Forum Discussion
JesLet40
9 months agoSeasoned Ace
@flauschtrud I have changed that a bit as I've gone along, so at first one sim year was one year, but that took too long, and it worked very badly with aging and pregnancies, so now I've landed at something I think works for me:
1 sim year (2 weeks per season, 8 weeks or 56 days in a year) = 5 years, so 2 years to a decade.
I play with aging on, and long lifespan, which works ok (they are based off the 56 day year length), but I've adapted the aging to work for me and so that the sim has their birthday on the same day of the week in the same season each year (so Saturday in second week in spring for instance). So aging is as follows:
With my aging, a sim becomes a child at 5, a teen a bit late at 15, a young adult at 20 and an adult at 30. I think I set the elder state at the equivalent of 60 but am not sure. This is actually one I could, for future decades challenges, consider changing and raising as life expectancy goes up. In 1920, life expectancy was only 54 years for men and 55 for women. Then again, those numbers are always brought down heavily by how many kids who died early. If you've managed to hit 20 life expectancy was longer, and things like wars and pandemics also put a dent in life expectancy (It sank a lot in 1916-1918 actually, being down at 37 for men and 42 for women as its lowest in 1918). Interestingly enough, you cannot see the same dent at the time of WW2, so presumably the Spanish flu was a bigger part for those lower numbers than the war. But again, this is me putting way too much thought into something that could be much simpler :D
1 sim year (2 weeks per season, 8 weeks or 56 days in a year) = 5 years, so 2 years to a decade.
I play with aging on, and long lifespan, which works ok (they are based off the 56 day year length), but I've adapted the aging to work for me and so that the sim has their birthday on the same day of the week in the same season each year (so Saturday in second week in spring for instance). So aging is as follows:
- Pregnancy: 8 days
- Baby + Infant + Toddler: 56 days (two or three days longer than standard)
- Child: 112 days (twice as long as standard)
- Teen: 56 days (shorter than standard)
- YA: 112 days (standard)
- A: Here I have forgotten how long I made it but a lot longer than standard.
- E: 112 days (I think that might be standard actually)
With my aging, a sim becomes a child at 5, a teen a bit late at 15, a young adult at 20 and an adult at 30. I think I set the elder state at the equivalent of 60 but am not sure. This is actually one I could, for future decades challenges, consider changing and raising as life expectancy goes up. In 1920, life expectancy was only 54 years for men and 55 for women. Then again, those numbers are always brought down heavily by how many kids who died early. If you've managed to hit 20 life expectancy was longer, and things like wars and pandemics also put a dent in life expectancy (It sank a lot in 1916-1918 actually, being down at 37 for men and 42 for women as its lowest in 1918). Interestingly enough, you cannot see the same dent at the time of WW2, so presumably the Spanish flu was a bigger part for those lower numbers than the war. But again, this is me putting way too much thought into something that could be much simpler :D
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