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Intern_Waffle_64's avatar
Intern_Waffle_64
Seasoned Vanguard
5 days ago

Pricing Overhaul

We need a pricing overhaul, badly. Items across different packs were priced by people who weren't even attempting to match the pricing structure of other packs, and so many things in buy mode make little sense. This also makes finding items very difficult because you scroll too far trying to find pricier things and they're way too cheap.

Immediate example: Guess which of these fire pits is 450, 350, and 150 simoleons. Did you guess left to right? Wrong! Other way around. The one that's rocks with crummy logs is 450, the one that's better rocks with nicely stacked logs is 350, and the giant one is 150. There's another giant one with nicely stacked rectangular rocks...and it's also 150. 

Go look at the swingsets and tell me which ones you think would be costlier...because they're not. They're just random prices. Despite being the same basic object with no benefits or downsides, they're randomly priced. 

Many major, major activity items also just have bizarrely low prices in general. The Celestial Crystal Crown- a literal gilded crown that you can slot gemstones into for magic healing powers- costs...100 simoleons. It costs less than ordering two pizzas to have a permanent source of magic powers. Shouldn't something like that be a big-ticket item? I would say 10,000 minimum for something that powerful.

From game consoles to TVs to bookshelves to any and all activities, nothing seems priced correctly anymore. Base game windows were very expensive, now much larger much fancier windows are very cheap- we're talking 250 for a small window in base game and 35 for a massive extravagant window 10 years later. This issue clutters the catalog and unbalances the game's admittedly historically shaky economy.

Bigger, better things should have bigger, less achievable prices- as a drive to make money and have an excuse to spend it.

7 Replies

  • NoahLGP's avatar
    NoahLGP
    Seasoned Ace
    5 days ago

    In fact the whole economy needs to be refreshed.

    For example :

    1 small gold bar is more expensive than 6 piles of gold bars (36 gold bars)

     

  • MR_TURBODRIVER's avatar
    MR_TURBODRIVER
    Seasoned Veteran
    5 days ago

    Very good idea, prices of all of the objects in the game should be readjusted, it's something for the freshly hired interns to do 👍

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Vanguard
    5 days ago

    Wait, you can pile up metal bars? I had no idea. I'm confused on what I'm looking at here, I want to look into the tuning to figure out what's happening, can you clarify? Is that not the pile of gold bars deco object? It's silly that the price is wrong but that'd at least make more sense, as Gold wasn't added until Crystal Creations and it's kinda fair they'd forget about that item and not price the two relative to each other lol

    But it is an example of poorly priced items as a pile of gold bars should definitely be worth a TON of money!

  • NoahLGP's avatar
    NoahLGP
    Seasoned Ace
    5 days ago

    The pile is a reward of Criminal career (Boss branch level 7)

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Vanguard
    5 days ago

    Ah okay, that makes "more sense" then. Since it was made first it wasn't thought of as "6 of the gold bars" since those came way, way later, and it wouldn't have made sense to price the gold bars based on that object. 

    Makes a little more sense than "Ok we made another campfire, what price should it be? Some random number? Alright then", at least 😂

  • Intern_Waffle_64's avatar
    Intern_Waffle_64
    Seasoned Vanguard
    5 days ago

    I mean, I'll do it. I'll happily do it. I'll go through every single item in the game and write down the new prices right now! Don't even test me! I litearlly have a (unmaintained and outdated) mod that repriced all the major activity items up through Cottage Living to rebalance them all. I once spent 8 hours repricing every single EA window and peacemaker expansion set so they all showed up next to the same set in the catalog. Don't test me, EA! Or do! Give me the reigns!!!

  • I would love to see the "grungy" objects (stains, trash, etc) have negative value, so you actually have to pay to remove them! Same for wallpaper, the like the stained wallpaper from City Living should be free like drywall. They did this with the "2x4 framed" wallpaper from the artist studio kit, it's cheaper than "regular" wallpapers. 

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