Forum Discussion
SnowieSimmer
5 years agoSeasoned Ace
Change Log: 12/1/20
I've added support for all packs through Snowy Escape, and have also added two new Eras to the challenge!
I've added support for all packs through Snowy Escape, and have also added two new Eras to the challenge!
Spoiler
General Updates
Cleaning Up
I’ve cleaned up (hopefully) all of the missing aspirations, careers, and lot types.
Changes
Tweaked some of the goals in certain eras to make them more diverse and accurate to focuses of that time period.
Eco Lifestyle Support
Nifty Knitting Support
Journey to Baatuu Support
Travelling to Baatuu won’t be allowed until Future Tech. I don’t currently have this pack, so if there’s anything I’m missing that should be considered for regular gameplay (that isn’t locked behind traveling to Baatuu) please let me know!
Snowy Escape Support
Cleaning Up
I’ve cleaned up (hopefully) all of the missing aspirations, careers, and lot types.
- Stone Age: Added Friend of the Animals aspiration.
- Renaissance: Added Arts Center and Cafe as new lot types to build.
- Industrial Revolution: Added the National Park to new lot types, and allowed Sims to join the Soccer Team on University campus.
- Roaring 20s: Added Critic careers and the Barista part-time job, and kids/teens can join the scouts now.
- Modern Day: Noted that Sims can now join the e-sports team on University Campus
Changes
Tweaked some of the goals in certain eras to make them more diverse and accurate to focuses of that time period.
- Middle Ages:
-Goal for net worth has been changed to lot value, with $200,000 as the casual goal and $300,000 as the historian goal.
--I based these goals off of the average value of castles in the gallery. Please let me know if they need tweaked at all, and happy building! - Renaissance:
-Historian goal for displaying emotional paintings now requires masterpiece quality instead of excellent.
-Removed the goal for displaying masterpieces and replaced it with a new goal for hosting a dinner party with 8 non-family guests, and earning a gold medal for the party as a historian goal. - New Eras:
-Two new optional eras have been added to the challenge. This should help lengthen the challenge to an even ten generations, but keeps things diverse by integrating some DLC content. Since they require players to have extra DLC expansions, they’re optional and can be skipped if you don’t want to play them.
-The first era, the Atomic Era, covers several decades including the space race, cold war, and the 60s-70s as there is a lot of good CAS and build/buy content for those. In this era you’ll be exploring space, solving government conspiracies, focusing on the military and medical careers, and revolutionizing music. The required packs for this era are Strangerville and Get to Work, though you could play it without Get to Work and simply won’t be able to complete one of the historian goals.
-The second additional era is a Futuristic Era. This era is placed after Modern Day and is centered around potential future developments--things like interacting with alien life, creating artificial intelligence, and finding the secret to immortality. The required packs for this era are Get to Work and Discover University. If you choose to skip this era, the challenge will simply end during Modern Day like it always has. - Modern day:
-Changed the Rocket Science goal for this era to Mixology, to compensate for the new eras.
-Renamed to Generation 9, as it is now the ninth generation in the challenge.
Eco Lifestyle Support
- Wind turbines, solar panels, fabricators, and advanced dew collectors are allowed starting in Modern Day.
- Insect farms are allowed starting in the Stone Age.
- Basic dew collectors and dumpsters are allowed starting in the Great Sim Frontier.
- The fuel-powered generator and recycler are allowed starting in the Industrial Revolution.
- The freelance maker career, Civil Engineer careers, and the maker aspiration are allowed starting in Modern Day.
Nifty Knitting Support
- Sims can start using yarn baskets and have access to the Lord/Lady of the Knits aspiration starting in the Middle Ages.
- Listing items on Plopsy is allowed starting in the Great Sim Frontier.
Journey to Baatuu Support
Travelling to Baatuu won’t be allowed until Future Tech. I don’t currently have this pack, so if there’s anything I’m missing that should be considered for regular gameplay (that isn’t locked behind traveling to Baatuu) please let me know!
Snowy Escape Support
- The Onsen baths can be used starting in the Stone Age and onward.
- Kotatsu (Hot Pot) tables can be used starting in Early Civilization and onward.
- Onsen Bath House community lots may be built starting in the Middle Ages.
- The Salaryperson careers and Extreme Sports Enthusiast aspiration are allowed starting in the Atomic Age.
- The Komorebi Sightseer aspiration is allowed starting in Modern Day and onward.