from Choking, Cardiac Explosion or Cowplant. Generation 4-Letter D- Infant-First Diaper Blowout Milestone Child-Drama Club Teen-Drama Llama aspiration Final Traits- Dog Lover, Dance Machine, Chased by Death Likes-DJ Mixing, Dancing, DJ Booth, DJ-R3X Dislikes-White, World music, Winter Holiday music, Wellness, Writing Skills- Dancing, DJ Mixing Aspirations-Discerning Dweller Careers- Diver, Detective, Doctor Collections-Decorative Eggs Reside In-Del Sol Valley Lot Traits and Challenges-Dog Friendly, Dog Hangout, On a Dark Ley Line Visit-Del Sol Valley community lots Aspiration Reward Traits-None Other Gameplay- Own a Drone, a Droid, a Doctor playset, a Dew Collector, a Dishwasher, a Dartboard, a Dance floor, a Drink fountain and a Don’t wake the llama table. Join the Divers club. Put your Decorative Eggs in a Display case. Have a Dance party and Dinner party. Have a Dog. Befriend a Dolphin. Woohoo in a Double bed and a Dumpster. After all other objective are complete, die from Drowning. Generation 5-Letter E- Teen- Emotional Control Trait University-E-sports Competitor Final Traits- Evil, Erratic Likes-Easy Listening, Electronica Dislikes-Vintage décor, Violin, Video Games Skills- Entrepreneur Aspirations- Eco Innovator, Enforcer of Order, Emissary of the Collective, Esteemed Entrepreneur Careers- Entertainer, Education, Engineer, Environmental Manager (Conservationist) Collections-Elements Reside In-Evergreen Harbor Lot Traits and Challenges-Eco Lot Visit-Evergreen Harbor community lots Aspiration Reward Traits-Entrepreneurial, Energized Potion. Other Gameplay- Run an Errand for someone in Henford-on-Bagley. Use Earbuds. Throw an Engagement party. After all other objectives are complete, die from Electrocution. Generation 6-Letter F- Infant-Achieve Finger Food Milestone and all Fine Motor Milestones Toddler-Fussy Trait Teen-Football Team, make a Friendship bracelet Final Traits- Foodie or Freegan, Family-Oriented Likes-Fishing, Fitness, Focus music, Farmhouse, French Country Dislikes- Skills- Fishing, Fitness, Flower-Arranging, Fabrication Aspirations-Friend of the Animals, Fabulously Wealthy, Fabulously Filthy, Freelance Botanist, Friend of the World, Five-Star Property Owner, Fount of Tomarani Knowledge Careers- Fast Food, Fisherman, Florist, complete 10 gigs as a Freelance Fashion Photographer Collections-Feathers, Fossils, Frogs, Fish Reside In-Foundry Cove, Forgotten Hollow Lot Traits and Challenges-Fast Internet; Filthy Visit-Foxbury Commons, Forgotten Grotto Aspiration Rewards-Instant Fun, Flirty Potion, Focused Potion, Fertile, Free Services, Frugal, Forever Fresh, Forever Full. Other Gameplay- Attend Foxbury. Max Fame. Throw a Fan Meet and Greet, a Funeral, a Family gathering and a Family reunion. Befriend a Fox. Eat at a Food stall. Fix everything in your house that breaks. Play in a Fountain. Pass down a Family Recipe. Attend Flea Market and Finchwick Fair. Meet a Forest spirit. Woohoo on the Ferris Wheel (High School Years). Engage in Fall seasonal activities. Own a Fuel-powered generator, a Foosball table and a Fireplace. After all other objectives have been completed die by Falling, Freezing or Flowers. Generation 7-Letter G- Infant-Achieve all Gross Motor Milestones Teen-Good Manners trait, attend Graduation, Goal-Oriented aspiration Final Traits- Pick 3: Good, Genius, Gloomy, Goofball, Geek, Glutton, Green Fiend, Generous Likes-Gardening, Guitar, Gray, Green, Garden Dislikes-Tween Pop Skills- Gardening, Gourmet Cooking, Guitar, Gemology Aspirations-Goal-Oriented (Teen), Good Vampire, Galactic Privateer, Grilled Cheese, Ghost Historian Careers- Green Technician Collections-Gardening, Geodes Reside In-Grims Quarry, Glimmerbrook, Gilbert Gardens, Galloping Gulch, Gammelvik Lot Traits and Challenges-Great Acoustics, Good Schools, Great Soil, Gnomes, Geothermal; Grody, Gremlins Visit- Granite Falls, Gym Aspiration Rewards-Gym Rat, Grill Master, Super Green Thumb Other Gameplay- Achieve Green Eco Footprint in at least one of the designated residential neighborhoods. Join the Good Timers, Garden Gnomes and Guild of Gamers club. Have a pet Goat. Gamble (using Sabacc table). Sell something using a street Gallery. Attend Ghost Night and Guys Night at Bars. Befriend a Ghost. Attend Geekcon. Own a grill, a game console. Give gifts. Prepare a Grand meal. Generation 8-Letter H- Child-make Holiday crafts, always do your Homework, play Hopscotch Final Traits- Pick 3: Hates Children, Horse Lover, High-Maintenance, Hot-Headed Likes-Handiness, Horse Riding, Hip Hop, Hipster fashion Dislikes-Singing, Skiing, Snowboarding, Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Skills- Handiness, Horse Riding, Herbalism Aspirations- Paragon of Hope Careers-Handyperson Collections-Holiday Cracker Plushies Reside In-A Haunted House in Hopewell Hills Lot Traits and Challenges-Homey, Home Studio, On Hallowed Grounds; Heist Havoc Visit-Hospital (have a baby or accompany a pregnant household member), Hermit’s Hut, High School, Hottest Spot in Town. Aspiration Rewards-Hardly Hungry, Heatproof, Happy Potion, Instant Hygiene. Other Gameplay- Celebrate every Holiday. Throw a House Party. Attend Happy Hour at a Bar. Attend a Hobby Meetup. Attend the Humor and Hijinks festival. Have a Hamster and a Horse. Go Hiking. Hack something on the computer. Own a Hot tub, a Heart-shaped Bed, a Hot pot and a Horseshoe game. Woohoo in a Hotel (Lovestruck), a Hot Spring and a Hot tub. After all other objectives are complete, die