Forum Discussion
4 years ago
again a gallery between two basement floors
that columns can finally be placed on boxes and not just in the corner.
Objects that "float" in the air before changing the height of platforms should also be moved in height. I already had problems because of that.
On an inclined floor between 2 floor coverings at different heights, you can place 2 floor covering that is inclined, as in Sims.
the Sims line up at the till
revamped business system, like Sims 2 with star ratings and stuff.
Entrance machine for entry
Store manager
Business also possible on residential properties
Partners like in Sims 3, but for business
land bought increase bills
in relationships there is a subdivision especially for family.
It would be useful if extra Sims who have developed feelings towards you can also be displayed in relationships.
children and toddlers can also have brightly colored hair.
Eye color and eye shape can be changed individually at random.
One random button for hair only and one for hair colors only
As in sims 2, sims can dig up the ground for guesswork
skills bass and drums
a juggling ability up to level 5
sims can play music with each other, with enough music combinations, with and without certain instruments, and there is a musical career. the ability to play music is free to choose.
An extra gameplay pack for dragons with lots of content for dragons.
the ability absorber from sims 2
the telescopes from sims 2
social bunny from sims 2
that sims 4 is funnier and the sims.
diving and underwater plots from sims 3.
Moon phases with the involvement of creatures (different effects of forces in moon phases). but please not with appearing zombies.
Spiral stairs
curved stairs like in the last Sims 2 Stuff Pack
Children can jump on beds. At some point these will break.
maybe also that like in Sims 2 beds have to be made
again different ghost colors and not according to current emotion. That would give it something unique again, different from now.
the money inheritance system from Sims 2. Money is lost if Sims selected as unplayed perish through old age if the aging of others is active. So you always have to let the corresponding Sims move in.
Sims can also adopt Sims that have been given up for adoption. You can choose them in a selection window. This means that no Sims will be lost if the last adult / teen accidentally dies and the other Sim is put up for adoption.
the terrain tool is like sims 2
the beach and the ground can be worked on on beach properties.
more colorful, stronger colors for sims 4
Overhauled pets, the training system and ads from Sims 2
Rain in sunshine and rainbow
that the item limit (number) is 999
A property feature that enables income through property tours, possible for every property type
Visit and guide attractions:
Amusement parks
Fair, but costs extra for each attraction
Attraction system:
I think the new system in Anno 1800 is great (attractiveness system for visitors). You could have something similar in Sims 4. So a popularity system for amusement parks, fairgrounds, zoos and other community properties. But also for normal community properties. That would give the game better value. E.g. if you are building a tower and you want it to be popular for viewing. The system should also be a little active when the Sim is a visitor. One expands e.g. Zoo by further enclosures, where the animals can be cared for in a similar way to the bees. It's also about cleaning. Entrance as in reality at the entrance.
Over time, fewer visitors come. You can advertise and get more visitors and employees (and shop buyers) for powerful PCs. You can choose that in the settings.
Stars can also be greeted normally by sims that are not stars. Over time, this can be disruptive.
with aliens when creating a sim you can copy the shape, face and clothing onto the alien camouflage and vice versa. That is missing.
a wish display like in Sims 2. So where the Sims acted weird when not enough wishes were granted.
Better camera: If there is no room under a room, the camera view no longer falls downwards.
that columns can finally be placed on boxes and not just in the corner.
Objects that "float" in the air before changing the height of platforms should also be moved in height. I already had problems because of that.
On an inclined floor between 2 floor coverings at different heights, you can place 2 floor covering that is inclined, as in Sims.
the Sims line up at the till
revamped business system, like Sims 2 with star ratings and stuff.
Entrance machine for entry
Store manager
Business also possible on residential properties
Partners like in Sims 3, but for business
land bought increase bills
in relationships there is a subdivision especially for family.
It would be useful if extra Sims who have developed feelings towards you can also be displayed in relationships.
children and toddlers can also have brightly colored hair.
Eye color and eye shape can be changed individually at random.
One random button for hair only and one for hair colors only
As in sims 2, sims can dig up the ground for guesswork
skills bass and drums
a juggling ability up to level 5
sims can play music with each other, with enough music combinations, with and without certain instruments, and there is a musical career. the ability to play music is free to choose.
An extra gameplay pack for dragons with lots of content for dragons.
the ability absorber from sims 2
the telescopes from sims 2
social bunny from sims 2
that sims 4 is funnier and the sims.
diving and underwater plots from sims 3.
Moon phases with the involvement of creatures (different effects of forces in moon phases). but please not with appearing zombies.
Spiral stairs
curved stairs like in the last Sims 2 Stuff Pack
Children can jump on beds. At some point these will break.
maybe also that like in Sims 2 beds have to be made
again different ghost colors and not according to current emotion. That would give it something unique again, different from now.
the money inheritance system from Sims 2. Money is lost if Sims selected as unplayed perish through old age if the aging of others is active. So you always have to let the corresponding Sims move in.
Sims can also adopt Sims that have been given up for adoption. You can choose them in a selection window. This means that no Sims will be lost if the last adult / teen accidentally dies and the other Sim is put up for adoption.
the terrain tool is like sims 2
the beach and the ground can be worked on on beach properties.
more colorful, stronger colors for sims 4
Overhauled pets, the training system and ads from Sims 2
Rain in sunshine and rainbow
that the item limit (number) is 999
A property feature that enables income through property tours, possible for every property type
Visit and guide attractions:
Amusement parks
Fair, but costs extra for each attraction
Attraction system:
I think the new system in Anno 1800 is great (attractiveness system for visitors). You could have something similar in Sims 4. So a popularity system for amusement parks, fairgrounds, zoos and other community properties. But also for normal community properties. That would give the game better value. E.g. if you are building a tower and you want it to be popular for viewing. The system should also be a little active when the Sim is a visitor. One expands e.g. Zoo by further enclosures, where the animals can be cared for in a similar way to the bees. It's also about cleaning. Entrance as in reality at the entrance.
Over time, fewer visitors come. You can advertise and get more visitors and employees (and shop buyers) for powerful PCs. You can choose that in the settings.
Stars can also be greeted normally by sims that are not stars. Over time, this can be disruptive.
with aliens when creating a sim you can copy the shape, face and clothing onto the alien camouflage and vice versa. That is missing.
a wish display like in Sims 2. So where the Sims acted weird when not enough wishes were granted.
Better camera: If there is no room under a room, the camera view no longer falls downwards.
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