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Metior_Ice's avatar
4 years ago

The Island Elemental Twins: Random Ideas and Challenge Rules Thread

To avoid cluttering the "What Happened in Your Game Today Thread?", I'm creating this thread to share the various rules I'm giving myself while playing the households I'm writing stories about. I'm making up my own challenges based off of existing challenges, and I'm playing the challenges in different packs.

Sometimes, I get random ideas and reactions to the gameplay that aren't story relevant or semi-story relevant, I'll share that here too. I'm pen to discussing ideas that are mentioned here. The main point of this thread is to lighten the frequency I post in another thread and consolidate all my ideas in one place.

This thread may be a bit random, but the primary focus will be sharing ideas in regards to various self-made challenges. I play on the console, so I won't be thinking of any challenges that can be done with mods. Still, I would welcome anyone that shares their ideas for challenges that require mods.

26 Replies

  • This is Prince Akira Ningyo of the Ningyo Royal Family

    https://live.staticflickr.com/65535/51542219619_11bec91ef3_b.jpg

    Not much as far as rules are concerned. This will be a more standard Rags to Riches start, but like the others, I'll be using one of the smallest lots possible to build a mansion for the Mansion Baron Aspiration.

    So, it'll be another micro-mansion.

    While Jack had his farm, Alen had his vet clinic, Aiden fabricated items, Jason worked from home in the Social Media Career, Akira will be different. He'll be a Yoga Instructor and make all his money teaching wellness.

    Akira's Rags to Riches goal is to master the Wellness Skill and Build a Micro Mansion.
  • As for Dylan and Zephyr, I imagine that the Blue Tail Princes would have done a rags to riches style of gameplay as Conservationists in Sulani with the goal of becoming Marine Biologists. One Blue Tail would have the Goal of Mastering Creativity, one of the creative skills like painting or playing an instrument, while the second Blue Tail would have to Master Knowledge, or the Logic Skill.
  • I've been thinking about my Villains that each Prince will have to overcome.

    For the Twins, Dylan and Zephyr:

    https://live.staticflickr.com/65535/51394113914_ee5b04c3a5_b.jpg

    I'm thinking Nyx and Sarah Darkfin will be the ones that give them a hard time.

    https://live.staticflickr.com/65535/50381250577_7643e48bdd_c.jpg

    https://live.staticflickr.com/65535/50381250892_357e9bae6d_c.jpg

    For Aiden and Helios, I think Archer Darkfin will be their antagonist.

    https://live.staticflickr.com/65535/50380373993_eab0a22578_c.jpg

    I think Freddy will be a good antagonist for Jason.

    https://live.staticflickr.com/65535/50380373743_054ea488bb_c.jpg
  • Freelancer Gig Tips for Eco Lifestyle

    From what I understand, there are more features to the game than what I got to. You can grow a meat wall with vertical grow beds and you can fabricate a device that instantly changes the Eco Footprint. Aiden is a Freelance Crafter, and I noticed that certain gigs are impossible to complete. If you place items in world, the gigs should be possible to complete. Here are a few Screenshots.

    If you "Send to Client" via the computer under the "Freelancer" option you will get paid for sending the item, but you don't get any credit for it. Essentially, you get paid for your work, it won't count toward your career tasks, and you spend bits and pieces that don't get refunded. If you are low on bits and pieces, this can be a problem for completing the last freelancer task.

    https://live.staticflickr.com/65535/51599752129_b098f2ddc0_b.jpg

    https://live.staticflickr.com/65535/51599096326_0093b80c35_b.jpg

    https://live.staticflickr.com/65535/51599751994_b5120ea35e_b.jpg

    The Client will send a notification after it's sent via the computer, but this notification is deceptive.

    https://live.staticflickr.com/65535/51599096126_fc002a51e0_b.jpg

    But you will get paid.

    https://live.staticflickr.com/65535/51599096081_f340b585b4_b.jpg

    It just doesn't count toward your career, and this is the real problem. You lose career progress as a result of this bug. The bug is extremely exploitable because you can send the client dozens of what they are looking for through the computer and make money for each item sent, and because it doesn't count toward the career task, it's essentially an endless source of free money as long as you have bits and pieces and the gig is active.

    https://live.staticflickr.com/65535/51599096051_f6f3f3801e_b.jpg

    If you select an item in world that has the gear symbol, you can also "Send to Client"

    https://live.staticflickr.com/65535/51599096031_a0d9132e2c_b.jpg

    https://live.staticflickr.com/65535/51598270302_ff5c16de2f_b.jpg

    https://live.staticflickr.com/65535/51599990875_b0957d1b65_b.jpg

    The item disappears, you get credit for the task, and you receive the same notification from the computer.

    https://live.staticflickr.com/65535/51599780129_490f8cc7cb_c.jpg

    Because I was playing a challenge for myself, I did not intentionally exploit the bug, but I'm stubborn and identified it when I got bad responses from the client after the gigs expired.

    Rugs do not have an interaction in world, so those gigs will always fail. Part of me expected there to be at least a color preference since you can buy dyes to fabricate with, but it doesn't really matter what an item looks like, its color, or the emotional aura if it's a candle.

  • I've been thinking about the genetics for my mersims, and I've decided that the one that carries to term the nooboos will determine the occult/non-occult trait while the one that doesn't carry the children will determine tail color.

    An exception to the rule will be elementals.

    Water and Air Elementals will always be merfolk with any type of tail color, usually something that reflects their element.

    Fire Elementals will always be spellcasters.

    Light Earth Elementals will be merfolk until fairies get added to the game.

    Dark Earth Elementals will always be Vampires. Dark doesn't equal evil. I'm thinking of a sun and moon theme.
  • Supposedly, there's a new system for small updates that are supposed to add content and fix stuff without major updates. I haven't seen any of the updates or fixes yet.

    I went into CAS and spent some time updating my merfolk and giving them new looks. Mostly, my merfolk have their human disguise, but I also gave them occult outfits again. One of the things that should get updated is CAS content.

    Damion also got an update to his appearance, and I gave him a dark form that will basically be his elemental form. Using cheats, I gave Damion the Sulani Mana Trait. He is officially an Elemental.

    As for Kylen and Aaron, I decided that Kylen will carry their child and essentially start a new Kailani Legacy. Based on my rules, their child will have Aaron's Tail Color and Kylen will pass on the Kailani name, and the signature Sulani Mana Trait. Because they are a gay couple and mermen, I am allowing one of them to get pregnant. It is worth noting that the Sulani Mana Trait can't get passed on without cheats through adoption.

    I did figure out how I'm going to include a twin legacy. For whatever reason, my Zalrian household produces more twins with less effort. I guess Calum and Arihi are lucky that way. Maybe it'll influence the twin legacy if the founders are Twins with relations to the Zalrian household. The Twins in the Twin Legacy will be mortal out of necessity.

    My rule for immortality still remains. Merfolk, Elementals, and Vampires are immortal. They won't die from old age. Sims that consume life extension potions and etc. are also immortal.

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