from Hysteria. Generation 9-Letter I Infant-Intense Trait Toddler-Imagination Skill, Independent or Inquisitive Trait Teen-Irresponsible and Insensitive Traits Final Traits- Insider, Child of the Islands, Idealist Likes-Industrial, Island Décor, Island Radio Dislikes-Research and Debate, Robotics, Rocket Science, Red, Retro music, Romance music, R&B, Ranch, Rocker fashion Skills- None Aspirations-Inner Peace Careers- Interior Decorator, Internet Personality (Social Media) Collections-Insects Aspiration Rewards-Inspired Potion, Incredibly Friendly, Ice proof, Independent Reside In-Iverstad Lot Traits and Challenges-Island Spirits Visit-Island Bluff Other Gameplay- Achieve Industrial Eco Footprint in Iverstad. Play an Instrument. Use incense. Go Ice skating. Take medicine to cure an Illness. Own an insect farm and an Ice cream maker. Throw an Incognito Costume Party. Woohoo in the Ice Cave (Snowy Escape). Generation 10 -Letter J Final Traits- Jealous Likes-Japanese Folk, Jazz Dislikes-Queen Anne Skills- Juice Fizzing Aspirations-Jungle Explorer, Joke Star Careers- Journalist (Writer) Collections- Aspiration Rewards- Reside In-Jasmine Suites (San Myshuno) Lot Traits and Challenges- Visit- Other Gameplay- Keep a journal. Make Jellybeans. Own a jewelry display case. Jump off of a jumping platform. Own a Juice keg. Woohoo in a Janitor closet. Join the Just for the Halibut club. Generation 11-Letter K Final Traits- Kleptomaniac Likes-Knitting, Kids Music Dislikes-Painting, Photography, Piano, Pipe Organ, Programming, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Skills- Knitting Aspirations- Lord/Lady of the Knits, Mt. Komorebi Sightseer Careers- Make money selling knitted wares. Collections- Aspiration Rewards- Great Kisser Reside In-Yukimatsu, Koh Sapa Lot Traits and Challenges- Visit-Karaoke Bar Other Gameplay- Join Knights of the Hedge. Attend Knight Night at a Bar. Throw a Kava party and a Keg party. Own a Kotatsu table, a Keepsake box, a Kiddie pool, a Kettle and a Key Board. Have Keyholder status with someone. When all other objectives are complete, be killed by a Killer Rabbit or Killer Chicken. Generation 12-Letter L Child-Join League of Adventures. Teen-Live Fast aspirations Final Traits- Loves Outdoors, Lactose Intolerant, Lazy, Loner or Lovebug, Loyal Likes-Latin music, Latin Pop, Lullabies, Yellow, Luxe decor Dislikes-Orange, Outdoorsy fashion Skills- Logic Aspirations-Leader of the Pack, Lone Wolf Careers- Lifeguard, Law Aspiration Rewards- Insta-Large, Insta-Lean Collections- Reside In-Lani St. Taz, Llama Lagoon Lot Traits and Challenges-On Ley Line; Landfill Lot Visit-Library, Lounge Other Gameplay- Watch Live entertainment. Give a Lecture. Serve Lemonade. Go Line dancing. Attend Ladies Night at a Bar. Attend Festival of Lights. Keep a Llama. Own a Lightsaber, a Laptop, a Lava lamp and a Listening device. Have a Laundry room. Throw a Lampoon Party. Woohoo in Lighthouse and in a pile of Leaves. When all other objectives are complete, be killed by Lighting. Generation 13-Letter M Toddler-Movement skill Child-Mind and Body aspiration, Mental and Motor skills Teen-Mediator trait Final Traits-Maker, Music Lover, Materialistic, Mean, Macabre Likes-Media Production, Mischief, Mixology, Metal music, Mission, Mid-Century, Modern decor Dislikes-Nectar making, New Age music, NuDisco Skills- Mischief, Mixology, Media Production, Medium Aspirations- Chief of Mischief, Master Mixologist, Musical Genius, Master Maker, Mansion Baron, Marketing Magnate, Master Mentor. Careers- Manual Laborer, Marine Biologist (Conservationist) Aspiration Rewards-Moodlet solver, Morning Sim, Marketable, Mermadic Kelp, Money Tree, Super Mentor Collections-Moonwood Relics, Metals, Microscope prints, MySim trophies, Magical artifacts, Messages in bottles, Marbles. Reside In- Mua Pel’am, Moonwood Mill, Morensong, Mourningvale Lot Traits and Challenges-Mean Vibe; Mold, Maintenance Issues Visit-Museum, Magic Realm Other Gameplay- Become a Merperson. Moonbathe. Attend Moon Revelry Festival. Live in a Microhome in one of your residential locations. Attend the Festival of Light. Participate in a Mud fight. Watch movies. Join the Major Chords and the Mixing Crew. Own a Mural, a Meditation stool, a Massage chair, a Mystical Moonlight charging grid, a Mixer, a Mini-Fridge and a Make-Up chair. After all other objectives are complete, die of Mortification, Mold, Meteorite, Murphy Bed, Murder of Crows or be eaten by the Mother Plant. Gen 14-Letter N Final Traits- Non-committal, Neat, Nosy Likes- Nectar making, New Age music, NuDisco Dislikes- Media Production, Mischief, Mixology, Metal music, Mid-Century, Mission, Modern decor Skills-Nectar making Aspirations-Expert Nectar-Maker, Nerd Brain, Neighborhood Confidante Careers- Make money from being a Nectar-maker and/or a Nerd brain (handiness) Aspiration Rewards-Night Owl, Never Weary Collections-Nordhaven Bike Parts Reside In- New Appaloosa, Nuevo Corazon Lot Traits and Challenges-Natural Light, Natural Well Visit-National Park, Nightclub Other Gameplay-Change into Nude. Successfully implement a Neighborhood Action Plan. Throw a Neighborhood Potluck. Gen 15-Letter O Final Traits- Overachiever, Outgoing, Child of the Ocean Likes-Orange, Outdoorsy fashion Dislikes- Latin music, Latin Pop, Lullabies, Luxe Decor Skills-None Aspirations-Outdoor Enthusiast Careers- 5-Star Odd jobber, Oracle (Criminal), Officer (Military) Aspiration Rewards-Observant Collections-Omiscan treasures