5 years ago
Monthy Python's Flying Circus
Prefix:
This Legacy challenge is born as a homage to the legendary comedy TV-Series that I grew up with. The point of this is to replicate many characters, as seen from the show. This is VERY time consuming challenge and quite hard.
Rules:
Scoring
Gen 1
It's Man (Base game)
Aspiration: Friend of the World
Traits: Gloomy, Clumsy, Loves Outdoors
Job: None required
Skill: None required
Extra 10 points: Marry somone young who will take care of Mozart.
Create an Elder Sim, move them to Riverview at the largest lot avaivable. Don't build anything until you have Mozart, then buy everything to keep them happy.
Gen 2
Mozart (Base game)
Aspiration: Musical Genius
Traits: None
Skills: Maxed out Piano skill
Job: Reach Max level as Entertainer (Musician branch)
Extra 10 points: 10 points for any of these talents; Childish, Music Lover, Perfectionist
Build yourself a nice home for your generation.
Gen 3
Italian Teacher (University DLC)
Aspiration: Academic
Traits: Cheerful, Bookworm, Good
Skills: None required
Job: Reach Max level as Education (Professor branch)
Extra 10 points: Have maximum amount of classes avaivable until you graduate.
Move to live in campus, then move to live back in Riverwood when you've gratuated.
Gen 4
Funniest Joke in the World (Base Game)
Aspiration: Joke Star
Traits: Erratic, Clumsy, Goofball
Skills: None required
Job: Rach Max level as Entertainer (Comedian branch)
Other: Die from laughter
Extra 10 points: 10 points for every Sim you can make die from laughter, excluding your legacy character.
Gen 5
Bicycle Repairman (City Living)
Aspiration: Nerd Brain
Traits: Bro, good, outgoing
Skills: Maxed out handiness
Job: Max level as Manual Laborer (Part-time job)
Move to live in San Myshuno for this generation. You may move out after this Gen is done.
Gen 6
Dirty Fork (Dine Out)
Aspiration: Master Chef
Traits: Foodie, Gloomy, Good
Skills: Maxed outCooking
Job: Max level as Culinary (Chef branch)
Optional 10 extra points: If you have City Living, learn all city living recipes.
Other: Learn all the experimental dishes and take photographs of them.
Open up a restaurant and have it become 5-stars.
Gen 7
Army Protection Racket (Strangerville)
Aspiration: StrangerVille Mystery
Traits: Snob, Mean, Hot-Headed
Skils: Maxed out Logic
Job: Max level in Miliatry careeer (Officer branch)
Gen 8
Art Critic (City Living)
Aspiration: Serial Romantic
Traits: Romantic, Art Lover, Hot Headed
Skills: None
Job: Max level of Critic (Art Critic branch)
Other: See your husband's/wife's ghost.
Gen 9
The Smuggler (Base Game)
Aspiration: Public Enemy
Traits: Good, Clumsy, Cheerful
Skills: Maxed out Charisma
Job: Max out Criminal Career (Boss branch)
Gen 10
Dead Parrot (Get to work)
Aspiration: Fabulously Wealthy
Traits: Any
Skills None
Job: SPECIAL (see other)
Other: Make your own Retail Business and turn profit.
Gen 11
Hell's Grannies (Get Together)
Aspiration: Leader of the Pack
Traits: Evil, Mean, Kleptomaniac
Skills: None
Job: None
Other: Make a Club of Hell's Grannies; requirements to be elder. Make them approve of Fighting and evil actions (Be mean, Swipe objects, sabotage objects) and disapprove all friendly interactions, also don't be mean to Hell's Grannies. Complete the Hell's Grannies with full members and unlock all its potential rewards.
Gen 12
Visitors (Base Game)
Aspiration: Party Animal
Traits: Romantic, Neat, Good
Skills: None
Job: Max out retail employee (Part-time job)
Other: Die from Embarassment.
Gen 13
Pet Conversions (Cats&Dogs)
Aspiration: Friend of the animals
Traits: Dog lover, Creative, Erratic
Skills: None
Job: SPECIAL (See other)
Other: Own 5 star Vet Clinic
Optional 10 bonus points: Die from Rabid Rodent Fever (Requires "My First Pet Stuff")
Gen 14
Court Scene (University)
Aspiration: City Native
Traits: None
Skills: None
Job: Max level Law (Judge branch)
Optional 10 bonus points: Enter prestigious university, fall behind so that you're on verge of being kicked out and then cheat your way to pass.
Other: Die from wohoo as elder.
Gen 15
Archeology Today (Jungle Adventure)
Aspiration: Archaeology Scholar
Traits: None
Skills: None
Job: None
Optional 10 bonus points: Die from anger
Other: Find all the artifacts and treasures.
This Legacy challenge is born as a homage to the legendary comedy TV-Series that I grew up with. The point of this is to replicate many characters, as seen from the show. This is VERY time consuming challenge and quite hard.
Rules:
- If you're missing the DLC, you can skip the generation
- You MUST complete all the challenge steps required before you can consider the generation complete, the only ones you don't are listed as bonuses.
- If anything is listed as "none" it means that you can choose whatever.
- Aging has to be set on, gameplay has to be set on normal.
- You are allowed to youngify your dynasty members via potions, fountains, etc. Doing so costs 10 points.
