Forum Discussion

huedmoll's avatar
9 years ago

Funerals, please! And graveyards!

Starting a plea thread for developers to give us a prestige funeral with custom animations. Maybe a funeral home / graveyard combo lot where you can pick out a casket?

I'd love to let my elders go somewhere and plan their own funeral. Buy a plot or choose cremation. Buy a funeral package.

I'd like funeral activities to include mourning, eulogies, food, and some graveside service that ends with a new marker/gravesite/or cremation plaque. You could use the comedy mic or podium for eulogies. Types of eulogies (comic eulogy, heartfelt eulogy, angry rant eulogy, insult eulogy) could give the attendees moodlets. Maybe even cause fights!

Maybe you could set a custom mourning color for clothes, since not every culture considers black the mourning color.

When we have weather, maybe it always rains during funerals.

Neighbors should randomly bring food to your home for a few days after a death and give condolences.

And we need actual tombs or grave plots. I am constantly creating 1x2 or 1x3 platforms/decks or spray painting dirt piles with the terrain tools to make graves realistic. And funeral-specific wreaths and flowers. I am always hanging Christmas wreaths at funerals and pretending they aren't Christmas wreaths.

Other ideas?

J

35 Replies

  • "SimmerBoi;c-16942773" wrote:
    "TheGreatGorlon;c-16940115" wrote:
    I too would really love a funeral pack. I'd even be happy with a gamepack if it had more umph to it. @Stina1701A I'd also like to see a death related career. I could see the career being Funeral Service, with a split between Mortician and Funeral Director. Maybe one of the career rewards is a phone that directly calls Death and that you can use to invite him over.

    Here's what I'd like to see in a gamepack like this:
    1. Funerals as a Social Event
    2. Graveyards as a lot. Mausoleums as a structure for them (for housing NPC graves like in TS3).
    3. Séance Tables for talking with the dead. Cause phones don't cut it.
    4. Funeral Homes as a manageable business, or a funeral service career. Preferably funeral homes as a manageable business.
    5. Mystic career that can split between Psychic Advisor (with a rare chance of dying from your head exploding) or Medium.
    6. Lots of options for formal dress for all age groups.
    7. Maybe an expansion of the ghost state? Give them specific places to haunt, particular habits or obsessions, or specific ghost types like banshee, weeping spirit, guardian spirit, poltergeist, etc.
    8. And all the other great ideas others have said on this thread like will creation, friends bringing by food after the service, etc.


    This is everything I need
    The séance table and mystic career would be AMAZING


    I think that's going a bit too far for me and I wouldn't buy that sort of pack but would leave it to others unless I could opt out of a lot of it. It's getting too much into real beliefs and religions for me unless it was treated very carefully. I'd prefer my supernatural to be more of the Grimm's Fairy tales or Sinbad the Sailor variety and more fun.
    I still want cemetaries though and ghosts. Do we have poltergeists already?
  • The Sims 4: Get to the Afterlife.

    Grave Robbing: You click on the gravestone and select the "Rob Grave" option. You get a randomly generated object that "belonged" to the departed. While you posses this object the ghost will haunt you. Haunting ghost will have more abilities than normal ghosts. They can start fires and break stuff, but they can also mess with your sims needs and give your sim a Scared or Haunted moodlet.

    Sims cannot raise friendships or romance with haunting ghosts.

    When you get tired of the ghost's antics you can either return the object to the grave or rat the ghost out to the Grim Reaper, who will come and collect the ghost.

    Bind Ghosts to Headstone/Urn: When a sim dies off the active lot you don't get a gravestone or urn. If you hold a funeral for a sim that died off lot, then that ghost will get bound to the gravestone/urn.

    Grim Reaper Apprentice Career: You apprentice for the Grim Reaper and when a sim dies you get called there and make the decision of whether or not the sim dies.

    While in the Grim Reaper Career, you sim is immortal and doesn't age.

    After leaving the Grim Reaper Career your sims can't kill other sims, but you can nudge them to the critical stages where they are endanger of dying.

    Ghost Counselor Career: A stay at home career where ghosts come and you counsel them and help them cope with how they died. Eventually the ghost will no longer be tormented/uncomfortable by how it died.

    The After World: A Sixam type world with an afterlife theme where a sim with level 10 in the Necromancer skill can visit.

    Necromancer Skill: Other than the ability to raise the dead I don't know what things a necromancer skill would include. Maybe you do.


  • Many of the suggestions here wound up being done in some form in the Paranormal stuff pack, thankfully (excellent stuff pack, by the way! Well done, gurus!), but we still don't have graveyards or funerals. Sims team, the next time you do anything even remotely creepy or death related, PLEASE ADD THESE! They are much needed just for regular gameplay, as people here have discussed. Thank you.
  • Funerals and graveyards would make the game so much better! Seeing a sim I have played since a baby just turn into a pot of ash after many hours in-game is so anti-climatic. Adding graveyards could also make visiting graves a propper part of the game, so the memorial of my matriarch doesn't just feel like an object with no other use than making my sims sad for a while after mourning them : ( New interactions could also be added to the graves, things like "Share a story with passed sim" or "Complain about problems" while sad, etc, as many people do actually talk to the graves of their passed loved ones. Being able to bring candles or flowers to the graves would make me so happy.