Reside In-Olde Platz, Ohan’ali Town, Old New Henford Lot Traits and Challenges-Off-the-Grid; Visit-Onsen bathhouse Other Gameplay-Woohoo in an Observatory. Grow Oversized produce. Attend the Ohan’ali community festival. When all other objectives are complete, die of Overexertion or Overheating. Gen 16-Letter P Infant-Peed on Caregiver Milestone Toddler-Potty Skill Child-Playtime Captain Teen-Attend Prom, Prank a Locker, have a Pillow Fight Final Traits- Paranoid, Perfectionist, Party Animal, Proper, Practice Makes Perfect Likes- Painting, Photography, Piano, Pipe Organ, Programming, Pink, Purple, Patio furniture, Pop music, Polished and Preppy fashion Dislikes-Knitting, Kids music Skills-Painting, Piano, Photography, Programming, Pipe Organ, Parenting, Pet Training, Pottery Aspirations- Paragon Partner, Painter Extraordinaire, Public Enemy, Perfectly Pristine, Purveyor of Potions, Party Animal Careers- Painter, Politician, complete 10 gigs as a freelance Paranormal Investigator, Public Relations (Social Media) Aspiration Rewards- Professional Slacker, Potion of Youth Collections-Postcards Reside In-Pendula View, the Pinnacles, Porto Luminoso, Port Promise, Plumbite Cove, Prescott Square, Plaza Mariposa, Parched Prospect Lot Traits and Challenges-Private Dwelling, Penny Pixies, Party Place, Peace and Quiet Visit-Penthouse lot, Park, Pool Other Gameplay-Become a Plantsim. Own a Pygmy Hedgehog. Call the Police. Join the Powerhouse, Paragons, Page Turners, Punchlines, Private Club and Partihaus clubs. Shop on Plopsy. Have a Picnic and a Pool Party. Help a child with a Project. Own a Present pile, a Pizza oven, a Pressure Cooker, a Ping Pong table, a Popcorn maker, a Puppet theater, a Patio heater, a Podium, a Pumpkin-Carving Station, Patchy the Strawman, a Photo studio and Playground equipment. Woohoo in a Photobooth and a Pod (Get Famous). When all other objectives are finished, die of Poison or Pufferfish. Generation 17-Letter R Child-Rambunctious Scamp Teen-Responsible trait, Final Traits- Romantic or Romantically Reserved, Recycle Disciple, Rancher Likes- Research and Debate, Robotics, Rocket Science, Red, Retro music, Romance music, R&B, Ranch, Rocker fashion Dislikes-Island music, Island Décor, Industrial Skills-Romance, Rocket Science, Robotics, Research and Debate, Rock Climbing, Aspirations-Renaissance Sim, Romantic Explorer Careers- Retail Employee, earn 10 perks as Retail store owner, Romance Consultant, Reaper Aspiration Rewards-Re-Traiting Potion Collections- Reside In-Ridgeline Drive, Rider’s Glen Lot Traits and Challenges-Romantic Aura, Registered Vampire Lair; Reduce and Recycle Visit-Rental Lot, Restaurant, Recreation Center Other Gameplay-Live in a Residential Rental (For Rent) in at least one of the designated residences. Go Roller skating. Keep a Rat. Dine out at a Restaurant. Befriend a Rabbit. Attend the Romance festival and Ravenwood Family Day. Max Reputation. Achieve maximum Romantic Satisfaction with a partner. Join the Renegades club. Roar while wearing a bear suit. Use a Rock-Climbing wall. Own a Research archive machine, a Radiator, a Rocking chair and a Recycler. Have a Ranch animal day, a Ranch gathering, a wedding Reception and a Rehearsal dinner. Woohoo in a Rocket ship. Die of Rabid Rodent fever (if you own L&D, being dead for a minute before Grim revives you counts). Be Reborn. Generation 18-Letter S Infant- Sensitive or Sunny trait, achieve all Social milestones and Sleep Thought the Night milestone Toddler-Silly trait Child-Social skill, Social Butterfly and Slumber Party Captain aspiration, Scout University-Soccer Team Final Traits- Self-Assured, Squeamish, Slob, Self-Absorbed, Snob, Socially Awkward, Skeptic, Shady Likes- Singing, Skiing, Snowboarding, Singer-Songwriter, S-Pop, Soul, Spooky, Strangetunes, Summer Strut, Suburban Contemporary, Storybook, Shabby, Streetwear Dislikes-Handiness, Hip Hop, Hipster fashion Skills-Singing, Selvadoradian Culture, Skiing, Snowboarding Aspirations-Successful Lineage, Super Parent, Spellcraft and Sourcery, Serial Romantic, Soulmate, Strangerville Mystery, Self-Care Specialist, Seeker of Secrets, Sticky Fingers Careers-Secret Agent, Stylist (Style Influencer), Scientist, Simfluencer Aspiration Rewards-Sleep Replacement, Speed Cleaner, Speed Reader, Storm Chaser, Great Storyteller, Sacred Candles, Shameless, Steel Bladder, Savant, Seldom Sleepy Collections-Space Prints, Space Rocks, Snowglobes, Simmies, Seashells Reside In- Sage Estates, Senbamachi, Shady Acres, Skyward Palms, Strangerville Plaza Lot Traits and Challenges-Science Lair, Sunny Aspect, Study Spot, Simple Living; Spooky, Scare Seeker Visit-Sylvan Glade, Selvadorada, Spa, Sixam Other Gameplay-Live in a Small home in one of the designated neighborhoods. Have at least one Steamy romantic relationship and at least one Strained romantic relationship. Have a Servo in your household. Keep a mini-Sheep. Earn a Skill Mastery Perk. Join the Spin Masters and Society of Sixam clubs. Play in the Splash Pads. Throw a Spooky party. Slow dance. Have a Snowball fight. Make a Sand Sculpture. Own Sprinklers, Solar panels, a Slide, a Soccer ball, a Sneak out window. Sing a holiday Song. Attend the Spice Festival and the Festival of Snow. Have Scars. Go swimming. Woohoo in a Shower and a Sauna. After all other objectives are complete, die of Stink Capsule, Starvation, Steam or Spellcaster overload. Generation 19-Letter T Toddler-Thinking skill Final Traits-Randomize Likes-Tween pop