- Deathflowers and other bypassing the death is allowed, as long as it's built into the game and not from a mod or a cheat. However, doing so will cost you 10 points.
- Mods and CC is allowed as long as it's not cheating and breaking the game (Such as inifinite money, no deaths or moodlet solvers, etc.)
- Absolutely no cheating!!!
- You can't change your aspiration until they have obtained it
- Mods and CC is allowed, as long as it doesn't bypass
- You can adopt children, they don't have to be related to you by blood (Otherwise this legacy would end on Gen 1)
- You don't have to create characters that look exactly like the characters from the skits.
Scoring
- You get 10 points for every aspiration completed, including children ones.
- You get 10 points for every skill maxed. (Excluding toddler skills)
- You get 10 points for each generation completed.
- You lose 10 points if you use death flower
- You lose 10 points for using any means to youngify
Gen 1
It's Man (Base game)
Aspiration: Friend of the World
Traits: Gloomy, Clumsy, Loves Outdoors
Job: None required
Skill: None required
Extra 10 points: Marry somone young who will take care of Mozart.
Create an Elder Sim, move them to Riverview at the largest lot avaivable. Don't build anything until you have Mozart, then buy everything to keep them happy.
Gen 2
Mozart (Base game)
Aspiration: Musical Genius
Traits: None
Skills: Maxed out Piano skill
Job: Reach Max level as Entertainer (Musician branch)
Extra 10 points: 10 points for any of these talents; Childish, Music Lover, Perfectionist
Build yourself a nice home for your generation.
Gen 3
Italian Teacher (University DLC)
Aspiration: Academic
Traits: Cheerful, Bookworm, Good
Skills: None required
Job: Reach Max level as Education (Professor branch)
Extra 10 points: Have maximum amount of classes avaivable until you graduate.
Move to live in campus, then move to live back in Riverwood when you've gratuated.
Gen 4
Funniest Joke in the World (Base Game)
Aspiration: Joke Star
Traits: Erratic, Clumsy, Goofball
Skills: None required
Job: Rach Max level as Entertainer (Comedian branch)
Other: Die from laughter
Extra 10 points: 10 points for every Sim you can make die from laughter, excluding your legacy character.
Gen 5
Bicycle Repairman (City Living)
Aspiration: Nerd Brain
Traits: Bro, good, outgoing
Skills: Maxed out handiness
Job: Max level as Manual Laborer (Part-time job)
Move to live in San Myshuno for this generation. You may move out after this Gen is done.
Gen 6
Dirty Fork (Dine Out)
Aspiration: Master Chef
Traits: Foodie, Gloomy, Good
Skills: Maxed outCooking
Job: Max level as Culinary (Chef branch)
Optional 10 extra points: If you have City Living, learn all city living recipes.
Other: Learn all the experimental dishes and take photographs of them.
Open up a restaurant and have it become 5-stars.
Gen 7
Army Protection Racket (Strangerville)
Aspiration: StrangerVille Mystery
Traits: Snob, Mean, Hot-Headed
Skils: Maxed out Logic
Job: Max level in Miliatry careeer (Officer branch)
Gen 8
Art Critic (City Living)
Aspiration: Serial Romantic
Traits: Romantic, Art Lover, Hot Headed
Skills: None
Job: Max level of Critic (Art Critic branch)
Other: See your husband's/wife's ghost.
Gen 9
The Smuggler (Base Game)
Aspiration: Public Enemy
Traits: Good, Clumsy, Cheerful
Skills: Maxed out Charisma
Job: Max out Criminal Career (Boss branch)
Gen 10
Dead Parrot (Get to work)
Aspiration: Fabulously Wealthy
Traits: Any
Skills None
Job: SPECIAL (see other)
Other: Make your own Retail Business and turn profit.
Gen 11
Hell's Grannies (Get Together)
Aspiration: Leader of the Pack
Traits: Evil, Mean, Kleptomaniac
Skills: None
Job: None
Other: Make a Club of Hell's Grannies; requirements to be elder. Make them approve of Fighting and evil actions (Be mean, Swipe objects, sabotage objects) and disapprove all friendly interactions, also don't be mean to Hell's Grannies. Complete the Hell's Grannies with full members and unlock all its potential rewards.
Gen 12
Visitors (Base Game)
Aspiration: Party Animal
Traits: Romantic, Neat, Good
Skills: None
Job: Max out retail employee (Part-time job)
Other: Die from Embarassment.
Gen 13
Pet Conversions (Cats&Dogs)
Aspiration: Friend of the animals
Traits: Dog lover, Creative, Erratic
Skills: None
Job: SPECIAL (See other)
Other: Own 5 star Vet Clinic
Optional 10 bonus points: Die from Rabid Rodent Fever (Requires "My First Pet Stuff")
Gen 14
Court Scene (University)
Aspiration: City Native
Traits: None
Skills: None
Job: Max level Law (Judge branch)
Optional 10 bonus points: Enter prestigious university, fall behind so that you're on verge of being kicked out and then cheat your way to pass.
Other: Die from wohoo as elder.
Gen 15
Archeology Today (Jungle Adventure)
Aspiration: Archaeology Scholar
Traits: None
Skills: None
Job: None
Optional 10 bonus points: Die from anger
Other: Find all the artifacts and treasures.