Forum Discussion

RochelleLives's avatar
5 years ago

We NEED Occults!

We have so so so SO much stuff for people who play "normal lifestyles". When are we getting the next occult? Do you think we even will? It feels unfair to anyone who plays with occults, we have aliens, vampires, witches, mermaids, and plant sims. Are we getting the short end of the stick? I feel like everytime a new pack comes out its for people who like to play with "human like" sims. Tiny living, eco living, dogs and cats, seasons, university, ect. Dont get me worng I like some of the above packs, I just feel like occults arent being represented as much. I want every occult we have ever had in past games, and then some. I miss my fairies, I crave for werewolfs, I love ghost, I like genies, I want fortune tellers, I want zombies, I want yetis to come from a winter vacation spot. Do you need occults to be happy?
  • Before people start asking for more occult’s can we please update the current ones we do have? Aliens & especially mermaids for one. When you compare the other life states they have a whole world & power tree dedicated to them. (Aliens did get a world but there’s hardly much you can do in it ). Like why would EA create a power tree system to vampires & witches but not add it for mermaids ? It would be cool if we could choose to be a sea witch or some good mermaid.
  • I don't play occult Sims right now but I would if they were fleshed out, there was a reason to play them and everything worked correctly. I did vampires once but then I found out they were broken and lost interest. I have played all of them at least once and just don't care anymore. Mermaids were disappointing. Aliens need special powers. I found playing a spellcaster boring and repetitive. IMO The charging thing limits game play. I don't like cool downs. Just let me play the game. I have played aliens the most. Ghosts just break things and scare Sims and their voices are creepy. Thinking about trying vampires again because I read somewhere that they were fixed but not if they hiss all the time. I do think we should have options for which occult appear in the game like before in other Sims games. I remember being able to go into options and being able to choose. I welcome more. They are fun to try but I may not play them again. I did not and will buy any pack just to get an occult. For me it's all for the build/buy items. Vampires has the best for build/buy!
  • I want more occults. I want improvements to current occults. However, only the former is the most reliable (standard transaction: money for new pack with new content). The later, however, as much as I would love an update, I cannot think of a major update or rework to a DLC pack. Just base game (which means plant sims have a shot). The things that get updated are added to the base game, like photography skill.

    So unless Aliens or mermaids are going to be made base game (I think this could be more easily done with Aliens because there is still a lot GTW has and some Alien stuff can still be exclusive to that pack like the scientist interactions), I do not think we can avoid DLC for DLC to get more content for them. If I like that content, I do not mind paying for it.
  • "Calico45;c-17576701" wrote:
    I want more occults. I want improvements to current occults. However, only the former is the most reliable (standard transaction: money for new pack with new content). The later, however, as much as I would love an update, I cannot think of a major update or rework to a DLC pack. Just base game (which means plant sims have a shot),


    This. I also need occults that tie into gameplay better than some of the existing ones do. I also wouldn't say no to another set of maybe-these-count-as-occults, like we have with both Plant and Possessed Sims. Okay, I just want a ton of occult stuff. Werewolves and Fey especially. I think these things also need to be toggleable, for the sake of players like my friend who hate occults. I play with occult sims more often than I do with normal sims.

    Edit: I realise that that random string of sentences made no sense, but you get what I mean, right? Right?
  • "RenRochelle;d-976318" wrote:
    we have aliens, vampires, witches, mermaids, and plant sims.


    You listed 5, but actually there are 6(ghosts). They aren't as fleshed out in the Sims3, but they are still present and playable. There is Grim, but alas being able to play him in Happy Haunts was voted down.

    I have no use for werewolves and not to thrilled about mummies. Mummies should've been added to Jungle adventure, really. It fit. Just like BigFoot would've worked in Outdoor Retreat. Headless horseman for Halloween. Well, Sims4 isn't over yet, so who knows? :)

    Genies? In everyday, I couldn't see myself wanting them, but... If they could make a cool world like the one in Realm of Magic, then I might change my mind on that one. I can picture stuff like Alladin, but more adult like, of course, that would fit with genies. If they do them, those pretty clothes and several styles of lamps should be a priority. Drapped beds and drapes all over.