Dislikes- Gardening, Guitar, Gray, Green, Garden Skills-Thanatology, Tattooing Aspirations-The Curator Careers- Tech Guru, Trendsetter (Style Influencer) Aspiration Rewards- Collections-Tarot Cards, Tassels Reside In-Terra Amorosa Lot Traits and Challenges-Teen Neighborhood Visit-Thrift store Other Gameplay-Live in a Tiny home in one of the designated neighborhoods. Attend the Turtle Hatching on Mua Pelam, the Try Before You Die Casket Sale and the Thinned Festiveil. Own a Toy box, a Tent, a Training bot, a Tea set, a Toasting set, a Talking Toilet and a Telescope. Set a Table. Host someone for a Temporary stayover. Host a Toddler Play Date. Have a Tatoo. Explore the Tunnels in Moonwood Mill. Adopt a Tiger. Build a Treehouse. Woohoo in the Tunnel of Love and a Treehouse. Generation 20-Letter U Teen-Uncontrolled Emotions Trait Final Traits- Unflirty Likes-None Dislikes-Fishing, Fitness, Focus Music, Farmhouse, French Country Skills-None Aspirations- None Careers- Undertaker Aspiration Rewards-None Collections-Underwater prints Reside In- University Housing, Uptown Lot Traits and Challenges- Visit- Other Gameplay-Join the Upper Crusts. Die of Urban Myth. Have an Unpredictable romantic relationship. Generation 20-Letter V Final Traits- Vegetarian, Child of the Village Likes-Vintage décor, Video Gaming, Violin Dislikes- Easy Listening, Electronica Skills-Violin, Video Gaming, Vampire Lore, Veterinarian Aspirations-Villainous Valentine, Vampire Family, Master Vampire Careers- Video Game Streamer, Veterinarian Aspiration Rewards- Collections-Voidcritter cards, Village Fair Ribbons Reside In-Vista Hermosa Lot Traits and Challenges- Vampire Nexus; Volcanic Activity Visit- Other Gameplay-Record a Video. Make sales from a Vendor’s stall. Buy something from a vending machine. Throw a Vow renewal. Woohoo in a money Vault. Own a vacuum, a vertical garden planter and a vanity. After all other objective are complete, die from being locked in a Vault or crushed by a Vending machine. Generation 21-Letter W Infant-Wiggly trait Toddler-Wild trait Child-Whiz Kid aspiration Final Traits- Randomize, Wise as an elder Likes-White, World music, Winter Holiday music, Writing, Wellness Dislikes- DJ Mixing, Dancing, DJ Booth Skills-Writing, Wellness Aspirations-Wildfang Renegade, World-Famous Celebrity Careers-complete 10 gigs as a freelance Writer Aspiration Rewards-Waterproof Collections- Reside In-Wakaba, Windslar, Whiskerman’s Warf, Whispering Glen Lot Traits and Challenges-Wild Foxes, Wild Prairie Grass Visit-Wedding Venue Other Gameplay-Work out. Have a Wholesome romantic relationship. Paint a Wall mural. Have a Workplace rival. Wish at a Wishing Well. Make a Will. Have a Water balloon fight. Woohoo in a Waterfall. Throw a Weenie roast and a Wedding party. Own a Water slide, a Water heater, a Water garden, a Wind turbine, a Weather-controlling machine and a Waffle maker. Be killed by the Night Wraith. Generation 22-Letter X Child-Always do Extra credit (when assigned). Final Traits- Randomize Likes-None Dislikes- Comedy, Cooking, Cross-stitch, Carnaval Beats, Classical, Cottagecore, Contemporary, Cosmolux, Cute, Country fashion Skills-None Aspirations- Extreme Sports Enthusiast Careers- Expert (Salaryperson) Aspiration Rewards-Inspired Explorer Collections-Experimental Food Prints Reside In-Any Lot Traits and Challenges- Visit- Other Gameplay-Own EXercise equipment, Call an EXterminator. Generation 23-Letter Z Final Traits- Randomize Likes-None Dislikes-Acting, Alternative and Americana music, Art Deco Skills-None Aspirations-Zen Guru Careers-Make money as a Zen Guru teaching yoga and/or meditation classes Aspiration Rewards-None Collections-None Reside In-Zen View Apartments (San Myshuno) Lot Traits and Challenges-Quake Zone Visit- Other Gameplay-3.8KViews2likes32CommentsNEW CHALLENGE - Forgotten Heirlooms Legacy Challenge
I have created a new Sims 4 Challenge! I would love it if you checked it out. Here is a brief overview/introduction to the challenge: This 10-generation challenge follows the story of a family who is trying to uncover their ancestors’ secrets, through a collection of mystical artefacts. Legend speaks of a powerful artefact, the "Eye of Ra," hidden somewhere in the world. Its purpose and appearance remain a mystery, but whispers suggest it holds the key to something BIG. The founding sim, driven by a recurring dream, embarks on a quest to find this item, leaving behind a legacy that compels future generations to continue the search. Find out more using this Google Docs link: https://docs.google.com/document/d/1I0cFe_35IY6yuLSmQ2_F1Z7u6wlmB1YDBvBenzcM7wc/edit?usp=sharing529Views2likes2CommentsMarriage Stories!!
My first time using wedding stories in my legacy household, it was super cute and worked really well. That was until my heir (who is pregnant with Daddy Winter's Baby!!!) peed herself. only to then get home and welcome baby Holly with her new husband who is totally unaware he isnt the Dad!! They named her Holly as if that wasnt enough of a clue?!?! (Photos below) Would love to see or hear your wedding sucsess or disasters below!!! Dad' Francis is thrilled being a Father to Aria and Holly. As if the name wasnt a clue HE IS NOT THE DAD!!!Short and Sweet Legacy
