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SnowieSimmer
4 years agoSeasoned Ace
Change Log: 7/18/21
I've added support for all packs through Cottage Living, and made some quality of life changes to the Stone Age while removing the Outdoor Retreat requirement!
I've added support for all packs through Cottage Living, and made some quality of life changes to the Stone Age while removing the Outdoor Retreat requirement!
Spoiler
General Updates
Paranormal Stuff Support
New Kit Support
Cottage Living Support
Note that at the time of updating this, the patch for Cottage Living and the DLC aren’t out yet. If necessary, I’ll release another, smaller, patch after the pack comes out.
- Added clarification on restricted worlds (Britechester and Strangerville) in the “Getting Started” section.
- Stone Age changes:
-Moved the “nomads” part of this era to the suggestions section
--In an effort to remove the Outdoor Retreat requirement of this challenge, the nomads portion is no longer required. It will still be suggested for those who can/want to do it, though.
-Bathtubs allowed from the start.
--RIP immersion, unfortunately, but raising toddlers is a major pain without some way to clean them.
-Removed the food/cooking restrictions of this era.
--HOWEVER, if you have Cottage Living, you will be required to have the Simple Living lot challenge on during this era. - The Renaissance goal of painting emotional paintings no longer includes the Mathematical Diagram (focused emotional painting).
- Added the Strangerville Mystery aspiration to the Atomic Age.
- Added optional Journey to Batuu goals to replace the Sixam/alien goals in the Future Tech era.
-This is just so that if you have Journey to Batuu, you have the option to play with that to fulfill a goal in this era. I will NOT be requiring Journey to Batuu for this era, and if you have Get to Work as well, you can choose which set of goals you want to do.
Paranormal Stuff Support
- Sims may join the Paranormal Investigator career starting in the Great Sim Frontier and onward.
- You may live on a Haunted House lot type starting in the Great Sim Frontier and onward.
- Seance tables may be purchased in the Great Sim Frontier and onward.
New Kit Support
- Vacuums and the two aspirations from the Bust the Dust kit may be used in the Industrial Revolution and onward.
-It is recommended that you turn off the dust system until this time, unless you have some CC for vacuums that fits earlier generations.
Cottage Living Support
Note that at the time of updating this, the patch for Cottage Living and the DLC aren’t out yet. If necessary, I’ll release another, smaller, patch after the pack comes out.
- Bird homes, rabbit homes, picnic baskets, and garden patches may be purchased and used freely starting in the Stone Age and onward.
- Animal sheds, coops, and cross-stitch hoops may be purchased starting in Early Civilization and onward.
-Technically, people had domesticated livestock during the time period that the Stone Age for this challenge is set in. However, this was much more about having a herd in a pasture than having structures built for the livestock. This, in addition to the animal sheds not fitting a prehistoric aesthetic, and cross-stitching not being allowed until the second generation, is why I decided to restrict the animal sheds and coops until Early Civilization. - Sims may have the Country Caretaker aspiration starting in the Great Sim Frontier and onward.
-This aspiration fits better in the Great Sim Frontier because it is designed around the Henford on Bagley community as well, most notably winning at a Finchwick fair. Livestock fairs like this weren’t popularized until the 1700s. - Added optional goals regarding livestock in this pack to replace the cowplant goals in the Great Sim Frontier.
-As with the optional Batuu goals, you can choose which goal you want to complete in this era.