@Briana2425 - when I was a kid, our next-door neighbors came to live with us for a month because of damage from a house fire, so, ime, the tense moodlet from a fire is realistic. (We got more tense as time went on, because our neighbors got on our nerves; we weren't well-suited as housemates! :lol: )
I completely agree about the sad moodlet from acquaintances' deaths. Reminds me of culling, where, in spite of hearting my families and marking them as played, the game culls MY sims' relationships instead of some random townie they just met. Grrrrrr!
Not a programmer, but I can't help believing that they've programmed the game to weight random npcs' relationships higher than our own, when our own sims' relationships aren't maxed out. :/