I couldn’t say it better myself. Yes, we need pet autonomy in the game. As soon as anything is implemented in the game it should be autonomous. I would like a game where I could sit and watch and only interfere when I want to and of course take over fully when I want to, but even if I take a break and leave the computer, the game should go on autonomously without me too. If dialog boxes come up, such as an incoming phone call or whatever that I don’t act on as a player, the sim should make his/her own decision on what to do. The game should just flow.