"crocobaura;c-18321850" wrote:
I don't want open world driving, TS2 style loading screen kind of driving is fine and preferable, but no driving at all is just weird.
@crocobaura I agree with you about open world driving being an underwhelming feature. For driving into a loading screen, I just don't see the appeal. Now I was playing Sims 2 back in olden times when the loading screens lasted 20 minutes, so I'm a lot more chill about Sims 4 loading screens than some other players are. I'm still not eager to add even more time to the process by tacking a repetitive animation to the beginning of it. Not only that, but it would take up Sim time, not just player time.
About the non-driving cars. I can see this making sense in the context of, let's say, a DIY pack. I got this idea from @LeGardePourpre 's "Man Pack" thread. Don't like the idea of branding DIY/mechanical hobbies that way, but the actual game play ideas sounded fun. This pack could expand on the things you can do with the handiness skill, perhaps introduce some minor DIY hobby skills like kite making. It could introduce a freelance Handy career similar to the Paranormal Investigator career. It could also introduce a number of buildable objects, sort of like the tree house. One such buildable item could be a vintage car. Let's say, from the 60s or earlier. Not sure how old a car has to be to be vintage, my father's a lot more fluent on this topic than I am, but you could have things like a a Deusy, a Roadster, a 1940s Rolls Royce, a Thunderbird. Once you've tinkered with it and polished it up, you could use it for parked car interactions, but it wouldn't be safe to ride on the street.
@DaWaterRat suggested the non-driving cars could be used for transportation in a way similar to City Living elevators. When you click on them one of the options is "Travel" which transports you to the world map. It's more efficient than looking through your phone. It would be convenient if you could do this from a non-apartment lot by clicking on a car.