"SimSoon;c-18300095" wrote:
Nightlife and Late Night add bars and nightclubs as central features, which are of course base game in Sims 4. Major gameplay systems (as opposed to standalone objects) in Nightlife are "going on dates, with rewards for success" and "going on outings with multiple friends at the same time" which are of course base game in Sims 3 and 4.
I agree with @SimSoon . We don't need a dedicated Night Life Expansion pack because the core game play elements of such a pack are already in base game this time around. Get Together expands on the night life concept by adding a bunch of game play objects for night spots and introducing a tool for directing autonomous behavior in group outings.
@LeGardePourpre has a lot of great suggestions. I just feel that these items would make more sense divided between a House Party game pack and a Music Festival Expansion pack. Of course, if we get a Music Festival EP it should also include a lot of music and performance-related game play, not just objects for setting up a music venue or festival. For a House Party GP, I would be fine if the main selling point was a ton of game play objects, like the original House Party expansion (I see you @thatsnotsweg ). Maybe introduce some new types of parties while they're at it.