Forum Discussion
NightwalkerArk
3 years agoSeasoned Newcomer
"crocobaura;c-18190376" wrote:"NightwalkerArkanis;c-18190373" wrote:
I would love it!
A small number of Sims, stranded at a tropical island somewhere. Like Sulani, but no buildings beyond the ones you construct.
No townie generator. All Sims, "citizens" or community workers (bar, musicians, etc) is created by the player.
No technology. The cellphone will be a distant memory, and the 'phone' in this game will be a trained parrot/seagull/hawk/eagle. And only Sims with a relationship bar higher than 30% would contact you for social stuff.
Food will not be infinite in a fridge. You'll have to send your Sims off into the wild to hunt for material, fruit and herbs. You could still become a farmer if you find enough herbs. Your Sims will collect building materials, gather water, forage, hunt, and fish.
I'm unsure what kind of 'money' system this island would have.
I'll stop here. But darn, the stories I could create.
No money involved, just a barter system for stuff and errands.
I like the idea about an advanced barter system. Far better than my idea about seashells.
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