Hi, everyone! I've been having some of the most fun playing with my current household and I just wanted to share some of my favorite game play moments in one thread. I gave myself a few rules to make it more realistic, allowing me to change up how I play. Rules: I have to play on short lifespan. If I purchase anything from Build/Buy mode, I have to wait until the next day to actually place it on the lot, or after they come back from traveling to a different lot. The sims have to clean up their own dishes and trash. (No clicking and dragging.) I must play each sim with their traits, skills, likes, and dislikes in mind. (When each decision is based on the sim's character, it gives them so much more life!) THE SUTHERLANDS This is Brynlee. She dabbles in art and works at a studio, but she dreams of becoming a successful actress. She volunteers at the Del Sol Valley local theater where she will be performing on stage for the first time very soon. “The Sol” is the place where many movie stars have launched their careers, and Bryn hopes to be at the top of the A-list! Traits: Outgoing, Active, Self-Absorbed Aspiration: Master Actress Career: Actress She lives with her brother Cole, who just came home from college, and her elderly dad Declan. Cole is trying to figure out which path he wants to take with his tech skills. Traits: Non-Committal, Adventurous, Geek Aspiration: Computer Whiz Career: Freelance Programmer Declan may be a retired explorer, but he’s still finding treasure in his own backyard.129Views4likes8CommentsThe Disney Princess 10 Gen Challenge!
Welcome to... THE DISNEY PRINCESS 10 GEN CHALLENGE! INFO: This challenge is based on the Disney Princess franchise and movies. Storytellers can follow the original stories or you can just roll with it. Some areas of this challenge ask for gender-specific heir/heiresses, this can be easily changed out if you're playing patriarchy or matriarchy. This challenge follows the original rules of the 10 Generation Legacy - although some rules may vary. This challenge can be completed with only the base game, though some DLC may improve your experience. Update: This challenge has been slightly updated as of February 2025. Please feel free to suggest any further edits to the generations and I will look through these and adjust the rules accordingly. Generation 1: Snow White "I'm wishing for the one I love to find me today" Founders have humble beginnings, so what's better than Snow White? To start, create Snow White. Storytellers may create her as a teenager and make her evil stepmother, but this is not a requirement. When Snow White becomes a young adult, this story begins. - Must be female - Must have 7 children (dwarfs) - Each child must have one negative trait (e.g Gloomy, Glutton) - Each child must have the same baby daddy - Each child must achieve something before their teenage years - this can be achieving the happy infant or toddler trait, achieving a high grade at school, or achieving an aspiration. - Snow may never answer the door to strangers or talk to elderly women Optional extras - each child must age up with at least one positive character trait. Each child must age up with at least 5 milestones. These numbers can be increased if you're looking for more of a challenge. Generation 2: Cinderella "A dream is a wish your heart makes when you're fast asleep" Although you had six brothers and sisters, you always did the cooking and cleaning. Yet, somehow you loved it, as it transported you away from your chaotic home life. When Cinderella becomes a teenager, this story begins. - Must have 'Neat' and 'Foodie' traits - Must clean the house every day and cook every meal - May not marry until her mother dies (This does not have to be of old age, but it may not be cheated) - Have a maximum of 3 children Optional extras - Sneak out of the house during your teenage years. Generation 3: Tiana "The only way to get what you want in this world is through hard work" Your family has barely accomplished anything over the past two generations, and you're here to change that. This story begins when Tiana becomes a YA. - Must have 'Ambitious' trait - Father must die before the end of YA - Must have food Aspiration - Must marry a Sim with green (This can be hair, eyes, skin etc) Optional extras - Tiana must own and run her own restaurant. Create your own food business using various cooking appliances. Generation 4: Aurora "I walked with you once upon a dream" Thanks to your mother's hard work, you have everything you always wanted in life, apart from love. Your father was overprotective of you, and rarely let you out of the house. This story begins when Aurora becomes a YA. - Must have the 'Lazy' trait. - May only have 3 or fewer friends. (Family can count if you wish) - Must meet future spouse at night while parents are asleep - Elope (you can run away if you wish) - Have a maximum of 2 children - (twin girls are preferred if playing Anna or Elsa next) Optional extras - Live in a cottage away from everyone else caring for animals. Generation 5: Anna "We only have each other, it's just you and me" Your sister locked you away and you never knew why. As toddlers, you were the best of friends but now all you have are dreams. When Anna is a child, this story begins. - Lose all contact with your sister until YA - Fall in love with a criminal - Experience near death at the hands of your lover - Find someone new after becoming BFFs with your sister - Marry, have one child Optional extras - Climb Mt. Komorebi in an attempt to save your sister. Host parties to celebrate your sister's coronation. Generation 6: Rapunzel "You were wrong about the world, and you were wrong about me" Your mother never trusted you