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- A Casino would be nice, blow all your money gambling and loose it all. :D
- SnaveXs3 years agoSeasoned AceChild support for sims not living in the home. I use MCCC to accomplish this.
I invited a sim to the spa but realize I couldn't pay for them to get service. Then I went to the carnival and couldn't buy them no food or drinks. Just being able to buy for other sims would give you more ways to spend money. - I'd personally like it if CAS items cost simoleons, especially the more expensive looking stuff. Would be even better if clothing started to wear out over time.
- How about if it becomes like real life where Sims can't watch TV or play video games without all sorts of monthly access fees that drain their bank account like a thousand tiny leaks sinking a ship? No more free fun. Everything is now streaming and subscription-based and nothing is owned outright anymore. Gotta pay up every time q sim wants to watch a movie at home or hop on that pc for gaming. Or console either.
- bruceleroy983 years agoNew Ace
"ignominiusrex;c-18168279" wrote:
How about if it becomes like real life where Sims can't watch TV or play video games without all sorts of monthly access fees that drain their bank account like a thousand tiny leaks sinking a ship? No more free fun. Everything is now streaming and subscription-based and nothing is owned outright anymore. Gotta pay up every time q sim wants to watch a movie at home or hop on that pc for gaming. Or console either.
More bills might help, but I think there are a lot more encouraging ways to make you want to earn the simoleons and also have simoleon goals for lifestyle needs (outings with friends, special amenities, items with extra special life enhancing features, etc.). A more realistic approach like being sued for beating a sim up, hiring a lawyer, going to active court or even getting locked up and having to pay for bail or legal representation to get your life together would all be great ways to make simoleons more important in your sim story. - Now I agree that outfits should cost stuff. It would offer a great opportunity to do quite a bit! You could donate clothing you don't want, play a phoney rich person or poor person, vampires could have ancient hand-me-downs... but what if the spellcasters could enchant their heirlooms with special powers for the next generation?
Also, the jewelry! If it cost something, we may just have thieves trying to break in to snatch the expensive pieces. - https://www.familyvacationcritic.com/wp-content/uploads/sites/19/2015/06/424060be8c8eab3d727ee079ed232796.jpg
They should add a Theme Park EP where our Sims can spend their money.
https://forums.thesims.com/en_US/discussion/1002253/sims-4-theme-park-expansion-pack-ideas-suggestions - Only if there's an option to own and run said park :)
- bruceleroy983 years agoNew Ace
"Gamer_34567544;c-18168544" wrote:
Now I agree that outfits should cost stuff. It would offer a great opportunity to do quite a bit! You could donate clothing you don't want, play a phoney rich person or poor person, vampires could have ancient hand-me-downs... but what if the spellcasters could enchant their heirlooms with special powers for the next generation?
Also, the jewelry! If it cost something, we may just have thieves trying to break in to snatch the expensive pieces.
Introducing a "crafting" aspect for occults and regular sims would be dope. It would be a huge extension on the existing gameplay. Again, find more useful ways to make simoleons compelling for more than buying knick knacks, appliances and the most expensive mansion on the gallery.
I feel like after you make 1 million and achieve both fortune aspirations, the simoleon income is through the roof to the point that you can't spend it fast enough.
I even donate my excess to a community bank (the vault from GF) and placed it on a gallery lot for all of my broke sims to "withdraw" from to get a good start.
We shouldn't have to create ways to make the in game money useful. I'm sure the devs are more intelligent and skilled to know that simoleons are a cheat code away from being worthless in a matter of seconds. Even without cheats, after a day of gameplay, you can pretty much break the income feature through aspirations and the lottery alone.
With all of that, they should do the following:
Increase the money cap past 9.999 mil
Give earners more ways to utilize and diversify funds (not just donating funds down a rabbit hole via the computer) i.e. donations should result in environmental improvements or maybe make a broke NPC rich and see the changes in game
Just my thought. I keep hearing the Sims 3 was way more fun than 4, to the point that I'm pissed I can't play it on ps4.
It shouldn't be this way.
Please devs, read and consider some of our suggestions. - bruceleroy983 years agoNew Ace
"MoonCrossWarrior22;c-18167252" wrote:
A Casino would be nice, blow all your money gambling and loose it all. :D
I would love...absolutely love a casino with in game visual versions of card games...Blackjack especially. We should also have the casino atmosphere with a hotel connected to it. It would be a cool way to introduce the hotel system.
A fun getaway to blow money and win more money would be nice and welcomed, but that would still neglect any real useful way to make those new earnings work for you or enhance your gameplay. That's whats missing and they should implement both.
It should be a base game implementation, with casinos and resorts being an EP. Everyone should be able to have access to making simoleons work for you.
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