Forum Discussion
27 Replies
- GracieFace3124 years agoSeasoned Ace#makealiensawesome
CAS:
Alien skin ‘tattoos’ for body and face
More alien teeth options
New skin tone swatches - darker hues
More eye presets/unlock all the eyes
‘Hats’ similar to Batuu hats that change the sims head shape etc.
Futuristic ‘hats’/headwear - think Hunger Games Capital residents
Futuristic clothing options
BB:
Futuristic spaceship theme!
We’ve received a lot of grungy space items courtesy of JTB but I feel we haven’t seen enough sleek, clean space items - GTW gave us a few but not enough to build (IMO) an entire house/spaceship out of. I’d love something reminiscent of Mass Effect, Dead Space or the Alien movie franchise instead of the Firefly/Star Wars look. Lots of blue holograms, white plastic and silver metal basically! I really loved the look of TS3: Into the Future.
Gameplay:
Improved Sixam:
(This is where I’ll probably get a bit carried away! At least for a pack refresh)
1-2 neighbourhoods: futuristic/cyberpunk city neighbourhood &/or flying through space neighbourhood
Futuristic cyberpunk city neighbourhood:
2-5 lots - apartments of various sizes/plaza area (we need more apartments in this game!)
Space neighbourhood:
1-3 lots (one has to at least be 64x64)
Planet set dressing in the background changes over time to make you feel like you’re flying through space (it could just rotate like the clouds do etc)
Live mode:
Add alien skill tree to be similar to that of vampires and spellcasters - improved abilities etc.
Some Mother/StrangerVille references/tie-ins!
Updated alien lore - new language (new Sixamian Simlish to discover and learn (for non-alien sims, ofc)
New collectibles - plants/fish etc.
3-5 new recipes
After writing all that I think they should do multiple refreshers to expansion packs. E.g. refresh GTW in multiple stages (it needs the most rework by far let’s be honest!)
Refresh #1: retail system
Refresh #2: aliens
Refresh #3: professions system (e.g. doctor career overhaul) "CAPTAIN_NXR7;c-17969148" wrote:
Realm of Magic: kids should be able to learn and perform magic
YESSS THIS!! I would love kid spellcasters, kind of like the young wizards/witches at Hogwarts!- Mk_27904 years agoSeasoned Novice
"hymnhehim;c-17969794" wrote:
"CAPTAIN_NXR7;c-17969148" wrote:
Realm of Magic: kids should be able to learn and perform magic
YESSS THIS!! I would love kid spellcasters, kind of like the young wizards/witches at Hogwarts!
Currently, the last updates either BG or packs like Spa Day are featuring kids activities like gardening, cooking or meditating. So yes, kids will receive more activities! "Mak27;c-17969806" wrote:
"hymnhehim;c-17969794" wrote:
"CAPTAIN_NXR7;c-17969148" wrote:
Realm of Magic: kids should be able to learn and perform magic
YESSS THIS!! I would love kid spellcasters, kind of like the young wizards/witches at Hogwarts!
Currently, the last updates either BG or packs like Spa Day are featuring kids activities like gardening, cooking or mediting. So yes, kids will receive more activities!
(*meditating :wink:) Yeah, you're right!!- Isharell4 years agoSeasoned Ace
"CAPTAIN_NXR7;c-17969148" wrote:
- Outdoor Retreat, our first Game Pack needs swimmable bodies of water; ability to live in Granite Falls, insects/ plants spawning in other worlds; hiking together, a lumberjack, forester or park ranger career and much more.
- Realm of Magic: kids should be able to learn and perform magic; familiars could use an overhaul so they feel more meaningful and my goodness those duels….come on, they’re a joke based on utter meaningless randomness. As a player I want to be able to control them plus there should be an option to duel against other occults too. And sims could….hey…maybe die from dueling? It’d be a Magic Mishap. Not murder. ?
- Island Living: Underwater Lots for …what do we call those fish people? Mermaids. How could there not be underwater lots??? Flabbergasted. Flabbergasted so I am.
- Get To Work: Aliens need more love including a planet to live on. Either Sixam needs an upgrade or just give us another huge big planet with space lots. Space lots….? Also that detective career…we should be able to play as criminals and corrupt cops. ?
If any of those were first that’d be real nice.
All these (especially underwater lots for mer-people) plus Vampires. Give me a toggle/slide bar so I can up my vampire attacks from nearly never to whatever I want. - Outdoor Retreat, our first Game Pack needs swimmable bodies of water; ability to live in Granite Falls, insects/ plants spawning in other worlds; hiking together, a lumberjack, forester or park ranger career and much more.
- Mk_27904 years agoSeasoned Novice
"hymnhehim;c-17970016" wrote:
"Mak27;c-17969806" wrote:
"hymnhehim;c-17969794" wrote:
"CAPTAIN_NXR7;c-17969148" wrote:
Realm of Magic: kids should be able to learn and perform magic
YESSS THIS!! I would love kid spellcasters, kind of like the young wizards/witches at Hogwarts!
Currently, the last updates either BG or packs like Spa Day are featuring kids activities like gardening, cooking or mediting. So yes, kids will receive more activities!
(*meditating :wink:) Yeah, you're right!!
My mistake but thanks! - SheriSim4 years agoSeasoned AceOne thing I would like is a clothing challenge where you have to open up clothes by purchasing them. Purchasing off racks , jewelry counters etc. by piece
Another is to be able to set up stores without having to own them. I like to send my sims to buy from them.
Why not make JTB alien heads real as well as costumes so if you want to create an alien to look like a JTB alien you can?
Which brings up….. please give us a costume category so we can give sims their own costume no matter what outfit we choose for them. I play rotationally so I would like sims I invite to a costume/Halloween party to wear an outfit I choose.not some random outfit, same goes with the cosplay festival in city living.
Oh, and sixam should have a few lots to visit or live on. And hospitals and the police department should be included in magnolia promenade and visitable. Also please make all 3 work lots buildable without using cheats. You already make lots where they need certain things to function, so making them buildable by lot type shouldn’t be that hard.
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