2 years ago
More Storylines like Strangerville
I know this is kind of controversial since a lot of people didn't like the addition of a little rpg storyline (for reasons I don't understand) in Sims 4 when Strangerville was released but I personally wish that having some kind of storyline had become standard for each of the packs.
It gave the world purpose, it made interacting with random sims more fun, and it made things interesting having sims try to infect my mystery Inc group lol..
So.. why not add stories that fit to packs/expansions/etc so they don't feel so dead? Even if it's just a little one and even if it's optional unless you deliberately start it.
Vampires, Werewolves, Sulani, University, Realm of Magic, Paranormal.. The Star Wars Pack >.>.. there are tons of packs that could have little rpg stories attached that just.. didn't. And it kind of just felt like "you introduced this cool new thing but there is nothing to do in it, it's just like everywhere else even when the lore/possibility is there for it to have a storyline you can explore so why is it just.. not there?"
Maybe I'm just being demanding
It gave the world purpose, it made interacting with random sims more fun, and it made things interesting having sims try to infect my mystery Inc group lol..
So.. why not add stories that fit to packs/expansions/etc so they don't feel so dead? Even if it's just a little one and even if it's optional unless you deliberately start it.
Vampires, Werewolves, Sulani, University, Realm of Magic, Paranormal.. The Star Wars Pack >.>.. there are tons of packs that could have little rpg stories attached that just.. didn't. And it kind of just felt like "you introduced this cool new thing but there is nothing to do in it, it's just like everywhere else even when the lore/possibility is there for it to have a storyline you can explore so why is it just.. not there?"
Maybe I'm just being demanding