or the outside world. You never knew of her past, and never wanted to. All you ever got was solitude, but that didn't matter. When Rapunzel is a teenager this story begins - Must have 'Loner' and 'Art Lover' traits - Must reach at least level 8 painting before YA - May only ever leave the house for school - May never have friends until the wedding - Elope - you have no friends anyway, have kids Optional extras - Rapunzel's parents are strict, but otherwise she tends to be estranged from her family and will sneak out past curfew. Generation 7: Belle "People think I'm odd, so I know how it feels to be different" You always loved books and visited the library often. You never cared for looks, just beauty within. Everyone wanted you, but you turned them all down. You wanted to choose your own destiny. When Belle becomes a YA, this story begins. - Must have 'Bookworm' trait - Date at least 5 men - Meet the man of your dreams - an ugly Sim - Marry, have kids - Your spouse becomes beautiful (Changed in CAS) after the firstborn child Optional extras - Belle's spouse is an occult (select based on what packs you have). Belle's dates are blind dates but never go well. Generation 8: Mulan "Could it be, that if I were truly to be myself, I would break my family's heart" Your parents always wanted you to bring fortune back to the family and marry someone of high status, but you didn't dream of love, you dreamed of glory. When Mulan becomes a YA this story begins - Must have 'Active' trait - Must join Astronaut career - Fall in love with a co-worker once you reach the top of the career choice - Marry, have kids Optional extras - Mulan's glory comes in the form of fame, and she quickly rises to fame through her achievements. Generation 9: Jasmine "A whole new world, a hundred thousand things to see" You hated being rich and living like a princess. You find comfort in Raja, but nowhere else. All your father wants is for you to marry rich, but you want a life without riches. When Jasmine becomes a teenager this story begins. - Have a best friend (Raja) - You cannot leave the house unless it is for school - Must marry a poor street rat - Her lover must be in the criminal career - Have a maximum of 4 children Optional extras - Raja must be a pet/horse and reach companions while children. Jasmine is the daughter of someone famous. Generation 10: Merida "If you had the chance to change your fate, would you?" You always wondered why your mother gave up her riches for a poor boy. Your adventures lead you into trouble, and you were nearly always grounded. When Merida becomes a teenager this story begins. - Have the 'Self Assured' trait - Lose your siblings and mother in an unfortunate accident - Seek out a way to change the past but fail - You do not believe in love - never marry - You believe you are cursed - never have children - Grow up alone and regretful (These last three conditions are only in place because it is the last generation. If you wish to continue afterwards then Merida may marry and have kids) Optional extras - Learn horse riding as a means of riding into battle. OPTIONAL GENERATIONS: Generation: Ariel "Someday I'll be part of your world" You've always loved the water and dreamed of becoming a mermaid. Sadly, this never came true but you did find the man of your dreams, and that was good enough. When Ariel becomes a teenager this story begins. - Must have a 'Loves the Outdoors' trait - Must own a pool and swim in it every day - Must marry a beautiful Sim with at least one trait the same as your own - Have kids Optional extras: Ariel is a mermaid occult, and seeks a way to change back into a human. Generation: Pocahontas "You think I'm an ignorant savage, you've been so many places, I guess it must be so." You come from different worlds, yet the love of your life is forbidden by your family. When Pocahontas becomes a teenager this story begins. -Fall in love with a "different" kind of Sim, (e.g a green or blue Sim) -Marry that "different" kind of Sim. -Run away and elope -Have a maximum of 4 kids Optional extras - Pocahontas' different lover could be an occult. Live a simple life off-the-grid or with fresh ingredients only when cooking. Generation: Elsa "Yes I'm alone, but I'm alone and free" Your parents always questioned where your powers came from. You were a quiet type after... the accident. All you wanted was to be alone, unable to harm anyone. When Elsa becomes a teenager, this story begins. - Must have the 'Loner' trait - Must not talk to siblings until YA - Must be different in some way - Run away as a teenager (Storytellers may have her sister find her and bring her home) - Never marry and only have one child (it was an accident, you swear by it) Optional extras - Elsa is a spellcaster who is afraid to use her powers until she has reconnected with her sister. Elsa runs away to the top of Mt Komorebi. Generation: Moana "One day I'll know, how far I'll go" You grew up as the heir to a legacy, born to rule over others; however, you want to explore and see the world. You know your choices make you who you are and you hope that one day they will show you the world. When Moana becomes a teenager, this story begins. - Must have the 'Loves the Outdoors' trait. - Must have 'Curator' aspiration - Must have a close relationship with her Grandmother (who dies before Moana becomes a YA) - Run away from home and meet Maui and become BBFs with him. - Marry and have children Optional extras: Moana must explore