Forum Discussion
nikkiheathcote95
5 years agoSeasoned Ace
"Calico45;c-17846657" wrote:
It depends a lot on the specifics. I am not sure how replayable it might be or how restrictive, but if it is replayable then there is theoretically not much to criticize in just being a story driven pack. To be fair, I like Strangerville. Most specifically the world of Strangerville. The packs can be worth more than just their stories, and Strangerville is a good example of that to me.
I absolutely played through the story once, but the world and traits were the solid additions for me. (It is a little weird that military is work from home in my opinion, but I digress.) I play with that a lot more than the story mechanics, but the latter is always there if I want them.
Something similar I would appreciate. My main concern with a murder mystery is it may be too closed off in the more traditional Cluedo set up. However, exploring a haunted house/odd town and putting the pieces together to solve the mystery seems open ended enough to either engage with or ignore as you please.
They would have to definitely be careful how they would fit a murder mystery in being pgi 12 it can't be violent, there is death in the sims, it would be cool trying to figure out who the killer is lol @Calico45
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