    Fairies? Out of all the ones mentioned previously, except for Yeti, this is the one that I probably would be interested in. I didn't play them hardly at all in Sims3, because there were tons of things to do in the Sims3, unlike Sims4, and I didn't get around to messing with them much. I do think they should consider a flower and mushroom world, cool tree houses with swinging bridges, and just a really pretty, colorful flower world. I just think they were pretty in the Sims3, which is why I think I would like them. It would still be around #3 for me in terms of wanting it.

    As far as what we already have, vampires is my all time fav. and really the only one I had to have. Mermaids would've been 2nd. Ghost 3rd. I wish they would add more there, however. More coffins... not enough. Ghosts need cemeteries. I can't fathom why the simmers as a whole haven't been more vocal about cemeteries. Wheather you are a realistic or supernatural player or both, cemeteries is a staple of both and ghosts as well.

    If I had to rank, Grim would be the #1 that I would want. Playable Grim, cemeteries, Grim's House like on Sims3, huge amount of interactions for Sims with Grim. Marry, mate, have a baby, and so many more.

    Yeti would be #2. I really think we will get a winter destination and I wish they would make it an EP and not smaller and introduce owning resorts, which can be used in Sulani and other places as well. Some of those clothes that we won't get in the Knitting pack, like the toddler cloud shirt, which I adore to pieces, would be neat there.

    I wasn't crazy for witches, but wanted the crystal ball, haunted pictures, and some of the touches that made Sims3 sparkle. Wasn't happy at all about the crystal ball being fake. Sometimes, it is the little things that are huge negatives for me. Since I didn't want witches at all, I was hoping the world, CAS, buy, and some build stuff(not always my favs) was so good that I would want it anyways. This was before I saw the world. I think if supernaturals are put out that special attention should go into CAS, the world, and buy especially so that simmers who don't care for that particular supernatural at all might still find enough there to want the pack anyways. Werewolves is the one I want the least in Sims4. I just never liked them jumping around looking like dogs in Sims3, although I know they had to look the part. If this was ever made in a stand alone like the others, it would def be bought only on a huge sale only, unless they made it worth it in the other departments. I'm happy with the way they did this in Realm of Magic, however, I can't see it happening with Werewolves. First think I thought when they came out with Echo, was thank goodness it wasn't werewolves. I didn't want witches, but they changed my mind, so who knows. Still think fake crystal ball sucks. Also, magic mirror.


    "kwanzaabot;c-17519874" wrote:
    I THINK OP SHOULDN'T GET WHAT THEY WANT BECAUSE MY PLAY STYLE IS MORE IMPORTANT

    ...that's you. That's what you all sound like.

    Why not a new occult, AND some more realistic play?


    With over 2,000 comments, I know you have seen the rules for the Sims site prohibiting shouting =all caps. You could get a guru to chime in, but I'm pretty sure I've seen them talk about this, which is why you don't see simmers do it much. One word is ok, but a whole bunch not so much. It is considered rude and a bullying tactic and it makes simmers not want to comment at all on posts like this, which is why it is prohibited. Everyone has a right to say what they like and don't like or what they want or don't want to see in the game. Perhaps in the future you should consider what the flag at the bottom of each post is for. It is for alerting gurus to people who make offensive remarks or who break rules. You should consider other people's feelings when posting in the future. Not everyone likes supernaturals and that is ok. Some wish the game was this or that. It is ok as long as we respect another simmers right to say what he or she wants or likes. It is their opinion and they are entitled to one. Perhaps you should state why supernaturals should be introduced as the OP wanted instead of commenting on the opinions of others in the manner you did. Anyways. Happy simming.
  • Not to mention we didn’t even get mermaid hair styles or clothing types /furniture . But after that I would like more occult’s .
  • I would love some more occult stuff (I also know that I am probably among the rare few who LOVE occult stuff in their Sims 4). There is a part of me that wants to play an "awakened" pet, meaning an actually playable pet (with maybe a few magical abilities added in).
  • MrGiggleTickle's avatar
    MrGiggleTickle
    Seasoned Newcomer
    I require my fairies. The body types in this game are so diverse that I need my big buff guy that's built like a gosh darn tank flying around and spreading pixie dust all over my city while giggling the whole time. I NEED THIS, EA.