Even though the results might lead one to suspect otherwise—and despite statements from EA (albeit ones concerning their future strategic direction) that seem to point in this direction—the answer is no. Such an AI would require a time-consuming training process, as the game itself is complex, and player behavior is even more so. Of course, as a CEO, I too would want to introduce automation wherever it is feasible and makes sense. But ultimately, the game in its entirety is simply very complex—creating a detailed test plan for it would likely be a challenge in itself. Add to this a certain degree of time pressure, given that new content must be released at regular intervals. Yet, strictly speaking, this isn't a problem exclusive to EA. Take car manufacturers, for instance: as the amount of technology built into vehicles increases, so too does the frequency of product recalls.