Forum Discussion
- Oh boy, this is a hard question. Especially between fairies and werewolves. I chose werewolves since they're the last of the "big three" (alongside vampires and witches/spellcasters) and I feel they're more likely to get made first. But honestly, I'd be excited about any occult at this point. I'm so starved for occults, literally any kind would be welcome at this point.
- MovottiNew Spectator
"SERVERFRA;c-17993684" wrote:
They don't even need to hunt, just eating raw steak, and raw fish would be ok.
Werewolves first, because I'm so tired of my fake "Werewolves" being Vampires & drinking plasma. I want Werewolves to hunt the rabbits & foxes for food. - GracieFace312New SpectatorI’d love werewolves and fairies but I went with improved aliens (and mermaids) because I want these occults fixed first before we get any new ones. Aliens mean so much to the franchise in general and they have a long history and I believe they deserve better.
I genuinely think we’re going to get werewolves &/or fairies sometime next year though or maybe in the last quarter of this year. - kathmhughesNew SpectatorI want a new type of occult. A medusa! Or the big foot from Sims 2. Or a yeti. A minotaur, or centaurs, or fauns. Something that is creative and novel for the game. Lizard people! A cupid. An imp. A goblin. An elf. Black panther the marvel hero. A were-kangaroo.
- I would very much like werewolves to work with two transformations like vampires. A humanoid form and a wolf form. An update with a wide variety of body hair would also be very welcome.
But I think more important than appearance would be gameplay. I really wanted werewolves to be introduced in a creative and really scary way. Imagine being a farmer and having to worry about "something else" besides foxes on your farm. - I'd like to start by saying I want improved Occults states from consequences for Spellcasters using majik to improved aliens with a spaceship, buildable alien world, more CAS items for aliens build/buy alien items, alien foods etc and improved mermaids with different songs affecting and controlling other non-mermaid sims and better vampires.
I would also like Mummies, Jin, Zombies (not Hollywood and TV show Zombies but Zombies as a form of punishment in some sects of Voudou), Faeries, Trolls, The Fair Folk both Seelie and Unseelie Courts, Werewolves both cursed and not cursed things like eating meat and woohoo would help with the negative side effects for being a werewolf, Yokai, Red Caps, Otherkin, Shadowkin (as a part of Otherkin), Voidwalker (as a part of Otherkin), "angels" and "demons", gargoyles, Minotaur, Centaurs, Dragonkin including Dragon King, my list goes on.
Whatever they choose to do the devs should binge-watch Supernatural and ask for Enchantments in NYC and Pan's Apothecary formally known as Panpipes Magickal Marketplace as consultants. - SiggDiggitSeasoned ObserverI chose fairies but it's a tie between fairies and werewolves. I'd really like all the classics to be added before new occults. (That being said I'm really not all that picky, so long as we get occults, lol).
- ChadSims2Seasoned NoviceNone. I'd suffer through werewolves for them to finally add body hair though I'd prefer that be added in Generations.
- manicobsessive1Seasoned NewcomerOh wow, I'm the only one who's voted better mermaids. Embarrassing. :D I would love a whole underwater world, more powers, more things to explore, and a better animation for their transformation. It's such a shame that they became a bit of a sideline thing. Changing the weather is a pretty cool power though.
- mariefoxprice83Seasoned HotshotI enjoyed fairies in Sims 3 so I'd love to see them given the same treatment as vampires and spellcasters. Improved mermaids would be my 2nd choice.
I go back and forth on werewolves, despise zombies and can't see myself using mummies.
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