5 years ago
Consequences for bad childhoods
One thing I think needs to be put back into the sims is a consequence for bad childhoods.
In Sims 2 if a sim "grew up badly" you wouldn't get to pick the trait they aged up with. I think something like that needs to be implemented into the sims 4.
For Toddlers:
Growing up badly: would be if they didn't reach at least level 3 for walking and talking and level 2 for potty. Consequence: you don't get to pick their trait.
Growing up good: would be if they got the happy toddler trait or the top notch toddler trait. Reward: you get to pick their trait
For Children:
Growing up badly: If they get bad grades and don't achieve at least one aspiration they grow up badly. Same consequence as before.
Growing up alright: They get mid-range grades and achieve 2 aspirations they grow up alright. Reward: you get to pick the trait.
Growing up great: They get high grades, achieve all their aspirations and have a good birthday party Reward: You get to pick your trait and get some sort of bonus trait as a boost (I'm not sure what this trait would involve so I'm open to ideas)
For Teens:
Growing up badly: They get bad grades and perform poorly at their job.
Growing up alright: mid-range grades
Growing up great: High grades, highest promotion available, great birthday party. Reward: you get to pick your trait and get an extra trait slot as an adult to put another trait in.
Anyway that's all my ideas, feel free to add your own :)
In Sims 2 if a sim "grew up badly" you wouldn't get to pick the trait they aged up with. I think something like that needs to be implemented into the sims 4.
For Toddlers:
Growing up badly: would be if they didn't reach at least level 3 for walking and talking and level 2 for potty. Consequence: you don't get to pick their trait.
Growing up good: would be if they got the happy toddler trait or the top notch toddler trait. Reward: you get to pick their trait
For Children:
Growing up badly: If they get bad grades and don't achieve at least one aspiration they grow up badly. Same consequence as before.
Growing up alright: They get mid-range grades and achieve 2 aspirations they grow up alright. Reward: you get to pick the trait.
Growing up great: They get high grades, achieve all their aspirations and have a good birthday party Reward: You get to pick your trait and get some sort of bonus trait as a boost (I'm not sure what this trait would involve so I'm open to ideas)
For Teens:
Growing up badly: They get bad grades and perform poorly at their job.
Growing up alright: mid-range grades
Growing up great: High grades, highest promotion available, great birthday party. Reward: you get to pick your trait and get an extra trait slot as an adult to put another trait in.
Anyway that's all my ideas, feel free to add your own :)