Selvadorada while running away from home. Moana is connected to Sulani as a child of the islands. Generation: Raya "The world's broken. You can't trust anyone." You grew up in a divided world, with conflict all around you. You have always believed in the magic of the world and in others until your trust was broken as a child. When Raya becomes a teenager, this story begins. - Must lose her father to an accident - Have a best friend (Tuk Tuk) - Explore the world as a young adult and make friends along the way - Make enemies with a rival but unite in the end (Namaari) restoring trust and friendship in the world - Marry and have children Optional extras: Use the Strangerville story as a way of dividing the world following the gem breaking (If after any generation you wish to end the challenge, you may not have kids. It is entirely up to you. I go by the motto that it's your game, play how you want to play) ___________________________________________________________________________________________________ Happy Simming!3MViews11likes3063Comments💜 Blending Friends Game Play Challenge 💜
Join the #BlendingFriends game play challenge and discover a different way to play with life 💜 This concept all started with a simple conversation in origin with @fuzgirl65 ~ Both of us agreeing we really just needed to get in game and play sims again. That thought in mind and hours of fun filled gameplay later I had a beautiful new family that was a blend between her sim style and mine. Thank you Josie for creating Dawn Simpkins who I simply fell in love with long ago and for inspiring this idea in me 💜 Another great friend, @kass17 loved the idea so much that she and I decided to try this game play scenario again with her sims and mine. The end result being the official start to the #BlendingFriends game play challenge 💜 My sims blended with @Spenndragin @Lordkiribati @kass17 @13Vader Official Blending Friends Challenge information: This is a GAME PLAY challenge • I’ve done it many times and always enjoy watching the sims I’ve loved creating and the sims I adore from other talented creators connect through their autonomy, not any control from me. First ◾ Put 8 sims designed by creators you love into one household. You can use 1 of your own sim creations if you’d like. You can divide them equally between males and females or any combination that works best for you and your gameplay enjoyment. Each sim should be from a different creator in your household. You may use the cheat “freerealestate on” to move them into a big enough home. I recommend using another builder’s home which will add to the fun of blending friends in your game! I am not a great builder so I love spoiling my sims by living in the amazing homes simmers create and share to the gallery. Do not use any other cheats. In the beginning to pay the bills you can sell your household furnishings for simoleons if necessary. Be sure to put your chosen sims to work in a field that compliments their given aspiration as soon as possible because no other cheats are allowed in this challenge. Do not change, edit or alter the aspiration, traits, skills or physical attributes that the original creator gave to the sims you’ve chosen to play. Play with full autonomy on and regular lifespan. Next ◾ Watch them like reality TV until the flirting and coupling starts. You may encourage these actions with outside influencers like traveling with everyone to the romance festival, turning the channel to romance TV, using the special incense fragrance “romantic sandalwood” to get them in the mood, placing objects with a flirty aura in their home, etc. DO NOT directly use any romantic interactions. If you’re a simmer who absolutely needs to control your sims interactions with others in the household then use friendly interactions only and sparingly. The best way to play through this challenge is by NOT controlling any interactions at all. Treat this sims challenge like reality TV. Be a true "watcher" and don’t control the sims. You may take control in other ways like getting jobs and traveling wherever your sims whims desire to go. If you travel, take all available sims in your household. Go to festivals, venues, neighbors homes, etc. together unless a sim is unavailable due to work hours. If that is the case then travel with all available sims. Remember to allow them the autonomy to socialize and build relationships with whom they want and how they want within the household. Then ◾ Once you see solid romance bars established between two of your sims, you may take control of their romantic interactions. Established romance bars may take several sim days or more. You may be tempted to give your in game favorites a little nudge but don’t do it. It will happen sooner or later autonomously by the sims in your household. You might find more than one pairing has taken place so pick your favorite couple and start a family with them. Picking just one couple is the hardest part though! That’s why you see many #BlendingFriends families in the gallery 😍 Finally ◾ With your official couple picked, you can take control back as you prompt them through dating, marriage and/or moving out together and at least one child. For same sex couples, please change their pregnancy options in CAS only after the relationship is established. If you’d like, please share your new blended families to the gallery using the hashtag #BlendingFriends ◾ Share just one or continue through the game play to match them