5 years ago
Help figuring out realistic life stories for sims with negative traits/aspirations/careers
My game style is 100% story driven. I usually decide (sometimes at random) the traits / aspirations / career my sims will have, usually when they are born. And then I think of a narrative for their lives that makes sense and incorporates all the goals I've chosen.
My problem is that I have a very hard time when I get negative traits or aspirations, like the public enemy one. I can never think of a narrative that makes completing the aspiration enjoyable or even somehow logical in the life of my sim. Do you know how to integrate the mischief ability / crime career / mean traits & aspirations in somehow realistic life stories?
As an example, my biggest problem with the crime career is that, to my knowledge, criminals work in very tight-knit groups (maybe except hackers?), meanwhile the criminal career seems as lonely as all the other careers. Idk, what do you guy think?
My problem is that I have a very hard time when I get negative traits or aspirations, like the public enemy one. I can never think of a narrative that makes completing the aspiration enjoyable or even somehow logical in the life of my sim. Do you know how to integrate the mischief ability / crime career / mean traits & aspirations in somehow realistic life stories?
As an example, my biggest problem with the crime career is that, to my knowledge, criminals work in very tight-knit groups (maybe except hackers?), meanwhile the criminal career seems as lonely as all the other careers. Idk, what do you guy think?