Forum Discussion
moppy14w
8 years agoSeasoned Ace
Thanks for that @Jes2G
You’ve obviously been doing this a long time and putting a lot of effort into it, and it shows.
There is some stuff I can take out of this for my own play/story. I am going to think hard about it before I take action though.
One is extending the aging a bit. Right now I am playing something like one-to-two days is almost the equivalent of a year. Normal age span, but using MCCC to make adulthood 51 days. The formula I used was 1.5 days/year and I do feel like Sims accomplish a lot in a very short space of time. Obviously there are things like pregnancy (3 days) and now seasons (plus holidays) which kinda mess with this. That’s why I’ve tried/had to leave my Pancakes timing fluid/vague.
The hard part would be keeping going with the Pancakes if I make lifespans longer. I kinda get stuck and I’m a bit of a perfectionist and it could bother me to change it now; I’d be more inclined to start a new story.
Two More plot driven story. I have no idea what will become of my Pancakes. No theme, no goal. Just raising the born-in-games as best I can and then taking their personalities into account when I choose careers etc.
Don’t know if this is another reason why I have never gotten past a second generation. But how do you come up with that idea? What is your one for the Joneses?
You’ve obviously been doing this a long time and putting a lot of effort into it, and it shows.
There is some stuff I can take out of this for my own play/story. I am going to think hard about it before I take action though.
One is extending the aging a bit. Right now I am playing something like one-to-two days is almost the equivalent of a year. Normal age span, but using MCCC to make adulthood 51 days. The formula I used was 1.5 days/year and I do feel like Sims accomplish a lot in a very short space of time. Obviously there are things like pregnancy (3 days) and now seasons (plus holidays) which kinda mess with this. That’s why I’ve tried/had to leave my Pancakes timing fluid/vague.
The hard part would be keeping going with the Pancakes if I make lifespans longer. I kinda get stuck and I’m a bit of a perfectionist and it could bother me to change it now; I’d be more inclined to start a new story.
Two More plot driven story. I have no idea what will become of my Pancakes. No theme, no goal. Just raising the born-in-games as best I can and then taking their personalities into account when I choose careers etc.
Don’t know if this is another reason why I have never gotten past a second generation. But how do you come up with that idea? What is your one for the Joneses?
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