all up through autonomy into loving new families that are a blended mix of your favorite Sim creators and friends! You just might fall in love with them so much they become your new legacy family as my original family, The Champion's did!! ◾ I'd also love to see your in game screenshots as you go along so please make a picture collage and post them here. You could also try to story blog about it if you have Tumblr, Twitter, Twitch, YouTube or any other social media you share your simming experiences on. Please tag me if you do! • It’s always best to hashtag original creators when uploading your blending families to The Sims 4 gallery since you will have sims from other creators blended together with one of yours or with another friendly creator 💜 Creators love to see their content getting loved up in other simmers games.💜 Now lovely friends get in game and have a blast picking some aweSIM sims created by your simming friends and a design or download a brand new home to move them into so you can take on this new way to “PLAY WITH LIFE” 😍 A huge thank you to MadameNordica for seeing this little challenge of mine several years ago and playing through it on her #Twitch channel! Also to MenaBuchner for jumping aboard this adventure & posting a series of lovely Blending Friends game play images and stories on her #TwitterX profile in 2018! Ahh, the memories! https://x.com/MenaBuchner/status/1039250366410498048💜 The original Blending Friends family ~ The Champion's Please visit my Simblr to read their unfinished legacy story 💜1.1KViews2likes28Comments[BETA] The Sims 4 History Challenge (2.0)
Introduction The Sims 4 History Challenge is a Legacy-style challenge that takes you and your Sims on a journey through history. You’ll start in the Stone Age, and progress all the way to Modern Day. Each Era is designed to be unique and provide a different experience from the Era before it, while still maintaining historic accuracy. You’ll be restricted on what objects, careers, and aspirations you can have, but will unlock more options as you play. While these restrictions will force you to adhere to the struggles of that Era, there are also unique goals that will encourage you to experience life in that time period. This challenge was originally created by Cloudseeker, and inspired by the Through History Legacy Challenge for the Sims 3, as well as the Legacy challenge. Credit and thanks to Cassalina, Pinstar, and ImaginingMystic for the inspiration behind the challenge, and a huge thanks to Cloudseeker for creating the original History Challenge for the Sims 4. While the challenge may have changed with time from what he originally created, it wouldn’t be here if he hadn’t laid the foundation for such a unique and intriguing challenge. Credit also goes to Cloudseeker for the images used in this section. Enjoy! -------------------------------------------------------------------------------------------------------------------- Well, now that that's out of the way... Hi! I'm Snowie, the lead maintainer for this challenge. Yes, you read that correctly, I'm not the original creator of the History Challenge. The original creator, Cloudseeker, has given me his blessing to keep this challenge alive--you can check out his notes on the subject in the original History Challenge thread here. I've been updating this challenge from his original template for the last two years now, and decided it was time to take a second look at everything and rebuild it from the ground up--which is exactly what I've done! The reason this challenge is still flagged as Beta is because there hasn't been enough feedback on the long-term goals of the challenge, as it is a rather long one. The length of the challenge is also why I won't be posting all the rules, goals, etc. on this thread. Please check out the Google Document here to read through everything about the challenge. I do apologize for any inconvenience that not posting the entirety of that document's contents on the forums may cause, but the challenge is much clearer and easier to understand in the format that I designed it for. There are some challenge-wide goals that you'll be shooting for in this challenge, as well as a smaller set of goals for each generation. There are two difficulties; Casual and Historian, as well as an Enduring Eras mode that will make the challenge longer and slower paced. Check out the "Eras" and "Challenge-Wide Goals" sections for an explanation on how those work. Since there's a lot to track, I've made a scoresheet that will allow you to keep track of your progress on all the goals, as well as a family tree to record your Sims through the generations! Please follow the instructions on how to make a copy of this scoresheet for yourself, as the link will take you to the read-only master copy. This post is long enough already, so I'll leave it at that! Links to the challenge and scoresheet are below, as well as the change log. Happy Simming! History Challenge Google Doc History Challenge Scoresheets Oh, and there's now a Discord server for this challenge! If you want, you can come hang out. We have channels for suggestions, questions, CC and more! :) Discord Link Change Log 2/27/24 Expansions and stuff packs and millions of kits, oh my! This update adds support for Growing Together, Horse Ranch, For Rent, Home Chef Hustle, and Crystal Creations, as well as a few general updates to fill in missing content and rebalance the Renaissance.18KViews1like75Comments